Super Meat Boy developer Edmund McMillen doesn’t think very highly of mobile and social gaming business practices.
In fact he believes that these companies don’t have a lot of respect for the players, but instead think of us as “dumb cattle” who companies “milk” for cash and then send on our way.
In a recent blog post about the future of the mobile version of Super Meat Boy, McMillen addresses what he sees as major issues with the mobile games industry. According to the post McMillen feels that there’s quite a bit wrong with how mobile game developers treat their customers. He calls the tactics they use to make money “abusive and manipulative” and even goes so far as to call it “flat out stealing.”
He goes on to express his disappointment in the fact that a good portion of mobile games consist of very basic shells dangling carrots in front of the players in order to get them to repeat the same activity while at the same time giving them the option to pay cash to not have to do it at all.
One thing McMillen and Team Meat wants players to know is to not expect this kind of behavior from them. Instead, they are going to take the approach of giving players a challenging experience and, as a result, a fulfilling one.
If Team Meat’s previous games are any indication, that’s exactly what it will be.