Should Blizzard be doing more to combat ganking and camping in WoW?

Written by: (@oliviadgrace) | December 20, 2012 3:17 pm

51 Comments

As CRZ increases camping complaints, should Blizzard be taking action?

Mists of Pandaria marked a decided change of pace for Blizzard. The latest expansion of WoW pushed players out of the cities where they’d grown comfortable nesting in Cataclysm and Wrath, and into the world. Pushing players out of the cities meant that there were suddenly more higher level players roaming the world, hunting battle pets, doing dailies, and the like.

More importantly, with the addition of Cross-Realm-Zones (CRZ) to the game, players no longer really had to worry so much about the ramifications of actions such as ganking lower-level players, or corpse-camping, as they’d just be spirited away by the realm matching, and likely never see that player again. Many have complained of the difficulty of maintaining “kill on sight” lists for players such as these, given how rare it is to run into the same players repeatedly across different days, and some players have even asserted that their friends are transported into a different Tanaris or a different Twilight Highlands when coming to help.

But, PvP servers have always held these risks.

It’s not news that players on PvP realms get ganked, but over the years that have passed since Vanilla, and certainly since the Burning Crusade, some PvP realms have been PvP realms only in name. Massive faction imbalances or low populations, or the aforementioned focus on players sitting in cities waiting for queues has meant that even seeing a member of the opposite faction is a rarity. Players who roll on these servers have had a nasty surprise, particularly with the appearance of CRZ, and Twitter and the forums are awash with stories of how players’ servers have changed.

But what should be done, if anything?

I’ve got a couple of ideas, which I will explain better in the video above, but something along the lines of a dishonor debuff, where killing a player more than five or ten levels below you would put a resurrection sickness-esque debuff on your character, and each repetition of that action would worsen the debuff. More simply perhaps, have CRZ draw from a smaller pool of servers, to make it easier to hunt down the player who keeps killing your lowbies. Perhaps, if Blizzard really don’t want to change their ways, as it seems from their current position, they should offer free character transfers from PvP realms to low-population PvE realms.

What do you think?

Should Blizzard be doing more to combat ganking and camping in WoW?

  • http://twitter.com/dularr Dularr

    What video?

    Blizzard could implement what they are doing with the Tillers faction and create more safe areas. 

    If any area becomes a problem (like the Dark Portal) the area can be phased in a number of ways. 

  • http://twitter.com/Mercadeus Levi Sidle

    Ganking is fine! If you don’t like it, don’t roll on a PvP server.

    Maybe they can just add more description to server selection so noobs will stop crying about it.
    Honestly, how hard is it to res away from your body and mount up and run without them seeing you?

    • Monstercloud

       ”Honestly, how hard is it to res away from your body and mount up and run without them seeing you?”

      Flying mount vs Ground Mount

      I’d imagine pretty hard…

      • http://twitter.com/Mercadeus Levi Sidle

        If someone is camping you that hard, just log off for 5 minutes. 

        He/She will go away.Carebears these days..

        • Zumime

          Aggressive, immature gameplay implies a lack of control in real life and a lack of self-confidence, which explains killing defenseless players. Am I hitting home Levi? Haha.

          • http://twitter.com/Mercadeus Levi Sidle

            If you don’t like to be ganked, roll on a PvE server.

            This has nothing to do with my character. I have more self-confidence and control in my life than you can ever dream of. Keep hiding behind your keyboard “Zumime”

          • Monstercloud

            “I have more self-confidence and control in my life than you can ever dream of.”

            Says the guy whose tweets are nothing but referral codes and links to a youtube account that /you/ closed.

          • Zumime

            Thank you for proving my point.
            Also, does anybody really “like” to get ganked? Do you say, “Thank you!” when you get ganked? And if you say, “I don’t get ganked kuz im a l33t pro with mega epeen” that only proves that you don’t have a leg to stand on when it comes to talking about whether repeated ganking is fun game play or not.Your move Levi.

