Will Copernicus Ever See The Light Of Day?

Written by: (@winterinformal) | June 7, 2012 4:30 pm

10 Comments

We probably won’t learn what exactly went wrong at 38 Studios for a while – if ever.

But for most gamers, especially fans of the company and its Amalur IP, all they want to know is, what will happen to Project Copernicus? Will it ever see the light of day? And if it does, what will it be like?

As much as the game – and its dramatic flameout, culminating in today’s declaration of bankruptcy – is known, it seems likely that someone will pick it up and try to make something of it, especially if it’s as far along as some have insisted.

I foresee three possible outcomes:

Copernicus is never released. Sad as it might sound, this is a distinct possibility. If the state of Rhode Island can’t find a buyer for the IP in the price range it wants, that’ll pretty much be the end of it.

One analyst thinks the asking price is $20 million, but that’s just one person’s guess. We won’t know the true value until someone actually ponies up the cash.

If nobody does, then Copernicus will join the list of vaporware MMOs like Stargate Worlds, WISH… and is Huxley still in development?

Anyone?

On the bright side, the people who developed the game won’t forget what they’ve learned. One of the cool things we’re hearing about is that Copernicus‘ servers would each be unique, with events happening on one not necessarily being duplicated on another.

If you see an MMO in the next few years that utilizes this kind of concept, don’t be surprised if you find a former 38 Studios staffer behind it.

Likelihood: 30%

Copernicus is released with the help of the original developers. Probably the best possible outcome for fans is, in my opinion, the least likely to occur.

If we assume that someone purchases Copernicus, what’s the chance that some of the original staff will be hired on to help with development? The longer the game takes to find a home, the less likely it is that the game’s creators will be available to work on it.

And you can pretty much forget about Curt Schilling, R.A. Salvatore, and Todd McFarlane being involved – which may be a good or bad thing, depending on your point of view.

The most realistic possibility involving this scenario? That a few members of the original dev team are still able to contribute to the game, either as full-time workers or as consultants. But I wouldn’t bet on it.

Likelihood: 20%

Copernicus is released by a completely new company with none of the original team. I think this is the most likely outcome of all. There might be a brief intermediary period, with ex-38ers steering the game’s first new steps, but after that, it’ll be all up to an entirely new team.

Depending on how far along the game is in development, this could still lead to a fairly smooth launch, assuming the new dev team can adapt rapidly enough to the new toys it’s given.

If they can’t, it could instead lead to a long-delayed, incomplete release that satisfies virtually no one. One needs only to look to Gods & Heroes as an example of a game that was passed around for years before seeing the light of day, only to collapse into irrelevance shortly after release.

Admittedly, G&H was released with minimal content and a graphics and combat engine that looked at least three years out of date. Copernicus likely won’t face those issues, if the stories we’re hearing about its completion level and content mix are true.

Then again, MMO developers almost always overestimate their capability and readiness to launch a game – and that’s with the same crew working on it for years straight. A change at this stage of development could lead to a launch that’s plagued with several issues that nobody could predict.

Likelihood: 50%

So, what do you think? Will Copernicus ever get released? And if it does, what will it look like? Let us know in the comments below!

Will Copernicus Ever See The Light Of Day?

  • Noxdus

    Blizzard only gets a “free-pass” because they have such an excessively large player base of fanatics. There is really no other reason for it. 

  • http://profile.yahoo.com/THJWE4XEXAMAPW3CUGPFYCUDHE Prime

    Oh God I get sick of Jason always saying stupid stuff

  • Nathan Breininger

    i think bioware gets bashed on for the content it releases more than the rate. for example 1.2 was a bunch of stuff that should have been in there from launch and rateds they pulled rateds at last minute making it just stuff that should have been in and no im not including ops because they’re laughable without the nightmare mode

  • http://profile.yahoo.com/THJWE4XEXAMAPW3CUGPFYCUDHE Prime

    Its obvious why MIke:

    Blizzard has 10 million subs….plus they have history… Blizzard USED to be a company for gamers by gamers remember? remember how they used to point that out 1990s/early 2000s?
    People literally…myself included used to say  I LOVE Blizzard as a company because I felt like they had my interest as a gamer in mind when they designed…

    Now and tell me if im wrong i hear all the time even by sites like gamebreaker..say WELL ITS ABOUT MAKIN MONEY MONEY MONEY MONEY… every answer is WELL THEY GOTTA MAKE MONEY.. GOTTA make money…

    excuse me? Blizzard BECAME blizzard because they made QUALITY games FOR THEIR FANS and kept THE GAMERS in mind….

    when they became a soul sucking money grubbing Activision lackey… thats when they became no better than EA and Bioware.

    They are “COUGH” too big to fail. But if they werent they surelt would be a SWTOR or even 38 studios level fail right now… why ? They lost 2mil + subs….. the governor of RHODE ISLAND would openly call them out wouldnt he?

    You can MAKE MONEY and make games for GAMERS.

    Or you can MONEY GRUB and not give a “crap” about what the gamers need…

    in this case Blizzard watered WOW down so its basically an EPIC dispenser…

    My god i log in to wow and is not EVEN CLOSE to the AWESOME it was in 2004-2005…

    I used to RUSH home to log in to experience WOW…. now i puke thinking about it.

    THAT is Blizzards legacy as they are now… and BIOWARE is going that route.. sourering their fans FOR MONEY. Yea thats right ruin your beloved material so the EA or Activision exec can have another 20mil bonus… awesome.

  • Keith Lamar

    I’ve played both warcraft and swtor, I personally don’t think swtor is being held to a different standard.  Swtor is trying to lump their game fixes in with all there content updates, when they need to be implementing some of the stuff in hot fixes.

     It was cool  to get a new pvp map, raid, and legacy system 3 months in.  But its not ok for a server to be dead for three months, or large portions of the population not experiencing content,  I left because it shouldn’t take me the whole day to put together a team to run a dungeon and hutt ball can only satisfy for so long.   What you can credit blizzard for is the fact that if there were issues similar to what swtor had, they would be implementing fixes asap.

     They kept saying that they didn’t want to put in a LFG because they didn’t want to take away from the social aspect of the game, ignoring issues of stranded characters on dead servers and how you could only do dungeons on good servers during peak hours mostly. 

    And lastly, this game is about story, but who is the villian.  What am i fight for. 

    Ended up being that i left Swtor due to bad decision making by Bioware, but if they can make some changes quickly I may consider going back

  • http://profile.yahoo.com/FPXO267IVAHL3MK4HRRNRQPNDA Bush Swanson, The American Dre

    Likelihood that no one will play this no matter what happens: 100%

  • Revanhavoc

    I don’t believe in fate I believe in self determinism (and I have determined by myself that this game is fragged.)

    I’m calling it: Vaporware.

  • xdarketernal

    I think and kinda hope that by picking up the team from this game that Epic will be setting up to buy the IP who knows we may see this yet and because of the good will garnered by Epic by taking on these devs without a home it may resurrect it.  Just a thought.

    • http://www.facebook.com/elias.rowan Elias Rowan

      Kinda hope the same thing.

  • http://twitter.com/dularr Dularr

    Wonder if there is any chance this game could be released as Open Source.

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