Joel Bylos, The Secret World‘s Game Director has taken on the roll of creative leadership of Funcom’s centralized live team.
Funcom has officially announced that Joel Bylos will be stepping up to to be the creative leader of the company’s newly formed live team. This new live team has developed as a result of Funcom’s recent restructuring and will be responsible for overseeing Funcom’s three MMO properties: Anarchy Online, Age of Conan and The Secret World.
The team will be working out of Funcom’s North Carolina studio which happens to also house the company’s QA, community, customer service and billing teams. From the perspective of a player, this will hopefully make communication between the developers and the other teams more efficient.
Who’s Joel Bylos?
For those unfamiliar with Bylos, he has been a developer with Funcom for some time now, working on both Age of Conan and The Secret World. During his tenure on Age of Conan he served as lead designer on the expansion Rise of the Godslayer. Not long after he became Lead Content Designer on The Secret World, creating many of the game’s popular investigation missions as well as other content.
After The Secret World’s Creative Director Ragnar Tornquist decided to move on and open his own studio in order to work on a sequel to the Dreamfall series, Joel took on the position of Game Director and headed up the process of bringing the game over to a buy-to-play model.
What’s in store?
Joel Bylos: Creative Director of Funcom, has released three letters — one for each of Funcom’s MMO communities. In the letters, he will addresses the change and what he feels it will bring to each game. The letters can be found on the sites for Age of Conan, The Secret World and Anarchy Online.
Bylos also had this to say about taking on the new position:
While it can be worrisome to see a company consolidate things like this, it may be just what Funcom needs to keep moving forward with not only these projects but future ones. As a TSW fan, I’ll be keeping a close eye on how things pan out.










