Players can no longer see completion info in LFR queues.


Written by: (Twitter @oliviadgrace - ) | November 29, 2012 3:50 pm

Players can no longer see completion info in LFR queues.
20 Comments

Blizzard’s Bashiok has today confirmed that what we’d all assumed was a bug in the LFR queue finder was actually intentional. I’ll insert his full post below, but the TL;DR version is that Blizzard no longer want to tell you if you’ve been put into a group which is 2/3, i.e. potentially wiping on the last boss repeatedly, or 1/3 in the second half of the Mogushan Vaults LFR, which can mean wiping on Elegon, repeatedly.

When this happens, you often get put into a dying group, one that is losing people left, right and center, and what often happens is that players zone in, see that the group is on 15-ish people, and immediately leave. Often, you’ll zone in to the raid, and find that you’re grouped with a full group, but that players have begun to leave as there’s no way this group is killing the boss they’re on.

But it’s not necessarily a death sentence for your run. It can be the case that the group you’re put into actually does just fine, that a player left because their cat was on fire, or their pizza just arrived, or some other perfectly reasonable reason.

Bashiok’s post says that what players don’t know is that, if they kill the last boss in a section of LFR, they will then get priority on fresh runs next time they queue. In order to stop people seeing that the group they’ve been selected for is on 2/3, and leaving the queue, Blizzard just decided to take that information away altogether. This makes for a lack of choice on whether you get to go into a fresh run or an in-progress one, but means that if you take down the last boss on a run you joined unwittingly, you will get the improved queue on a fresh run next time.

There were a few addons claiming to replace this information, but Community Manager Zarhym emailed us to let us know that, as far as he is aware, none of them work.

What are your thoughts on this? To us it seems like, despite what Bashiok is saying, Blizzard’s team are being a little underhand here. Publicize the fact that the LFR will give you a better queue if you kill the last boss of an encounter, but don’t remove the information altogether to spoon-feed players because Blizzard knows best. Maybe players don’t join 2/3 queues because the only loot they want is on the first boss?

Here’s Bashiok’s full post:

Right, so with 5.1 the game no longer tells you how many bosses are left for the group you’re being matched with for Raid Finder (LFR).

To explain why we made the change, let’s go back to the problem everyone was experiencing before. Let’s say a fresh LFR group is put together, they get two bosses down, and then wipe a few times on the third and lose 10 people who think they’re too cool for wiping. Now the group is down to 15, waiting for 10 new people, the queue eventually pops for those 10, and most of them see 2/6 and hit cancel. The raid still isn’t full, the matchmaker has to go looking again for more people, and meanwhile as time ticks on people from the original run are getting more frustrated. Maybe a few of them leave, and then there’s even more spots to fill. Plenty of times everyone just gives up and the entire run falls apart, all those people are back in the queue, and they’ll be-damned if they join an in-progress run to fall apart again!

These kinds of things happen all of the time, and in the vast majority of situations it’s simply because people don’t like the idea of joining an in-progress run, even if it would have succeeded.

You may think we’re trying to be underhanded, but the reality is we’re trying to help people be more efficient with their play time. What most people don’t realize is that if they get and complete an in-progress run, the next time they queue they will preferentially be placed into a fresh instance. What everyone should be doing, to be the most efficient, is joining and sticking with their runs to completion. If they join an in-progress group they can catch up on those other couple bosses they missed immediately after, and if they have the time, they’d be wise to down the ones they’ve already killed again for extra Valor.

The patch has only been out a couple days of course, but personally I think there are some people who don’t realize yet how an in-progress run, and that extra Valor, can directly translate to improved items through the new upgrade system. An in-progress run is very likely better bang for the buck to your character power due to item level upgrades than hitting cancel over and over to get a fresh run and then hoping for a boss drop.

There are of course other issues that cause LFR groups to fall apart, like boss difficulty, and those are the kinds of things we’re looking at bigger solutions for. Losing a couple people doesn’t need to mean the whole run is doomed.