        • Monstercloud

          So the solution is to either..

          A) Rez Sickness (Which you might as well log off anyways)
          B) Log off for 5-10 minutes in the hopes they might go away
          C) Maybe they’re blind, and won’t see a ground mount from the air

          Any other bright ideas? Other than, “Well if you don’t like it, you can git out”

  • http://www.facebook.com/profile.php?id=575571931 Ryan Campbell

     Doesn’t anyone know that ganking lowbies is in fact, a viable and very important way to promote WORLD PvP?

    For example, I’m feeling like doing some world pvp one night. So I get on my main, I go to Hellfire and start attacking the Horde City. Eventually I kill a few lowbies, people get mad and get on their mains. The saga begins.

    Now if you disallow low level ganking, what are you going to do to help promote World PVP? Does ANYONE care about WORLD PVP? It’s important to have the element of surprise and fear on any pvp server.

    • http://www.facebook.com/profile.php?id=575571931 Ryan Campbell

       Also in response to your video, the more important part of PVP servers isn’t about the ganking but rather faction inbalance.

      I can’t remember the last time I was on Illidan and actually saw an Alliance player let alone fought one that actually put up a good fight. If the servers were better balanced this wouldn’t be the issue.

      • Zumime

        Why are you looking for a “good fight” in world PvP? That’s the most asinine (look it up) thing I have ever heard of. If you want to prove how big your epeen is because you are so manly and tough, do arenas or RBGs. Ganking lowbies is probably the most immature thing you can do in WoW. I’m sure you would have the absolute opposite opinion you have now if you were the lowbie and some jaw-dragger came and Moonfired you.

      • http://twitter.com/dularr Dularr

        Hmmm, are you talking about Pandaria or the older content?  If Pandaria you may have to wait for Blizzard to open up Pandaria for CRZ. But the older content, there are horde and alliance everywhere.

    • Monstercloud

       ”Doesn’t anyone know that ganking lowbies is in fact, a viable and very important way to promote WORLD PvP?”

      No, it doesn’t. What if the other person doesn’t have a main, or wants to fly all the way to where he was killed, only to discover the ganker is no longer there, or isn’t phased into CRZ? It’s not like they can just search a nearby zone and expect to find them there with how CRZ works.

      Perhaps the person just wants to level, as well as anyone else who isn’t affected by gankers doesn’t want to get their mains or help kill the ganker? Anyone who says, “Well just call for guildies/local help!” and think thats works 40-50% of the time, is fooling themselves.

      “But when I do it…” you are one person, they are one person. a 40 vs 40 PvP war isn’t going to start just because some fool finds pleasure in killing what are essentially player controlled critters.

      To the point of what is actually world PvP, it’s not killing people 50 levels below you so  they get on their mains and hunt you down. That is a glorified cross-faction duel challenge.At the very least, world PvP wasn’t always ganking lowbies, it was two factions pushing back the other to their respective towns until one side got overrun.

      That doesn’t happen anymore, what drives a player to do things in a world has evolved, be it better gear, vanity items, mounts, titles, ratings, whatever. It’s no longer about the thrill of the kill (and if it is, I pity you), it’s always about something material, whatever it may be. Because of how saturated every activity is with a reward in both PvE and PvP, doing things “just cause” that didn’t involve substansial level differences are virtually non-existent, and Blizzard only have themselves to blame to that. It’s really the price for making everything so accessible.

    • Dennis Schmidt

      Although in theory this can work, and worked in vanilla, but as Olivia indicated this just isn’t the reality.  Many people on PvP servers, even within their own faction, don’t care and won’t help.  It’s a symptom of the degradation of the community, largely spoiled from the queue-based lobby game WoW was before pandas (and still is).  Put some real incentives for people to go kill opposing faction (gear, conquest, valor points, etc.), the measly honor is a pittance, then you will ignite real world pvp again.

  • http://www.darkapocalypse.net Edwin Perello

    Blizzard has crippled itself, in a way. I think there’s no point anymore.

