New Trailer Shows Gathering and Crafting in Final Fantasy XIV

Written by: (@LopezIRL) | December 13, 2012 6:06 am

9 Comments

Square-Enix takes unique approach to MMO staples

Square-Enix‘s Final Fantasy XIV is not taking a traditional approach to gathering and crafting. In a new trailer with alpha footage, developers unveiled a crafting and gathering system with some fairly unusual depth.

Most MMO players are now used to the traditional approach to gathering and crafting. Go to a rock, shrub, or tree, click it to gather, and use the gathered mats to craft. Final Fantasy XIV is adding steps to make that process less monotonous.

The trailer, which uses the botanist class to explain the gathering process, shows a player locating a tree and then approaching it to gather. But instead of just clicking the tree and automatically receiving loot, the player is given a menu to choose between a variety of items. Each item has a different chance to be successfully gathered. Presumably, the idea is rarer items have a lower chance to be gathered, so players gamble between security and quality. But Square-Enix didn’t stop there. On top of the gamble for better items, players are also awarded experience chains for each consecutive collection. In other words, players don’t just gamble for better items; they also gamble for more experience.

Crafting takes a similar approach. The video shows a carpenter making use of the wood that was gathered as a botanist. It begins with the standard MMO fare: The player opens up a list of of crafting options and material requirements, and then selects what to craft. But, once again, the game adds another layer. Instead of just having an item crafted, the player is asked to choose between a few options that place luck against safety. The player can choose to use his/her limited CP — crafting points — on building up the item’s quality, but that also uses up durability, giving the item a chance to break. So the player also has to balance out CP use to repair the item as it’s being crafted. To top it off, actually synthesizing the item costs CP, which means players will have to save some points for the finishing touch.

The Final Fantasy XIV approach adds a mini-game of risk vs. reward. Instead of the traditional point-and-click style, players are asked to take chances for better loot. It’s a twist that will probably take getting used to, but it could make what’s traditionally a straightforward, monotonous feature in MMOs a little more varied.

New Trailer Shows Gathering and Crafting in Final Fantasy XIV

  • http://twitter.com/Ricksterness Rick

    Kind of wish they showed what would happen if you mess up a crafting recipe or fail to gather an ingredient. 

    • http://twitter.com/LopezIRL German Lopez

      They did show failing to gather an ingredient. Some of the tree’s “health” is depleted, and nothing is gained.

      Crafting is probably along the same lines.

  • http://www.facebook.com/people/Brian-Evans/634654067 Brian Evans

    looks good. I approve

  • http://www.facebook.com/people/Wesley-Lewis/100000856805951 Wesley Lewis

    I like this idea. Looks like Square is stepping up there game. no pun intended. 

  • http://www.facebook.com/dancarnate Daniel Carr

    Having played before all these changes I for one am highly looking forward to this, looks awesome!

  • Giel-Jan Ottens

    I like the new gathering, although the old mining minigame was kind of fun, it makes sense that a professional gatherer chooses to get specific materials, rather than just randomly get something.

    Crafting is mostly the same, although I see they’ve revamped it a little, which is good. It will definitely get me a little more excited about these jobs than in the first iteration of XIV :)

  • Depravity

    Shit looks good.

  • http://twitter.com/kirzanSix Michael Coulombe

    I’d say compared to the original, HELLS FREAKING YEAH! Crafting looks a lot more standard and controllable while still having to do more than just click Create All and going for a piss. I like this, really. Good stuff shown in this video.

  • http://www.facebook.com/people/Miguel-Crespo/501398647 Miguel Crespo

    pretty bad ass

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