Indie games may not be the stars of E3, but thanks to IndieCade, there is always a good showing of both popular and new games from indie developers.
This year an unusual game titled Hokra stood out; not because of amazing mechanics, beautiful art or a well written story, but because it’s the first game designed with being played in a public space in mind. The game, which is described as a minimalist sports game was originally designed to be part of the NYU Game Center’s No Quarter exhibition.
At the time, the game’s developer: Ramiro Corbetta had not decided on plans for marketing the game and was just trying to create something that friends could play together — locally.
According to Corbetta, the game is influenced by his love for local multiplayer games. He feels that these games facilitate connections between players that online multiplayer can’t.
While Corbetta prefers that Hokra be an played in a local setting, he does admit that this may not be possible for everyone and is considering making the game available on other platforms with options for online multiplayer.