  • http://www.facebook.com/jrog9190 Jerry Rogers

    I think it’s a great change. One thing to note is that because people will actually be joining the 2/3 groups and in turn pushing them to completion, there will be less 2/3 groups for people to get stuck in throughout the week.

    That right there is reason enough for me to like it.

    • http://profile.yahoo.com/S2WNSI5446FEVLP3CISZVRSHDM William

       Yup, it will finish those 2/3 groups and create new 2/3 groups when that same person ques up again, does the first 2 bosses for his loot, and leaves. Staying for the last boss to get 0 loot is a waste of time.

      • http://www.facebook.com/jrog9190 Jerry Rogers

        Sadly there are people that would do that, however there will still be less 2/3 groups running.  Not everyone who plays WoW is a dick, though.  I will generally always stick through a run even if I have done the bosses before.  The valor at the end is always useful as well, even when it’s only 45. 

        • http://twitter.com/Luke_Malcolm Luke Malcolm

          Same I ussually stick through it, until the end its a free shot a boss to work out things and try different try you may wanna try in Normal even if LFR is easier.

          • Pernille Sylvest

            Tbh, if I knew sigils of wisdom could drop on repeat runs, it would add to my incentive. I have had the worse luck on those.

            I can verify that you get a bonus loot option on the second run, if you did not use it on the first.

      • Pernille Sylvest

        I did a 2/3 first on my healer this week, it was a success. 

        I did it again on the second run and it was easilly the “worse” group up until then I have seen so far. On Garalon we contended with loud non-constructive complainers, who are a detriment to any group, pheronome kiters, who ran off like headless chickens leaving amber liquid all over the place rather than in an orderly fashion, and a couple of people, who repeatedly failed to stay out of the purple circle. One of the attempts the kiter died and a pet somehow ended up with all the love of the boss, so he went spinning for a couple of minutes – no idea how we managed to keep it going that long. 

        All in all a really entertaining run and I’ll do it again next time, because it is worth it for the people, who stuck it through to the end.

  • http://twitter.com/Deadalon Deadalon

    Blizzard does in now way realise what is happening atm in LFR.  There are less and less ppl Quing up as healers cause they already got alot of the gear.  Instead they are forced to Q as dps to get dps gear (to do faster dailies) making the Qs even longer than before.

    This change does in no way help the game.  Healers are still needed and the ques will get longer and longer and longer.  Waiting 30 mins as dps is pretty normal now.  And with less and less healers needing the healing gear… it will get close to 1 hour before BLizz will do something about it.

    • http://twitter.com/Luke_Malcolm Luke Malcolm

      Dead your still complaining that you can’t get easy gear anymore ?? I see you chatting in all the twitch channels whinning about it, How a system that prevents ninja looting while also getting the loot based on your role. 

      Also the lesser queues are cause of the idiots wiping on Bosses like Garalon, Amber Shaper & Tsulong. When you seen how far the LFR was you knew it was either a good group or a fail group. 

      Oh ya didn’t you quit WoW along time ago?

      • http://twitter.com/Deadalon Deadalon

        And you again managed to write few paragraphs of text putting words in my mouth and not pick up on single word I actually said.  Try to stick to the topic.  Cause if not  - you just sound like a very angry and sad person.  

        • http://twitter.com/Luke_Malcolm Luke Malcolm

          Nope you just sound like the same broken record that wants eveything handed to him/her or whine about the smallest things.

          • http://twitter.com/Deadalon Deadalon

            If you have nothing better to do than whine about a broken record…. then I can’t imagine how sad your RL really is.

            Once again -stay on topic – sad troll

          • http://twitter.com/Luke_Malcolm Luke Malcolm

            Oh man your one angry individual

    • http://twitter.com/dularr Dularr

      Lol, I think you are right about healers in lfr.  I’m really happy with my resto druid’s gear.  Don’t really need to run MV and HoF raids, but could really use sha touched weapons from terrace.  Don’t even need dailies.

