Summoners!
The sun has been eclipsed this week on the Fields of Justice, which can only mean one thing…
Diana, Scorn of the Moon, has made her way into the League of Legends. And boy is she popular!
Totted as a fallen Solari, Diana is simply the byproduct of an inquisitive nature who refused to accept the teachings of her people without question. So you’re basically looking at Bizzaro Leona, right?
Wrong!
Diana is an extremely aggressive melee AP champion that excels at being a straight up assassin or a quick jungler. What makes her unique though is her tool kit, which borrows some of the best abilities which make champions such as Akali, Orianna, and Sion so memorable.
Enemy trying to run away? No problem! Mark them with a quick slash of Crescent Strike and double flash onto them a la Akali with Lunar Rush. Are there multiple enemies fleeing? Or maybe you want to initiate a team fight? Copy Orianna’s ultimate and pull everyone towards you with a well placed Moonfall.
But possibly my favorite ability – which makes Diana an absolute beast in the jungle – is Pale Cascade. Similar to Sion, Diana gains a shield which reduces incoming damage and also deals damage. Unlike Sion, the damage dealt is via rotating orbs which also refresh the shield effect once all three have been detonated.
With great burst, fast clears, and an aggressive presence, I’m looking forward to see how Diana fares in the League.
One thing’s for certain though – This week, do yourself a favor and build magic resist if you’re in solo queue.
For a more in-depth look at Diana’s abilities, click here.
For more on Diana’s intriguing back story, click here.










