En Masse Entertainment Tweaks TERA For Western Audiences

Written by: (@winterinformal) | May 1, 2012 1:00 pm

38 Comments

En Masse Entertainment has made significant changes to TERA to make the game more palatable to a Western audience, and these changes are spelled out here.

Are they vast improvements that will win over skeptics? Or is En Masse just re-arranging the deck chairs on the Titanic?

Some of the changes are purely cosmetic, like the changes in currency, or seem to come from the school of “Western RPG 101,” like rest XP. But a few, like controller support and improved account security, will probably be welcome additions to the game.

In particular, I’m interested to see how the game’s net moderation will work. Their solution, called “Crisp,” goes beyond simple keyword filtering and

“take[s] into account multiple signals from content analysis, the user’s reputation and their social connections to determine the probability of a specific behavior match.”

In other words, Big Brother is watching, and he’s probably a surly Baraka.

En Masse Entertainment Tweaks TERA For Western Audiences

  • http://www.facebook.com/DonniDarko22 Yahya AL-shetairy

    these changes also available in eu version ? since I’m from asia I can’t play na tera =/ 

    • Sharuko

      Check the link that Jason posted under “spelled out here”, it tells you what region it applies for.

  • http://twitter.com/HallusH HallusH

    best way to enojy tera’s action combat:
    pre-purchase GW2
    wait for beta weekend
    WIINNNIIINNNGGG!!

    • Sharuko

      And then finding out GW2 is just an average MMO and people on the official GW2 forums crying for refunds.  Winning.

      • Lycronis

         Just average my ass! GW2 isn’t perfect but it sure as hell has managed to improve and enhance features that have been tried before, added some new ideas, while eliminating many of the usual crap found in other MMO’s. Any moron claiming that it is average, adds nothing new, or is just more of the same either just doesn’t like the game, doesn’t want to take the time to see the difference or is just flat out afraid of the changes (like the crying for the lack of a trinity, for instance). And the fact that you mention the little whiners on the official forums crying for a refund as some kind of proof that it’s “average” is laughable. Haters will always hate, doesn’t matter the game. Besides, take that tiny number of little babies crying for a refund and then compare it to all the other people claiming how impressed they were or how much they enjoyed it and see how well the numbers match up. Not to mention the many other people that were not interested in GW2 before the BWE and how they have now become fans. Simply, the positives greatly outweigh the negatives, regardless of what you or any other haters try to claim.

        • Kicknpups

          Ignore Sharuko most of his replies here are Terabad…He is your normal fanboi that thinks a game that is avg is amazing and last I checked the g2 forums not a single post of give me back my money? Maybe when is next beta to the game still needs X and X…continue to be bad at trolling Sharuko..your like the Tera of trolling all hype and in in the end your a flop!

        • http://profile.yahoo.com/EAVTRT4LRVDHRRMCMRU2EDTRBA Jordan Crawley

          lol@fanboys. YOU are what makes me not want to play Guild Wars. Seriously, shut the hell up.

          • Lycronis

             LOL! Don’t play GW2 then, I sure as hell won’t miss you. I love a-holes like you that can’t handle the truth. If you don’t like GW2 then good for you, but if you can’t see how GW2 is evolving the genre in many ways then you belong in the moron category. Yeah, I am a fan of GW and I’m VERY proud of that fact. As I said above, GW2 in not perfect nor is it going to be the best game ever made. But it’s offering and doing more than any other MMO has even tried to do in years. So yeah, I’ll “shut the hell up” just as soon as you are smart enough for rational thinking.  No go back to sucking on your bottle you little whiny baby.

          • http://twitter.com/H3L1ON H3L1ON

            You silly Tera fanboys acquising us as GW2 fanboys
            But at the same time your puking troll crap on every GW2 related post telling us how superior Tera is compared to GW2

      • Odeezee

        there is so much wrong with this statement, but you don’t like GW2 as much as others and that’s fine, but even when you are by yourself offline and think of GW2, you cannot honestly believe what you just wrote.

        people forgot that it was the first BWE of this magnitude and most of people’s discomfort came from high server lag and unfamiliarity with how to approach and subsequently play the game. if you tried to play it like SWTOR/WoW/Rift you were punished severely and having lag and all that, since it is beta and they need to test stuff to better optimize it, made the experience very bad for those who wanted to melee. but as you could tell things drastically improved over the weekend from the first day.

