As with anything as complex as the database for Star Wars: The Old Republic, when one bug gets squashed, another appears.
On The Republic last night, our panel complained about the issues with the cover mechanic for the Smuggler and Agent classes. It had difficulty firing while the player was moving. In Tuesday’s Patch 1.2.3, this mechanic was restored.
All the Smugglers rejoiced until…
Some players logged in to find that the Matrix Cubes they used for stat bonuses were missing from their character. And even more depressing, some found that when they logged in they had the cubes, but when they loaded to another zone the cubes would go poof.
Fortunately, BioWare is extremely aware of this issue and are in the work of fixing it now.
On the bright side for raiders, the team has implemented titles for timed runs of the Eternity Vault and Karraga’s Palace operations. When running the nightmare mode of either of these instances, players will receive a buff. If you and your team are able to beat the dungeon before the the buff runs out you will receive the tile of “Infernal” for the EV run and “Unyielding” for the KP run.
Are there any changes that catch your eye?