EVE Online subscriber numbers have passed expectations
CCP Games hit a milestone today of over 450,000 subscribers after the recent relaunch of EVE Online to the Chinese market. EVE Online originally launched in China back in 2006, with over 1,000,000 registered players and nearly 40,000 online at a given time, but numbers dropped fast.
“On July 17th (2006) we started the commercial launch, and soon after that we saw a frightening drop in player numbers, mainly due to the immature in-game social structure: the social/corporation structure in the Serenity universe was way too weak to welcome a massive number of new players.” said Hilmar Veigar Pétursson, CEO of CCP Games.
Thankfully, after teaming up with Titan City, one of the top 10 online game publishers in China, EVE Online is clearly having tremendous success over-seas. After only seven days on sale, subscriptions for EVE Online in China have surpassed expectations. In addition CCP also announced that the launch of the game’s 18th free expansion, EVE Online: Retribution, has also helped the game cross the 450,000-subscriber mark.
“I can’t think of a better way to kick off our celebration of our tenth anniversary than bringing a new era of EVE Online to mainland China, and I welcome them into the world of New Eden as we enter into our second decade of growth and prosperity for EVE… Because of the tremendous effort of the team at CCP, we can proudly say that EVE Online has grown every year since its launch in 2003” said Pétursson
Congratulations to CCP on their continued success!