        PvP/WvW in that game has no equal in MMOs, NONE! so that is that, i would love for you to try and refute that with anything more concrete. and the PvE was refreshing and engaging and very challenging. i love that fact that even fighting against a mob 1 level above you could mean your death. no more herp-derping through content aoe farming as you can do in games like WoW, SWTOR, Rift and TERA.

        the one thing i love about GW2 is that it separates the good players from the bad players and it’s the bad players that complain. playing SWTOR and TERA after GW2 seems like childsplay. i cannot wait for the next BWE.

        • Sharuko

          Good players from bad?  GW2 requires the least keybinds than any MMO I have every played.  You spam a couple of abilities how awful.

          • snikendelarveføtter

            That just shows how little you know about gw2 combat. If you are spamming a couple of abilities, you are doing it WRONG. Considering you only played gw2 to lvl 4 then that is perhaps what you think the game is at higher lvls? 
            But i’m not gonna try to convince you to play more gw2, because i would feel bad for players on your server that had to endure your negativity.

      • snikendelarveføtter

        Could you please give us a link to the forum you are referring to? I have searched for threads with that subject but i have found nothing. 
        I have read about Tera making it hard for people to cancel their sub though. I wonder why.

    • jayremy

      Totally inaccurate. GW2 said they have action combat to some extent, I wasn’t expecting Tera, God of War or Vindictus style combat or anything but it still gave nothing of the sort. Touting on how you “don’t need to target something first to attack it” is pretty much said with false impressions, even though it is technically true..

      The only big change from GW2 combat to games like WoW for example, is it’s just more mobile and everybody has a “dodge” mechanic in it that comes into play once in a while. GW2 hasn’t really pushed boundaries in combat by any means, weapon changes is a good thing but not revolutionary by any means. My starting experience in neither game was flawless, excluding all tech issues I may have encounter in this.

      GW2 does great in other aspects, combat still goes to Tera. Talking about Tera now, horrid starting experience gimps the game. Prologue is abrupt, 1 starting zone, quest is about as primitive and lame as it could be.

      Tera might as well just give you 3 abilities at level 1 and have the abilities be learned ON LEVEL, screw trainers (like WoW at least done, other MMOs should follow even GW2). Ability variation are so much more important to have in action combat. They need to through in BAMs a lot sooner, perhaps speed up leveling, make the NPCs harder, not but not too hard get some actual events going on in the starting area. have the player feel engaged in the start and create some repeatable adventurous newbie dungeons. Do all or a good portion of these and no complaints really.

    • Odeezee

      TERA is not Action combat in the least. you cannot like GW2 that’s fine, but the facts are, TERA is NOT action combat. having to aim with cross-hairs and also having an evade in ONLY one direction does not make it an action-combat game, more action-light.

      GW2 combat system is actually MORE action-oriented than TERA’s; you can cast+move, all the VERY few animation roots can be cancelled, dodge in ANY direction, no global cooldowns.

      and tbh, after playing GW2 over the weekend, i find TERA’s combat annoyingly slow and very easy, yes i am lvl 32 atm so i have fought BAMs. BAMs are great for the first few times, but with the animation rooting and waiting on global cooldowns it gets old very fast and becomes more academic to grind levels that actually have fun. PvP is ok, but it’s just way too much kiting around each other without actually attacking, it reminds me of duels between two perma-stealth classes, no one wants to initiate because the first to initiate usually loses.

      all in all, we can like one game over another and that’s fine, but please let’s not “make-up” our own facts and wear blinders.

      • Sharuko

        Another tab/target player that doesn’t know what action game means and thinks a tab/target MMO is a action MMO, cute.

        • snikendelarveføtter

          The only one on these forums that doesnt know what true action combat is, have to be you. You have played gw2 and probably also Skyrim, and in those games you are free to move while fighting, yet you think a game that roots you in place while performing an action is what true action combat is about.
          The fact that you think you have to tab mobs in gw2 shows how little you know about it. I think i used tab about 10 times during bwe. 

