SimCity Reveals Micro Level Details In Trailer

Written by: (@WadeDMcGinnis) | November 29, 2012 11:48 am

5 Comments

SimCity Creative Director Ocean Quigley talked in length with the latest trailer about the immersion of building a city.

Having had a discussion with PCGamer, his goal for this upcoming SimCity was to build a game where the player can see all the details both from a game play stand point and from a visual stand point.

Gone are the days of viewing everything from the side with sprites; now players can visually look into a car or building as well as view their city in different states to get an understanding of where crime, energy, happiness, etc. are at.

With this SimCity, I wanted to make it so that you could get down into the city. Get a sense of the city engulfing you, and the city surrounding you. We wanted to make sure there was enough detail in those buildings so that when you get down to them and look in, you get this illusion of an interior, you get the details of the bricks, the sculpted façade—stuff that’s worth looking at. But we’ve also had to do this at scale. It’s not enough to have a really high polygon model of the power plant and call it a day. We’ve had to come up with graphic techniques that give you a lots of detail when you’re close in, but represent it in such a way that we can have a full city’s worth—you know, thousands and thousands.

Check out the video and let us know where you plan on focusing your city’s efforts. Are you going to be aiming to beat your friend’s high scores or become the tyrant, champion your city deserves?

SimCity Reveals Micro Level Details In Trailer

  • http://www.facebook.com/MelanieDawnMcGreevey Melanie Dawn McGreevey

    I can’t wait to play this!

    • http://twitter.com/AmythielOMG Kamil

       Me too! It’s been too long since the last SC.

  • Suicideking666

    There hasn’t been a sim game in a while that’s made me want to play it, this one does.  Although I’d love to see SimFarm make a come back, played that game so much as a kid.

  • http://www.facebook.com/profile.php?id=21003660 Keith William Gretton

    Most of the features seem like the same ones we had with previous Simcities (other cities in a region, data layers, micromanaging service buildings, sims happiness, etc.). I guess they’ve added a multiplayer component to it but it just another iteration of the same game that i’ve been playing for 15+ years

  • Hattoff

    Grahh… Hate EA…. Love this game…. I am torn. Probably will get it anyways…

RECOMMENDED FOR YOU
Take a Poll

What Is Your Most Anticipated MMO?

View Results

Loading ... Loading ...
Monday
6 pst

The Republic

Star Wars The Old Republic

Tuesday
9:30 pst

After Dark

Live Call In Show

n/a

Monty's Minute

Have Questions? He Has Answers

Wednesday
3 pst

OMGLOL

League Of Legends Drama

6 pst

Guildcast

Guild Wars 2

8 pst

Klaus & Squirrel

Gameplay Duo

Thursday
8 pst

Legendary

World of WarCraft

Friday
3 pst

TWIMMO

This Week In MMO



TOP GAMES
Guild Wars 2 MMO News
Genre: MMORPG Fantasy
Developer: Arenanet
Metacritic Score: 90
The Elder Scrolls Online MMORPG News
Genre: MMORPG Fantasy
Developer: Zenimax
Metacritic Score: n/a
World of Warcraft MMO News
Genre: MMORPG Fantasy
Developer: Blizzard
Metacritic Score: 82
SWTOR MMO News
Genre: MMORPG SciFi
Developer: Bioware
Metacritic Score: 85
League of Legends News
Genre: MOBA
Developer: Riot
Metacritic Score: 78