In her forum post she explains her departure from Funcom is due to a family member’s health deteriorating and the hope that her leaving will lessen the pressure on the team to reduce its numbers.
Now the time has come for me to leave my position as Game Director, an announcement that saddens me deeply as I love my job, but with the recent cuts in Funcom it makes sense for the project that I say goodbye sooner rather than later to ensure that we can keep someone else on the team. Even though this saddens me, I feel very good about going home to my man and my family again, as one of my closest ones have taken ill recently.
She did however explain that a number of improvements to the game have been completed, one of them being the graphical revamp gamers have been expecting for some time now, and things will continue to move forward for AO.
With all these devs dropping out of the gaming industry I am curious to hear what the communities thoughts are on all these layoffs and departures. Leave a comment below and let us know.