          • Sharuko

            If you don’t use tab/target in a game that lets you tab target you are gimping yourself.  How didn’t you realize this?

          • snikendelarveføtter

            Why didnt you comment the main point i made about action combat? 
            And no you are not gimping yourself. You dont need a target to hit it, and if you learn to hit mobs/players without tabing them, then why on earth would that gimp you, when it saves you time?

          • Sharuko

            Because there is no point arguing that because you don’t understand it, it is laughable and not worth an argument.  Diablo and God of War are the poster child games of action combat NOT Skyrim.

            Tabbing takes almost no time.

          • snikendelarveføtter

            Once again you show off your argumentation skills and avoid making sense.
            Can you answer one simple question without sidetracking?
            Could you please explain to me what makes Tera more action combat oriented than Skyrim (or gw2), because me and the guild i’m in fail to see it. 

            “tabbing takes almost no time” Thats your argument? I bet you didnt even know that that a target is not needed in gw2.

  • ChristopherMitchell1

    The currency change was actually a big thing for me tbh. I played in the beta when it was all gold and then played the next weekend where they changed it and I much preferred multiple currencies for some reason. And this was a change they did before it was launched btw…

  • http://profile.yahoo.com/F2XRQU4GOV52OTKES2ZLGRBOOE rusty

     Just started playing Tera on the head start weekend and Im loving it. They brought that terror that you get from Dark Souls into an mmo. That constant awareness that at any moment when your out questing someone can come along and  attack you. They guy who is helping you quest one minute can flag himself and attack you the second you turn your back. Going afk outside of town has never been so dangerous. Not to mention the fact that there is no lock on targeting future. Dodges and blocks are not some stack to stack that passively protect you. Your actual have to do it yourself. If you suck at games like Dark Souls, Vinductus your going to suck at this game. It requires some actual skill to play. Then there is the political aspect of the game. If your a one of those players who constantly trolls the chat channels or is just a play dick. Your not likely to get into a good guild, because reputation matters in this game. Players get to vote to elect officials. Those officials guilds get tons of percs and no one wants some jerk wrecking that for them. 

    • Sharuko

      This post reminded me of another thing they actually removed, putting people in jail option that Vanarch’s had in Korea.  Oh how I would have loved to see the rage when someone in the game got put in jail for 2 days.

  • http://profile.yahoo.com/ZU2RDOHVNFLOECANYHHMTXGA2Q tehgunn

    As I played the Tera open beta I came to be extremely impressed by the combat mechanics and level of detail in the models and animations. Sadly, that’s where it ended. Tera is your run of the mill grinding/questing based MMO. There was very little incentive to do anything other than solo quest and/or grind your way through levels. Despite my initial excitement with the combat I had quickly grown bored and disappointed overall.

    • http://www.facebook.com/people/LLanowar-Elf/100003731135688 LLanowar Elf

      This just isn’t true. Sadly, Tera’s greatest flaw is that it doesn’t show off what makes it fun and unique until levels 20+. You will hear this everywhere, and it’s not because we’re all fanboy apologists trying to fool ourselves (or you) into playing longer. It’s just the truth. While many have heard that excuse in other MMOs (the ol’ “it gets better later”) and are rightfully skeptical, players will point to a very specific point in the game where you can judge whether or not you truly like it. It’s at level 20 when you get your first quest to fight BAMs (basilisks in this case) and then run your first instance. The sheer fun level of those two things blows away anything 1-20 and better yet, they are only a small taste of what’s to come. 

      Anyone who has played Tera into the 20s and fought BAMs could not honestly say it isn’t an action game. There is a lot more to Tera than solo questing, in fact the main reason so many people love it is the group stuff (or soloing BAMs which is incredibly exciting, challenging, and rewarding). It’s a shame that they failed to show this off until level 20, because anyone going into it not wanting to like it (which is most people, considering the GW2 hype that has made MMO players hostile towards other games) will quit on the noobie island then spread false information about the game. If you want to have fun in an MMO again, do yourself a favor and play to level 20. It only takes a day of solid play and then you’ll never look back.

