38 Studios and Big Huge Games Lays Off Entire Staff

Written by: (Twitter @winterinformal - ) | May 24, 2012 2:17 pm

22 Comments

Reports are coming in that 38 Studios has laid off its entire staff.

Company founder Curt Schilling re-posted a link to new screenshots just four hours ago, as we covered this morning.

Since then, dramatic events have led to many respected members of the games industry being given the sudden news that they are no longer employed.

Also getting notice of redundancy is the staff of Big Huge Games in Baltimore,  38′s development studio. This was confirmed in a Tweet from Big Huge Games Lead World Designer Colin Campbell:

“Big Huge Games was home for my wife and me for our adult lives so far. I’ll miss it terribly, but so proud. Good night and good luck.”

Concerns were high that something dramatic could be underway after Rhode Island TV network WPRI reported on a job fair run by Turbine in Providence Monday that attracted over 300 hopefuls — including several then-current 38 Studios employees. They were understandably evasive regarding their current employer.

According to the terms of their deal with Rhode Island, the state would acquire the rights to Copernicus if the company failed. Analyst Michael Pachter said the studio’s assets would be worth about $20 million, far less than the $75 million loan that 38 Studios secured from the state.

Support from various sections of the games industry — including game companies highlighting job positions — has already been voiced in various media, of course we at GAMEBREAKER share the regret that so many talented professionals find themselves in an awful circumstance today.

We’ll have more updates as this story develops.

UPDATE: WPRI12 reports that the following was the email that announced the layoffs to the staff:

The Company is experiencing an economic downturn. To avoid further losses and possibility of retrenchment, the Company has decided that a companywide lay off is absolutely necessary.

These layoffs are non-voluntary and non-disciplinary.

This is your official notice of lay off, effective today, Thursday, May 24th, 2012.

UPDATE: 38 Studios and BHG employees have not been paid since April 30. According to a letter received by Kotaku from a former 38 employee:

38 Studios just laid off its entire staff, both Providence and BHG studios are being shuttered.

We have not received a paycheck since April 30th.

On May 15th, we found out we were not getting paid when our checks did not hit our accounts.

Our medical insurance runs out tonight at midnight.

We found this out when an employee’s pregnant wife was told by her doctor, this was on Tuesday 22nd May this week.

The company has not communicated anything concrete to the team throughout this process, leaving team members to figure out insurance stop-gaps (where people could afford it), etc. on their own.

38 Studios and Big Huge Games Lays Off Entire Staff

  • http://www.facebook.com/profile.php?id=506728308 Julian F’n Mugnieco

    oh damn!

  • http://twitter.com/TeamAddis Andrew Addis

    I feel like if they wouldn’t have moved their studio this all might have been avoided.

    • http://profile.yahoo.com/ITHF7XKYGVXFAPCDMDJTKHLBBU Lian Wan

      I doubt moving had anything to do with the number of copies of KoA:Reckoning sold.

      • Kagitaar

        Moving did cause them to get a huge loan though.

        • http://profile.yahoo.com/ITHF7XKYGVXFAPCDMDJTKHLBBU Lian Wan

           That doesn’t really make sense. Did they need the loan to cover the cost of moving?

          • MMO_Doubter

             The loan was a bribe to get them to relocate to RI. Without it, they probably would have gone out of business sooner.

            Epic fail.

          • Kagitaar

            I had thought the loan was a reward for moving, though a really stupid reward.

  • Cyclops07

    lol and my guild leader was thinking that Copernicus would be a good game. Maybe so if it ever comes out now. Sorry however to hear about the employees there. Never a good time to lose your job especially now. 

  • http://twitter.com/Gearonk13 Chad Adamchick

    Ouch, on the good side there are a ton of good projects and developers hiring. I am sure all these talented people will find jobs soon. All the best and hope for a smooth transition to those affected at 38 and Bioware.

    • http://twitter.com/dularr Dularr

      Let hope so.  With the upcoming juggernauts of GW2 and MoP, investors are going to take a wait and see attitude on funding MMOs.

  • http://www.facebook.com/people/Robert-Caliolo/100003765889295 Robert Caliolo

    This is just the process of RI gaining access to the IP. Once RI gets total control they can offer out bids on the IP and recoup moneys to pay off the difference in the loaned money.
    Whether or not the games get released, 38 is done, and bankruptcy is next to come to get RI off the hook.

  • http://twitter.com/yarb23 Yadiel A. Ramírez

    Apparently from what I heard from the people in the business, 38 Studios is no more.

  • http://www.facebook.com/people/Miguel-Crespo/501398647 Miguel Crespo

    curt schilling  is a baseball player.. all he needs to do is do some commercials so he can pay off the loans.. or sell some signed baseballs

  • http://profile.yahoo.com/7MPGC5FCQJZGFKICKCMALR3AYY Eric

    ah, thats why they said Copernicus is worth fighting for. 

    If its anything like my company’s recent large scale lay-off, rumors were probably circulating around the place for a weeks, the employee’s new this was coming and maybe someone wanted to get one last thing out there to try and help save the project  

  • Revanhavoc

    Boom Boom goes the dynamite. 

  • http://twitter.com/GW2Sorel Sorel

    Nicolaus Copernicus,  19 February 1473 – 24 May 1543

    See his death date? yup today is its anniversary…

    • Sharuko

      Wow.  Good catch.  

      Sorry for their team, Schilling sounded so ambitious.  Also, nice use of the Schilling picture.

    • DoctorOverlord

      Tinfoil hat time!   I wouldn’t have known that weird tidbit, thanks!

      Sorry to hear about people getting laid off.   MMOs chew up and spit out anyone who don’t have excellent management skills.   Game design is only half of the equation.  

    • MMO_Doubter

       DAMN! That is eerie.

  • http://twitter.com/MrMarcusBailey Marcus Bailey

    Turbine should buy the IP when RI puts it up for sale.

  • tehixe

    Hopefully this means we’ll be spared the embarassment of an Amalur MMO.  KoA was good for a first effort, but ultimately “meh.”  The world does not need an MMO based on “meh.”  Hell, as far as I’m concerned, MMO as a genre stands for “Meh, meh, omg meh.”  The model itself is such a platform for boredom and mediocrity that unless a developer has got some kind of amazing new asset or idea, they should just give up right now.

  • pc11

    Turbine has just done a meet and greet event to hire 50 employees in a hotel next to 38s studios. Hopefully some of team will have a new job soon. Good luck to the rest.

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