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	<title>Comments on: Gold For Sale</title>
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	<item>
		<title>By: ikihi</title>
		<link>http://www.gamebreaker.tv/mmorpg/gold-for-sale/#comment-60154</link>
		<dc:creator>ikihi</dc:creator>
		<pubDate>Fri, 31 Aug 2012 04:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamebreaker.tv/?p=14655#comment-60154</guid>
		<description><![CDATA[this is funny. its like a mini stock market. I actually wish they would expand the gold/gem trading thing into an actual in game stock market with various goods to buy/sell. ]]></description>
		<content:encoded><![CDATA[<p>this is funny. its like a mini stock market. I actually wish they would expand the gold/gem trading thing into an actual in game stock market with various goods to buy/sell. </p>
]]></content:encoded>
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		<title>By: Alex Sanchez</title>
		<link>http://www.gamebreaker.tv/mmorpg/gold-for-sale/#comment-35463</link>
		<dc:creator>Alex Sanchez</dc:creator>
		<pubDate>Tue, 22 May 2012 12:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamebreaker.tv/?p=14655#comment-35463</guid>
		<description><![CDATA[Uber sword of Pwningyourface? The next legendary drop to be patched into Guild Wars 2!]]></description>
		<content:encoded><![CDATA[<p>Uber sword of Pwningyourface? The next legendary drop to be patched into Guild Wars 2!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rizen</title>
		<link>http://www.gamebreaker.tv/mmorpg/gold-for-sale/#comment-29070</link>
		<dc:creator>Rizen</dc:creator>
		<pubDate>Tue, 24 Apr 2012 05:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamebreaker.tv/?p=14655#comment-29070</guid>
		<description><![CDATA[Saving time by not grinding for gold or having to spend that time crafting is an advantage.]]></description>
		<content:encoded><![CDATA[<p>Saving time by not grinding for gold or having to spend that time crafting is an advantage.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rizen</title>
		<link>http://www.gamebreaker.tv/mmorpg/gold-for-sale/#comment-29068</link>
		<dc:creator>Rizen</dc:creator>
		<pubDate>Tue, 24 Apr 2012 05:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamebreaker.tv/?p=14655#comment-29068</guid>
		<description><![CDATA[boo, play to win sucks.  it doesnt even have to be play to win, if I have to grind all month for the same amount of gold someone can purchase for 15 bucks, then its the same thing.]]></description>
		<content:encoded><![CDATA[<p>boo, play to win sucks.  it doesnt even have to be play to win, if I have to grind all month for the same amount of gold someone can purchase for 15 bucks, then its the same thing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DoctorOverlord</title>
		<link>http://www.gamebreaker.tv/mmorpg/gold-for-sale/#comment-27752</link>
		<dc:creator>DoctorOverlord</dc:creator>
		<pubDate>Tue, 17 Apr 2012 16:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamebreaker.tv/?p=14655#comment-27752</guid>
		<description><![CDATA[I think Gary has shown that while he may get really excited for something, if it fails to deliver he will not blindly cling to it. 

The Final Fantasy Online box that get regularly hurled at Mike is an example.   If Guild Wars 2 doesn&#039;t live up to its promises, it&#039;s likely that box will be getting thrown next.

This is not a universal trait in the MMO community.  There are still people out there clinging to the notion that horrid games like Auto Assault and Tabula Rasa were good games when history has already written them down as undeniable failures.     

Gamebreaker seems like they really do judge games, regardless of how enthused they might be at the early potential.  ]]></description>
		<content:encoded><![CDATA[<p>I think Gary has shown that while he may get really excited for something, if it fails to deliver he will not blindly cling to it. </p>
<p>The Final Fantasy Online box that get regularly hurled at Mike is an example.   If Guild Wars 2 doesn&#8217;t live up to its promises, it&#8217;s likely that box will be getting thrown next.</p>
<p>This is not a universal trait in the MMO community.  There are still people out there clinging to the notion that horrid games like Auto Assault and Tabula Rasa were good games when history has already written them down as undeniable failures.     </p>
<p>Gamebreaker seems like they really do judge games, regardless of how enthused they might be at the early potential.  </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tien Nguyen</title>
		<link>http://www.gamebreaker.tv/mmorpg/gold-for-sale/#comment-25085</link>
		<dc:creator>Tien Nguyen</dc:creator>
		<pubDate>Sun, 01 Apr 2012 10:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamebreaker.tv/?p=14655#comment-25085</guid>
		<description><![CDATA[What if the gold farmers sell golds for less than ArenaNet? ]]></description>
		<content:encoded><![CDATA[<p>What if the gold farmers sell golds for less than ArenaNet? </p>
]]></content:encoded>
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		<title>By: Mark Hunter</title>
		<link>http://www.gamebreaker.tv/mmorpg/gold-for-sale/#comment-24884</link>
		<dc:creator>Mark Hunter</dc:creator>
		<pubDate>Fri, 30 Mar 2012 12:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamebreaker.tv/?p=14655#comment-24884</guid>
		<description><![CDATA[My concern is about self control, I&#039;m cool with costumes, and character slots, bank slots &amp; skill unlocks, that GW1 has, but when you talk about a work around to buy gold for in game use, ~and you always need gold~, you get into issues of the spending money getting out of control. I&#039;ve been there, done that, dropped so much (more then I spent on my 60&quot; LED) in 6 months, I had to quit the game, that I obviously loved. Sure, my bad, but some people can&#039;t resist temptation, it started out as a just $20 thing, and then way more. I don&#039;t love gold spammers, and don&#039;t trust them, lack of trust kept me safely away, and I sure don&#039;t keep Anet from making money, but If it ends up being an issue of me spending cash to get in game gold to buy items from players or unlock areas or buffs, I&#039;ll have to remove myself from temptation again, from a game that I&#039;ve been looking forward to for years. Yes, they&#039;ll have my money already, but it would erode the game from the inside. I&#039;ve seen it before, I just hope they know what they&#039;re doing.]]></description>
		<content:encoded><![CDATA[<p>My concern is about self control, I&#8217;m cool with costumes, and character slots, bank slots &amp; skill unlocks, that GW1 has, but when you talk about a work around to buy gold for in game use, ~and you always need gold~, you get into issues of the spending money getting out of control. I&#8217;ve been there, done that, dropped so much (more then I spent on my 60&#8243; LED) in 6 months, I had to quit the game, that I obviously loved. Sure, my bad, but some people can&#8217;t resist temptation, it started out as a just $20 thing, and then way more. I don&#8217;t love gold spammers, and don&#8217;t trust them, lack of trust kept me safely away, and I sure don&#8217;t keep Anet from making money, but If it ends up being an issue of me spending cash to get in game gold to buy items from players or unlock areas or buffs, I&#8217;ll have to remove myself from temptation again, from a game that I&#8217;ve been looking forward to for years. Yes, they&#8217;ll have my money already, but it would erode the game from the inside. I&#8217;ve seen it before, I just hope they know what they&#8217;re doing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Daniel Whatley</title>
		<link>http://www.gamebreaker.tv/mmorpg/gold-for-sale/#comment-24707</link>
		<dc:creator>Daniel Whatley</dc:creator>
		<pubDate>Wed, 28 Mar 2012 21:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamebreaker.tv/?p=14655#comment-24707</guid>
		<description><![CDATA[Cash shops can be risky business, but it looks like ANet is taking every precaution to avoid the common pitfalls associated with them. I think the most major issue then is that if cash can be paid for gems, and gems can be traded for gold, then every item in the game that can be sold by players can be bought with real-world money. This can really become an issue if certain things aren&#039;t handled carefully, but ANet&#039;s track record of striving to provide the most equal opportunity for everyone indicates to me that whatever they choose to do, it won&#039;t be as simple as shelling out $100 and all-of-a-sudden having early access to the best gear.