  • Keiosin

    tera  was very fun up till lvl 15….now i feel like im grinding and getting nowhere fast………i hope it is FAN freaking TASIC after lvl 20 or im going back to rift.  O, GREAT grafix btw!!!!!!!!!!!!!!!!!

    • http://www.facebook.com/people/LLanowar-Elf/100003731135688 LLanowar Elf

      You’re crazy if you think it turns into a grind at level 15. Going from 15-20 takes an hour or two, there’s no grind at all. Are you following the orange quests and picking up the others along the way? That’s all you should need to do to blaze through levels, it’s as fast if not faster than Vanilla WoW. One thing I’ve noticed though that might make it slower for a lot of people is that so many are used to tab-target MMO combat where taking on many mobs at once was just a losing proposition (since you couldn’t avoid their attacks). In Tera, however, it’s often correct to pull enough mobs for your entire quest and AOE them down while dodging and maneuvering. 

      On my archer, I’ll pull literally 10 mobs then herd them while I should my arrow that goes through 10 mobs at once, fire off AOEs, lay down traps, then use my dodge and AOE backstep when they get close. It’s a whole lot of fun and the end result is I finish a “kill 10 of x” quest in 2 minutes. If I were to only kill 1 mob at a time, on the other hand, it might end up taking 15 minutes. It really can’t be said enough that you need to abandon your preconceptions and push the limit in Tera because it lets you do a lot of things you just wouldn’t be able to do in other MMOs as long as you are skillful enough. I’ve seen a lot of players complain about lack of challenge, but that’s only true if you don’t change up your gameplay style and start taking on more (or bigger stuff) than you’re used to. It’s not only more challenging and fun, it’s more efficient.

  • Ryan Brown

    I’ve played a great many action games where the primary characteristic of PvE combat is avoiding damage by watching for tells. One of them was even (nominally) an MMO. It can definitely be a blast… for a while. Once you get it really down it starts to become a chore. Tab-target MMO combat is also a chore, but watch and dodge is usually a much more involved chore to the point where being constantly subjected to it can have an enervating effect. If En Masse wants me to invest in a subscription to TERA, they’re going to have to sell me on the idea that when I reach the end of the content trail I’m still going to be facing substantively new combat mechanics. Without that, the entire game for me would boil down to a choice between PvP combat or long stretches of PvE combat that’s far too involved for how uninteresting it becomes. Neither of those things taken separately or together are enticing enough to get me to pay a monthly fee. None of the changes in the list address that issue at all, so this has no impact on my disposition toward buying the game.

    • http://www.facebook.com/people/LLanowar-Elf/100003731135688 LLanowar Elf

      Have you actually played the game? 

      What you’re saying might be true for you, but it’s not going to be for most players. You’re essentially saying “all combat in MMOs is a chore, so pick the MMO that lets you zone out the most because thinking is hard.” I don’t think video games are really for you, they all involve repetition and MMOs especially. No matter what MMO you’re playing (yes, even GW2) you’re going to be in combat 90% of the time. Tera does the best job of any MMO I’ve played of making that 90% of your time fun. 

      Perhaps fighting the same mob over and over gets aggravating once you learn the strategy, but even if that’s the case it’s a non-issue because of the fantastic variety of BAMs in Tera. They all have a few things that make them uniquely entertaining to fight as well as uniquely challenging, and the game throw new ones at you every level. They’re all gorgeously modeled (well, as gorgeous as a big-ass monster can be) with CGI-quality animations. 

      If you really would rather play a game that lets you be lazy and simply press a rotation of keys without even having to look at what you’re doing, knock yourself out. I really hope you read and reply to this, because I’m genuinely interested why you would ever play any game where, in your own words, you spend “long stretches of PvE combat that has the correct amount of detachment for how boring it is.” For me, that’s far more aggravating than actually being challenged and involved in the combat. It can be tense, but that’s exactly what makes it fun. It’s a bit worrying that “involvement” (as opposed to detachment) is somehow a bad thing. I realize there is a different between “involving” and “challenging” but at least the “involving” one has you looking at what’s happening on the screen. 

