Dust 514′s Major Step Towards Linking with EVE is Now Complete
EVE and Dust 514 players can now push for galactic conquest together. CCP has finished the merging of DUST 514 players and EVE players onto one single server called Tranquility. This is a major stepping stone in the DUST 514 development cycle and may indicate that release is not too far off. While this merge moves development ahead though, it is not quite fully implemented.
At this time, DUST 514 players are able to call out to EVE players and have them rain down a fiery destruction through orbital bombardments, but infantry on the ground still do not have the ability to fire back on orbiting ships. The current build also requires EVE players to have been called upon to act by DUST 514 players. This keeps EVE players from randomly firing death down on any planet they feel needs to have a little chaos dropped onto it.
It has been an interesting development cycle for DUST 514 as gamers have been waiting to see exactly the “hows” (and even the “whys”) of the single server for two games would work. CCP has posted an extensive FAQ here detailing just what both sets of gamers stand to gain from faction cooperation. From their answers it seems that DUST 514 player actions could have quite the impact on some of the EVE player benefits. CCP even included details on this very topic as an answer to the FAQ “Why should I care?”:
“The proportion of districts owned by each side in a FW system increases or decreases the number of Victory Points required to make that system vulnerable. Each fully controlled planet will shift the balance by 12.5%, and there can be up to four planets in a system which means a maximum shift of 50% VP. Having a well organized and successful Dust mercenary corp working for your faction can thus shift the balance quite substantially. Until we enable ISK transfer between EVE and Dust the only way you can directly assist your mercenaries is through orbital bombardment. And besides, who doesn’t like the idea of shooting infantry from space?”
It seems like the interaction between the two games may be more important to both players than I originally thought it would be. What about you?