    What I mean is there may have been a time during WoW’s lifetime where protecting lowbies from high level ganking and corpsesitting would have kept brand NEW players who wanted to play and develop on PvP realms from quitting out of frustration; there will not be any new players to WoW, only legacy players.

    It seems people who argue that lowbies should just get a higher level character to protect their lowbie are incapable of thinking outside their own box and put themselves in the shoes of the kind of people Blizzard would LOVE to attract. Now? Blizzard may as well not care; they won’t attract new players (partly because of this).

  • http://www.darkapocalypse.net Edwin Perello

    I don’t see why Blizzard can’t simply make people a certain number of levels below you unattackable (but if they attack a higher level player, they’re “flagged” for PVP with higher level characters, much like flagging yourself on a PVE realm).

    Level 90? Can’t hunt down anyone < 70.Level 70? Can't hunt down anyone < 50.

    … and so on.But, I do really like the "Dishonorable" debuff and the chance to off your aggressor.

  • Dennis Schmidt

    Boy you picked a hot topic, expect a whole lot flame come your way. :) .  I agree with your position, 1x ganking isn’t an issue, and really a right of passage of leveling on a pvp server, however camping is what I would consider griefing and should be addressed.  I like your stacking dishonor debuff, but I have another one for you.  I like what Guild Wars 2 has done, the moment a high level steps foot in a lowbie zone, their stats are downscaled to match the max level of the zone.  I miss the idea of open world pvp, I think this would encourage real pvp encounters.  The high level would still retain an advantage since they would have access to all the end game abilities, but a skilled low level should mount a decent challenge.

    • JJversion1

      I like that idea myself, only I would do that when a high lvl engages a lowbie in combat (although I’m not exacly sure if the tech exists to pull something like that off). This way a higher lvl player would think twice before ganking a lowbie and judge whether or not it would be worth it. However it would also keep world PvP viable for PvP servers yet allow lowbie a chance to keep lvling through the zone w/o having to worry about getting ganked by a higher lvl player because they can, at least, fight back.

  • http://www.facebook.com/JoeKey Joe Key

     Been saying it since vanilla and I’ll say it now. Don’t roll on a pvp server if you don’t like being ganked. 8 years of this game and its been there this whole time, its not something that should change. Pvp servers need that element of surprise, it actually makes the questing FUN when you can die from mobs OR players.

    • Monstercloud

      You’re completely dishonest to say it’s fun to be ganked/griefed continuously by people 10+ levels higher than you, even if you have the word “fun” capitalized or not.

      Also, CRZ aside, the majority of those 8 years, you didn’t have flying mounts in Azeroth, so no, the exact problem hasn’t been there years.

      • http://twitter.com/DaveBigger Dave

         I think a 5min debuff on flying mounts would be great after any wpvp to be honest.

    • http://twitter.com/phasra Phasra

      I didn’t roll on a PvP server, because I don’t like being ganked. After a few years of me residing happily on PvE server – my guild fell apart (several people, including guild master, left the game). Me and all of the other remaining players started looking for a new guild. After a while, my ex-guildies told me that most of them have found a new guild, a new home and they were inviting me as well. Here’s the catch – the new guild they joined was on a PvP server. When I expressed my concerns about it, I was told by them, that “PvP server is just a label – nothing is really going on out in the world”. Eventually – I agreed to transfer and join the new guild. Now that the CRZ is there – I get ganked all the time (while catching rare pets etc).

      The argument “Don’t roll on PvP server, if your don’t like ganking/being ganked” is completely invalid in a game, where server transfers are available and they don’t cost cheap.

      Also, if you’re wondering how much I don’t like PvP – I have only done PvP when I was forced to do it (event achievements etc). I have only stepped into arena twice, just to see what the hell it is and how it works. I lost both times, of course.

      Thing is, I’m an MMO player who doesn’t like to *compete*, but likes to *cooperate* with other players. I’ve never liked to compete with others in real life as well. That’s just the way I am.