Also, they need to find an optimal disparity between earning something with gameplay and earning it with cash, because though the saying says &quot;time is money,&quot; people are impatient, and so generally time is valued more. This means that a selfish player with more throw-away money could at least be at that advantage over another less fortunate player, regardless of whether or not he has the time to invest into getting the same rewards. Of course, this does not come without another cost: say a player can buy consumable XP buffs, health buffs, attack/defense buffs, etc. Of course he will level up faster and with less effort than someone without those benefits, but despite having an &quot;experience boost,&quot; they will in fact be missing out on the real experience, not gaining valuable improvements to their skill, and ultimately failing to learn how to play the game more effectively. Thus is always the caveat for the easy way out.

I think ANet can handle it just fine, they always do.]]></description>
		<content:encoded><![CDATA[<p>Cash shops can be risky business, but it looks like ANet is taking every precaution to avoid the common pitfalls associated with them. I think the most major issue then is that if cash can be paid for gems, and gems can be traded for gold, then every item in the game that can be sold by players can be bought with real-world money. This can really become an issue if certain things aren&#8217;t handled carefully, but ANet&#8217;s track record of striving to provide the most equal opportunity for everyone indicates to me that whatever they choose to do, it won&#8217;t be as simple as shelling out $100 and all-of-a-sudden having early access to the best gear.</p>
<p>Also, they need to find an optimal disparity between earning something with gameplay and earning it with cash, because though the saying says &#8220;time is money,&#8221; people are impatient, and so generally time is valued more. This means that a selfish player with more throw-away money could at least be at that advantage over another less fortunate player, regardless of whether or not he has the time to invest into getting the same rewards. Of course, this does not come without another cost: say a player can buy consumable XP buffs, health buffs, attack/defense buffs, etc. Of course he will level up faster and with less effort than someone without those benefits, but despite having an &#8220;experience boost,&#8221; they will in fact be missing out on the real experience, not gaining valuable improvements to their skill, and ultimately failing to learn how to play the game more effectively. Thus is always the caveat for the easy way out.</p>
<p>I think ANet can handle it just fine, they always do.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Christopher Mitchell</title>
		<link>http://www.gamebreaker.tv/mmorpg/gold-for-sale/#comment-24509</link>
		<dc:creator>Christopher Mitchell</dc:creator>
		<pubDate>Tue, 27 Mar 2012 20:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamebreaker.tv/?p=14655#comment-24509</guid>
		<description><![CDATA[ no, they don&#039;t. Yes their system is what is used to tell who killed what first but third party sites use that info to show who killed what but Blizz does not have an in game tracking system of who killed what. ]]></description>
		<content:encoded><![CDATA[<p> no, they don&#8217;t. Yes their system is what is used to tell who killed what first but third party sites use that info to show who killed what but Blizz does not have an in game tracking system of who killed what. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MMO_Doubter</title>
		<link>http://www.gamebreaker.tv/mmorpg/gold-for-sale/#comment-24467</link>
		<dc:creator>MMO_Doubter</dc:creator>
		<pubDate>Tue, 27 Mar 2012 17:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamebreaker.tv/?p=14655#comment-24467</guid>
		<description><![CDATA[ As Scott said: their job is to &quot;allay fears&quot;.

]]></description>
		<content:encoded><![CDATA[<p> As Scott said: their job is to &#8220;allay fears&#8221;.</p>
]]></content:encoded>
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