If you’re one of those that have recently discovered how OP Rumble is at controlling top lane, be prepared to weep.
Recognizing that the little yordle’s abilities were out of whack after fixing a bug during the Jayce patch, Riot has opted to bring them back into line with a nerf to the damage amplification on his passive Danger Zone and the damage output on Flamespitter.
Hopefully this should bring Rumble back down to Earth.
Up next, Cho’Gath is getting some much needed love. This patch brings him quicker cast times, a bug fix on Rupture’s delay before hitting, and an increasing scale in size of his Vorpal Spikes as he grows.
This is wonderful news! For a while, players have felt Cho’Gath was a bit clunky in his skill execution. The reduced cast times will make chaining his abilities seem more fluid, and with a more predictable delay on his knock-up Summoners will better be able to plan and execute attacks.
Another hot topic for this patch – Urgot. This patch is restoring Acid Hunter to pre-nerf times, increasing its base attack damage and lowering the attack damage ratios. Basically, Riot is sorry for that mean nerf to Acid Hunter. They were a little drunk one night, pulled out the nerf bat and…
But seriously, just pretend that Urgot’s nerf never happened.
Finally, the Tribunal is getting a little bit of work done. Now instead of players just getting the ban hammer, offenders will receive a reform card via e-mail. This card will allow them to see the case the community reviewed, full chat log, and stats of the game in order to identify where the player needs to improve.
But come on, who EVER actually selects “Pardon” anyway?
For the complete list of updates soon to hit the league check out the official patch notes here. And be sure to come test these changes out with the Gamebreaker community in LoL chat channel on Gamebreaker.tv.
See you on the Fields of Justice!