      • http://twitter.com/DaveBigger Dave

         I understand where you’re coming from but you can’t honestly expect them to change part of the game that has been there from the start because you dont like it can you? CRZ has some issues and it should be easier to get higher levels to help…but at the risk of sounding like a broken record….they made PVE servers for people who dont like world pvp.

  • http://twitter.com/TheMekkaMan Mekka Man

    yes limit the mount one could kill someone, with the person #1 getting killed by #2. it will make #2 have to try harder with a de-buff against just that one person(#1), as well as person #1 getting buff against #2… only after 2 kills and have it stacking with a 1 hour cooldown, unless killed again. like a point scale kieeping but the minimum for buff/de-buff is 2-0 (like tennis where you have to win a match by 2 points, but in this case a buff/de-buff system) and the buff/de-buff scales with more kills over the other as well as cooldown resetting each time…

  • http://twitter.com/NaamahNeko Anna

     I do like the idea of the debuff.  Rather think its exquisite.

    The problem is world PvP has changed too much since Vanilla to maintain the atmosphere PvP servers were going for.  There are no nightly raids on Crossraods or TM anymore.  This is even aside the fact that gear inflation has REALLY turned it into simple ganking.  In Vanilla, you and your friend at 40 could at least stall a 60 long enough to get away, maybe even kill him with the right class combinations/nearby GY. Now the average 90 has triple the stat points of an 89, and it just goes downhill from there.

    Add in the problem that…players won’t police the realm themselves unless there’s a reward. WoW has taught us this many times.  If you’ve joined an RBG guild, you’ve almost undoubtedly encountered it at least once where everyone stopped logging in once they got their gear, right? GW2 has shown us this in a more basic way: players want carrots.  If you’re on a small server, with a tiny friends list, and probably no guild (and if you have one, there’s probably no camaraderie to speak of), your options are limited since police actions have no benefit.  It’s just a couple of guys PvPing in an arena.  Might as well get the conquest points for that in a real match.

    • http://twitter.com/dularr Dularr

      Starting to see World PvP in the Vale in Pandaria.  Will get Alliance attacking the horde temple area.

  • http://twitter.com/artwaz anthony seitz

    pls don’t have her doing anymore more of these she is so bad
     

    • http://www.facebook.com/profile.php?id=1260066056 Steven Diaz

      No, she isn’t.  She’s actually interesting to hear and knows what she’s talking about.  She’s actually better than some of the other hosts that we’ve had in the past and has a better on screen presence than some of the current ones.

  • http://twitter.com/NerdnGeekInc Raven Frosth

    Stackable Dishonor Buff and Scale down Stats like in GW2 that is my answer !!!

  • robotadventures

    i really like gamebreaker.  i dont even play WoW but i like watching the videos on here.   i think is funny using the term “gank” for gaming.  i first heard it in 1988 from ice cube in the song  *I aint tha 1″  and about 25 years later we have a nice britsh lady telling us what it means. i would imagine the game of the year awards and awards and awards of gw2 reminded/slapped blizard…oh yeah… people like to have fun in the game.      

  • Krzysztof Kotarba

    CRZ don’t work at all… I’m on low pop server and it’s DEAD.

    This dishonored system is totally stupid… You say Garrosh will punish you for killing alliance, that’s ridiculous this should be war and no remorse.
    Carebears get off PvP server… FFS so many years and still pve heroes go for PvP server and whine about gank.I remember times on Quel’ Danas where alliance ruled at the day and only way to make a daily is by night when all kids go to sleep. Massive amount of corpses, and still lots of fun. On other server horde dominated Q’D.It’s FUN, ganking is fun, PvP is fun, WPvP is fun and it never will be balanced, so stop crying and roll on carebear server.BTW world pvp is dead, so like 99% of the time you won’t even see hostile player.

