Bungie Explains Why Destiny Isn’t Available On PC

Destiny will be landing on most platforms come September 9th, but it still won’t be making it to PC. The game’s  design lead, Lars Bakken, recently spoke to Eurogamer about the lack of  a PC version of the game saying that the creation of that version is not as simple as we may think.

“I wish it was that simple. It’s pretty complicated,” Bakken told Eurogamer. “That doesn’t mean it can’t happen in the future, it just means it won’t happen right now.”

“The console SKUs are really important for us and that’s what we’re focusing on. We’re doing it all internally ourselves. That’s a huge endeavour. That’s not something we’ve ever done before.

“So when I’m playtesting and I’m trying to play PS4, Xbox One, Xbox 360 and PS3, that’s a lot of work. Adding another thing on there is just crazy. It’s crazy to think of right now.”

Destiny is the company’s first game for any PlayStation platform. And on top of that it is their first multiplatform game in more than ten years, making production of the game to be a daunting task to say the least, a sentiment that was confirmed by Bungie COO Pete Parsons.

“I think four platforms on day one is a lot, considering we’ve been a one platform team for a very long time.”

Parsons did note that the Bungie team aren’t PC haters. Rather they’re all “hardcore PC players,” and tend to play games on just about everything. However, at this point in time it just simply comes down to the idea that adding development for the PC to a project which is already trying to launch simultaneously on four consoles would significantly increase the risk involved in developing the game.

“It is not nearly as simple as you think,” he said. “It is one central world no matter what the platform, and so that requires lots of intensive thought.

“Frankly, it’s not a thought we can spend time thinking about right now. Just building up the game and putting it across generations of platforms, and working on platforms we’ve never worked on before with the PlayStation 3, these are very big challenges. I’m thankful we have the engineering team we do.”

However Parsons did also leave a little hope for PC fans saying, “I look forward to our future conversations around PC.”

  • Kristoffer Petersen

    “”Hardcore PC players” and tend to play games on everything.” Yeah, because that made any sense.

    • FoulBeast4

      I’m Pro PC and game on PC 90% of the time, the other 10% is split playing on my X1 or PS4, so I guess it makes a bit of sense, if you take the time to understand what they mean. :)

      • Kristoffer Petersen

        Playing 10% of your time on something out of all your gaming time is not “tend to play games on everything”

        • FoulBeast4

          Well clearly for you it’s not, and that’s fine, I was just stating a point. ^_^

  • niwaar

    The real answer is … “If we put it on PC we would have to deal with piracy. By sticking to the console ecosystem we eliminate a lot of headache.”

    • finear

      online game – no piracy

      • Guest

        Well that right there isn’t entirely true. :)

        • finear

          its basically mmo

          • Ragna

            That’s why it isn’t on PC, they didn’t build it like an mmo I don’t even know if they have dedicated servers on consoles. I bet everything is stored on the client side.

  • UnS3eN

    You’re so full of shit Bungie

  • Onallion

    Should have just gone PC and next-gen consoles. Oh well.

    I have a PC and a PS3, but I am not going to play this on the PS3 when I know it’s the inferior version, and I definitely won’t be buying a PS4 any time soon.

  • Cipero

    eh yea…it’s their own loss really. Shame…I was looking forward to it. Boneheaded move to keep it console only and I’m definitely not buying one just to get this game.

  • Dularr

    meh, lost interest awhile ago.

  • Jekkus

    ONI was a great game for PS2… Just saying. They’ve released for Playstation before.

  • Dak

    Boooo I am skipping the newest gen consoles so that leaves me out!

  • Crazed Zealot

    Pretty lame.. i’m not playing this on a console.. I have not gotten GTA-V, im sure i can hold out on this until they give us a definitive answer.. though this seems pretty definitive for any time in the near future.

  • Damien Azzopardi

    Such crap, neglecting a platform that has been around long before consoles and will be around long after them, and is supirior in hardware capabilities, yet they have the time to develope for consoles being phased out. I dont buy their argument for one second, this game should have been for pc first and dumbed down for consoles second. I miss marathon.

  • ryan phillips

    “future conversations”? fuck that.
    no GTA5 either….
    i mean, to me this doesn’t feel like much of a loss,
    the game was portrayed, in my opinion, as a less-fun borderlands.
    but GTA5…c’mon now.
    i got over consoles in 2011, so guess i won’t be playing Destiny.

  • Kasern

    Online twitch shooter and PC isn’t at the top of the development list? Bungie, you poor dumb bastards, what the hell are you thinking?

  • Han Shot First

    Right, because PCs aren’t being used internally to both design AND playtest the game. What a crock.

  • Krymm

    so much for the master race….but it makes perfect sense.

    Ppl are too stupid to realize that going with an engineering team from 1 platform to 4 platforms (and OF COURSE they were going to hit the mainstream gaming consoles which includes legacy models cause not everyone picked up the next gen right away – and no, pc is not the base mainstream gaming console – its just the longest running). but ya, its too bad – makes sense. but sucks

    • Thunderdome

      Console is the longest running? really? PC’s were used to make consoles and their games. PC is nearly 10 year head start on console market. Every arcade you’ve ever gone to… PC’s on big monitors. Please fact check.

      As far as engineering stand point there are challenges to be sure but like others have said they are ignoring the wrong market. Next Gen + PC’s would have given them much more freedom and driven console sales at the same time.

      • Jason Lane

        Consoles and PC gaming have been around for 4 decades. What’s this 10 year head start stuff? I think you’re the one that needs to fact check.

  • David James

    We thought you loved us Bungie ;(

  • Jonnara

    They must think gamers are stupid. A lot of the development process is done on a PC just like Han Shot First below stated.

    Remember all the XBONE and PS4 demos at E3 that was in fact running on PCs hidden inside the show cabinets?

    They not releasing on PC is due to either 1- publisher’s pressure or 2- piracy or both.

  • Shadowvyper

    Sigh Another dumb decision by a company. Ignoring PC users that would of loved to gobble this up. A some point I’d like to see the realistic differences they feel are unreasonable to develop for PC which the build these on and consoles which they scale down to fit them on. Developing games myself in 3 engines I find it hard to believe that AAA studios are struggling so hard with this.

  • StonerMk2

    Whats the risk of putting the game on Steam? Pretty damn sure it’ll sell amazing.

  • David Brown

    What is he talking about? He isn’t making the game on the PS4 or Xbone, he’s making it on a PC FOR the PS4 and Xbone. Not putting it on the PC and saying it’s the SKU is just a cheesy cop-out. I can’t rationalize spending 500 bucks on a new console JUST to play Destiny.

  • chapolean

    maybe hes right four platforms is alot thats why they should have never made it for the 360 or the PS3 and worked on a PC version instead

    • Boogerleader

      I completely agree with you.

  • Graham Ian Mann Gogs

    Loving the butt hurt master race today.

  • michael

    they don’t want the games to be exploited day 1 anymore alot more security and mesures against modders and cheaters on the consoles

  • Mike

    Should honestly say it like it is “statistics show us that games like this sell way better on a console than it does on a PC, so we’re going towards the money first and foremost… we’ll get to PC release eventually… maybe”