SWTOR's Q&A Hints At Some Future Additions

Written by: (@Shaddoe) | April 23, 2012 5:30 pm

6 Comments

Star Wars: The Old Republic is ever-changing, ever-evolving.

Lead Combat Designer Georg Zoeller even mentioned a living and changing economy at the Guild Summit a month back. This week’s Community Q&A touches on some of the changes we will see.

Lead Systems Designer Damion Schubert answered three questions this week with practically the same not-yet-but-soon answer. So just like Jeopardy, the questions are more important this week than the answers.

So here they are: Will guilds get a uniform or emblem for their clothing? Will we get to toggle hoods on and off? Will we have account storage? The other two questions answered by Schubert centered around Update 1.2 specifically asking if it was planned to make it so you have to do a bunch of different things to gain certain pieces of armor — to which the answer is “yes” — and the other asked if we keep the legacy unlocks if we delete the character that first obtained the legacy.

Why anyone would want to do that, I don’t know, but the answer is yes, you keep the unlocks.

As far as Q&As go, it’s a little on the weak side, but hopefully next week, we will get a bit more meat.

Did someone really not understand how aggro was generated? Or was he just looking for a more complete answer and didn’t get it?

SWTOR's Q&A Hints At Some Future Additions

  • Kicknpups

    Are people still playing this game?

    • http://www.facebook.com/people/Bruce-Fauble/1466377126 Bruce Fauble

      Are people who are not playing this game still trolling articles about the game?

      • http://www.facebook.com/chaz.rpg Chaz Davis

        Those are a sad bunch indeed.

    • http://www.facebook.com/people/Ronny-Sunrock/100002737688676 Ronny Sunrock

       How pathetic can some one be? I guess we have our answer here.

  • http://www.facebook.com/jslacey Jon Lacey

    Holy audio sync problems, Batman

    • jason jacobson

      LOL, yeah it is becoming a very noticeable problem.

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