    • http://www.facebook.com/profile.php?id=1260066056 Steven Diaz

      Would you go into a zone with level 1 monsters and enjoy clearing it out while you’re level 90?  If the answer is no, then ganking shouldn’t be fun either.  Griefing players that can’t defend themselves might be fun for you but it ends up hurting the SAME GAME YOU’RE PLAYING.  Besides, this isn’t like the old days when you’d just announce that there’s high level enemy players in the area, things have changed.  If you’re really as hardcore as you claim, how about fighting against other skilled players?  My guess is that you’re not very skilled if you’re ganking low levels.

      • http://twitter.com/DaveBigger Dave

         Or maybe he does both? I love that the world on a pvp server feels honestly dangerous again, I just wish the crz worked in such a way that you could get back with your main to fight the ganking player. Saying it hurts the game is half true, it was honestly more motivation for me to level.

  • http://www.facebook.com/profile.php?id=670665157 Steven Barker

    Love all these “PVP” (If you can call that rubbish in WOW PVP) calling anybody who wants to enjoy the game “PVE Carebears”. Get a clue guys

  • Randimus Prime

    This isn’t Hello Kitty Island. PvP on a PvP server? Whodathunkit.  ;o)

    I like Levi’s suggestion about enhancing the server type description (and perhaps a warning) for newer players.

  • http://www.facebook.com/billy.bacsko Billy Bacsko

    Ganking for me was the true end game excitement for 7 yrs.  I raided and worked on my gear purely so that late at night I could go into zones and take out unsuspecting pass-er-byes. Ganking someone of your own level is fun. Sure you get the element of surprise, but after that its a fair fight……

    As far as harassing lowbies, i can never forget the fun times crafting exploding sheep and hanging out in the dwarf/gnome starter zone, staying stealth-ed and watching lowbies blow themselves up thinking the sheep was one of the world mobs needed for their starter quest.

    When I played D&D pen and paper RPGs, I never complained when a DM whiped out some seemingly unbeatable foe out of the blue.  Then there was a decade plus of J-RPGs where random fights were just par for the course.  Unexpected combat adds excitement, if you don’t like it go play a single player game, or one of those lobby based MMOs by Nexon.

    Grieving is a viable form of play. everyone finds enjoyment in different things (crafting, fishing, ganking).  I won’t be changing anytime soon.

     

    • http://www.facebook.com/tim.whitehead1 Tim Ginger Panda Whitehead

      “Grieving is a viable form of play. everyone finds enjoyment in different things (crafting, fishing, ganking).  I won’t be changing anytime soon.” 
      As a “viable form of play” it’s rather a ONE WAY form of play and the reason why a lot of PvP servers are now struggling to find players for one of the factions and are now demanding server mergers.

  • http://twitter.com/justQQing Brian Day

    blizard and free just dont go together
     

  • Ravenstorm

    Here’s an idea. The first two times a ganker kills a victim way lower in level then his/hers nothing happens. The third till fifth time he ganks the same target he loses 35 gold per gank. The sixth till eigth time he does it he loses 80 gold per gank on this poor sod. And do on with a limit of 150 gold per gank on the same target.

    The victim of this behavior gets the gold taken from the ganker, after a few days, from the narating program specially put in WoW by Blizzard. Ganker happy if he pays for it. Victim can go to AH buying new goodies, or whatever.

    If the ganker sees this as an opportunity to clear his gold from his character, ingame mailing it to another alt, this won’t work because the program will automatically search all characters in the ganker’s account for the amount due.

    If the ganker clears all his gold from that account, and empties his banks, so nothing can be taken from him for his ganking-griefing-camping, the system will ban the account for a set amount of days, say three days after ten unpayed ganks. 
    Banning seems the only way to punish true gankers who don’t want to pay the ‘fee’ for killing characters who have no chance in hell of defending themselves. Indeed those gankers are in fact unskilled cowards if they have fun killing low level opponents, and cheapskates at that.