      Not sure what Blizzard could do to solve that issue. 

      BTW, glad to see you back raiding again.

  • reverbe

    I agree!  We all know why this happened and it was quite annoying.  This fixes the problem!

  • http://twitter.com/dularr Dularr

    I did see this today.  Queued up for a HoF raid and unexpectantly popped to the final boss for that lfr section.  The group was fine and we one-shot the boss, no troubles.

    While, I’m okay with this early in the week, I’m a little concerned for end of week lfr groups.  Some days, I’ve had to turn down several lfr raid pops for 1/3 or 1/6 raid invites, if I’m looking for the first boss to compete my raid bosses for the week.  I’m concerned I’ll have to join raids and then leave to requeue for the boss I need. 

  • Zenotetsuken

    LFR has turned into even more forced to carry stupid people through easy content.  
    The majority of the players that will stick around if a group is wiping repeatedly are the people that are causing the wipes in the first place, so all this change does is continue to bring in more new people to try to carry those people through that fight so that they can get gear.
    If it were an ongoing situation that groups were just losing 1 or 2 people here and there and for w/e reason they weren’t getting replaced quickly enough, then a change like this would make sense.  However the situations that this is clearly meant to combat is when a major part of the raid leaves all at once, which usually indicates a wipe-a-thon.This is another slap in the face by Blizzard IMO.  ”Well since we forced you to carry that last raid through that boss, THIS time you will get priority queue to get into what you wanted in the first place!”Is there honestly something wrong with expecting to not have to play the game for other people’s enjoyment, and instead playing how you want?

    This line should tell you everything you need to know… 
    “You may think we’re trying to be underhanded, but the reality is we’re trying to help people be more efficient with their play time.”
    When someone feels the need to reassure you that they aren’t doing something underhanded, and then follows it up by saying ‘it is for your own good’… it is time to look out.

  • http://profile.yahoo.com/YSVAPKVBUPTX6YS3W2DLPOBNN4 AlokP

    Is it really being more efficient with your time spam declining a queue at 2/3 for a few minutes til a 0/3 pops, than doing the 3rd boss and waiting for a new queue? Maybe for healers who have instant queues, but nowhere else. Maybe if declining an invite put you at the bottom of a queue and finishing a partially completed one gave you some sort of priority for a fresh one, this system would make sense.

  • http://www.facebook.com/C4darkmane Andrew Clive Early

    If you have won all the gear for your role, perhaps they should let you role on next available gear, at very least they should increase your odds in not wining the same item each week. I grumble cos I’ve won the same boots every week even with coins, maybe in raid trading should be allowed?

  • Pernille Sylvest

    People really thought it was a bug? It was obvious they did it to avoid the main reason for 2/3 for everyone by removing the option to bail.

    I have entered enough 2/3 to know for sure that it can be done, if people does not mind a couple of wipes to clear the group clutter and get those new to the encounter further into the learning curve. Sometimes it is not enough to read the journal and get pointers in raid, some people need to see it in practice, so congratulation, you earned a first row ticket of one of the experiences one also have as a member in a medium progress guild raid with new recruits.

    Entering a 2/3 does not mean one enters a fail group – the group is not even the same and eventually it will die, when the “weak links” has left or the new to encounter has gotten the mechanics.
    Funny enough I have seen a couple of wins only after the most vocal in an obnoxious and deconstructive way leave. Maybe the morale boost with them gone simply carried the raids. 

    So learn to cope – and take an anger management class if that fails.

  • tawnos42

    Two things I wish they would change further – more significant penalties from leaving an LFR and the ability to change the role for which you role on gear (i.e. to change it to a role other than the one for which you have queued).

    This improves the problem of people having no motivationt to make a LFR group they are in work but making it so that the deserter penalty is account-wide and/or longer would improve the situation further.

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