Everyone knows that The Elder Scrolls Online will be just like “that other MMO.”
The question is: which one?
But it stops short of calling Zenimax Online Studios‘ eagerly anticipated game a “clone,” instead focusing on the good aspects of those other elements and explaining how ESO will mix up those formulas to provide a uniquely new experience.
- Yes, TESO has a hotbar and tab-targeting — like nearly every other game out there you already like. But the hotbar will be limited to about six “awesome” skills, and an additional resource, stamina, will provide effects such as sprinting, interrupting, and cc-breaking.
- Dynamic, large-group content and rift-like public content in the form of Dark Anchors.
- Fully voiced story.
- No mob tagging.
- And, of course, it borrows from The Elder Scrolls V: Skyrim, and the Elder Scrolls series in general — as it should.
We’ll see how it all comes together, but based on this information, it would seem hard to simply peg the game as a “WoW clone”… unless Blizzard cut about 90% of its skills and implemented a cc-breaking mechanic in the last update and we missed it.