Todd McFarlane Reveals Project Copernicus To Release This Year

Written by: (Twitter @gamebreakertv - ) | March 17, 2012 4:21 pm

1 Comment

Gamers got their first look at the Kingdoms of Amalur universe in Kingdoms of Amalur: Reckoning earlier this year, but we here at Massively are still anxiously awaiting more details on 38 Studios’ MMO branch of the setting, Project Copernicus. Thankfully, it looks like we won’t have to wait too much longer.

In an interview with START, comic artist extraordinaire Todd McFarlane, who is providing art design for Copernicus, nonchalantly dropped news that the studio is aiming to release Project Copernicus ”later in the year.” He doesn’t expound any further on when exactly we can expect to get our hands on the game, but with any luck we’ll be getting some more details before long, so stay tuned folks. Oh, and the full interview is embedded past the cut in case you’d like to watch the full thing. The relevant quote hits at about the 11:50 mark, but the full interview is definitely worth a watch.

Originally appeared on Massively.

Todd McFarlane Reveals Project Copernicus To Release This Year

  • RockerDC3

    See TB’s review of KoA. Biggest flaw: it’s amazingly easy. OP gear is thrown at the player to remove any possible challenge. Then, there’s the inventory system.

    If you like it, fine. But, they certainly have a lot to learn about making games.

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