      In any case, if you haven’t actually played the game to when you start killing BAMs and found out for yourself whether you enjoy it, your post comes off as criticism for the sake of it, most likely because you’d rather Tera not succeed since you like another MMO more.

      • Ryan Brown

        I’m sorry if my comment somehow offended you, but what I was trying to get at is that En Masse needs to sell me on the idea that what you said is true, and that monster fighting won’t get stale. They need to give me the impression that the combat mechanics involved in fighting BAMs, and enemies in general, will have a greater variety than telegraphed circle AoE, telegraphed cone AoE, telegraphed arc AoE, etc. The list of changes they gave didn’t even almost touch on that, so it didn’t have an impact on me.

        • http://www.facebook.com/people/LLanowar-Elf/100003731135688 LLanowar Elf

          The list of changes you’re referring to has absolutely no relation to the combat though. Your comment didn’t offend me, it just doesn’t make any sense and seems disingenuous. Saying “they have to sell me on x and x” just seems strange given there is plenty of information on the game available. If the game interests you, there is plenty of information, videos, an reviews out there to answer your questions. Expecting them to come to you is unrealistic.

          I (and any other Tera fans) could tell you there is more to combat than that, but you won’t really know until you play it or find out information on what combat looks like in mid and high level encounters. What, exactly, are you expecting En Masse to do? For the record, the idea that the changes talked about in the video were somehow supposed to be selling the game to those previously not interested was entirely fabricated by Jason Winter in order to turn a story of positive changes into one of an underwhelming sales pitch. It’s not a sales pitch, it’s a report on a small section of things they’ve done recently to westernize the game.

          • Ryan Brown

            I’m just going to back away slowly and avoid eye contact.

  • jayremy

    Tera is one of those polarizing games, it goes to show of people are attracted more off of combat gameplay and less on the questing/leveling or social aspect.

    I mean I like Tera and dislike it. I think the combat gameplay could’ve been a bit better, some basic technical tweaks and agree on the notion of the under-utilized gameplay design at early levels and in questing.

    More than one starting area, some openness, a slight bit smarter NPC combat AI in general, with more immediate and (player input prioritizing) responsive combat. Being this could be a big tech switch I don’t expect it.

    It isn’t a bad game if it is really your search for an MMO with a world you can dive into with finally some good old action combat. I personally feel it to be a superior design in the future games willl eventually go more so to that point over UI+target based games.

    I still yearn for an MMO (or simply wishing to be able design one myself) where I can give that smoothness of in game physics and combat like Vindictus with a grand open world and a very extensive character/class building.

    I don’t see any change besides the generic culture adaptations (mainly in voices) and language changes being so needed. I mean MoP in WoW is basically “going to China” x-pac, I doubt any notable number is quitting WoW because their might be some artistic culture change.

  • http://www.facebook.com/people/Robbert-de-Wilde/1806039882 Robbert de Wilde

    Oh right, that game came out. Move along!

  • Revanhavoc

    I am willing to bet anyone that the ‘Big Brother’ reference brought to mind the T.V. show, and not the dystopian classic ’1984′, to an enormously shallow and humiliating percentage of people who watched this video.

  • http://twitter.com/akaleonvdm Leon van der Merwe

    Just play Tera until you get your first “Kill a BAM” quest. Then, ignore the quest hint to group up with 4 other players. Then run up to said Basilisk/Overgrown Buda/Random BAM and throw yourself at it…then spend the next 15 mins fighting Man against Beast…WHAT A FEELING! This game truly does challenge you in BAM fights, it really is awesome. Do yourself a favor and grind past the ridiculously boring first 20 levels, its at this point that it knocks the socks off any tab targeting MMO out there.

    • http://www.facebook.com/people/LLanowar-Elf/100003731135688 LLanowar Elf

      This. This. This. As Mike said multiple times throughout the video, level 20 is where Tera distinguishes itself from other MMOs. I’ve not yet spoken with one person with an open mind that’s made it to level 20 and wasn’t blown away by how much fun BAM fights are. If you enjoy MMOs but have been feeling burnt by all the recent ultra-hyped games that turn out average or worse, you’re doing yourself a disservice if you give Tera a shot and make your decision *after* level 20 when combat starts to shine.

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