    Now what is interesting, is the prize to be payed from ganking. As you can see it’s not very much if you have a high level . This is intentional. That way pvpers can still ‘enjoy’ their slaughter, but the victim gets something outof it too. If it’s indeed a low level character but also a newbee, then he’ll be happily surprised when he checks his ingame mail. 

    If it’s an alt of a high level character who’s being ganked, mail him a one day working dragon radar which shows where the ganker resides, so the former victim can vindicate himself if so desired. Which can make really interesting search and destroy scenes.

    Also, there can be a ranking of fees compared to character levels, so high level gankers pay more then lower level gankers.

    This idea is based not so much on punishing but on making even more interesting situations on pvp servers. Let’s face it, it’s still World of Warcraft.
    The only backdraft from this could be an army of naked low level characters shrugging their bottoms agains full armoured high level enemies in the hope they accidentally make them dead for the cash.

    • http://twitter.com/DaveBigger Dave

       Yes… great idea, ban players for doing what they agreed to be able to do when they joined the game.

    • http://www.facebook.com/tim.whitehead1 Tim Ginger Panda Whitehead

      There is very little you are able to do or Blizzard are willing to do about camping/ganking. There is only one small adjustment that can be made and that is make players zoned if you are level 70 and in a zone aimed at level 20′s you cannot see those players. In a year spent on a PvP server during classic I had one fight with a player close to my level the rest of the time I was dodging lvl 50+ players. 

  • http://twitter.com/DaveBigger Dave

    Honestly the ONLY thing that should be done is a debuff that stops them from getting on their flying mounts for a time to allow the person being ganked a chance to call for help. This might encourage some really decent world pvp. 

  • http://twitter.com/kirzanSix Michael Coulombe

    Here’s an idea: Give us flying mounts in MoP at 85.

    Seriously, that’s it. Lowbies won’t be grieved and 85 to 90 will go as fast as it should. “We didn’t give flying because we wanted the players to enjoy the scenery and explore.” BS, most of us just want to get to the good stuff. Plus, green plains of grass, 50% of the MoP scenery, stop being beautiful at about level 85.

    • http://www.facebook.com/tim.whitehead1 Tim Ginger Panda Whitehead

      Flying mounts will just make those players who live for ganking have an easier time of hunting down and spoiling some ones days. Nothing will “fix” low level ganking or camping, people are to determined to ruin the game for others because (and I can’t stress this enough) that is their game!

  • http://www.facebook.com/tim.whitehead1 Tim Ginger Panda Whitehead

    Here is the thing about people, for some doing nothing more than messing up some ones day they will. I’ve been guilded with people like this and especially met people like this in the gaming world. I’ve been corpse camped as a level 22 priest by a Nelf Rogue of level 55+ (I could tell by the gear he was wearing at the time) I’ve be victim of a group of players doing nothing but attacking horde camps and killing new arrivals to Thrallmar during TBC, the end result was the Horde faction died to nothing but a handful of players and the Alliance QQ’d in the forums about Horde not leaving the capital cities.

  • http://www.facebook.com/tim.whitehead1 Tim Ginger Panda Whitehead

    . . . and when you type in “/who Orgrimmar” and it returns the result of 7 players who exactly do you get to come to your aid while being ganked and camped at Crossroads in the Barrens? I’ll tell you (from past experience) NO ONE! 

  • Johan Lohan

    You are so lucky you never met people like me. Example: I grief your lowbi you get on your main, sad day for you cause I’m rogue. You can’t fight what you can’t see. You could call your friend in fact I urge you to call all your friends even guild mats to come to your aid. Sadly it would do you no good unless they are willing to follow you around 24/7. See in the end I not only took time away form you I also took time from all those you drag in to help you. As we all know TIME IS MONEY :)

  • http://www.facebook.com/people/Marshall-Gothard/1448231191 Marshall Gothard

    i dont really camp people but if its red its dead sometimes i might kill someone in a zone a few times if im just there farming but if there in my view i kill it that goes for any 1-90  toon hell i remember ganking people back in the day and causing a huge shit storm amongst guilds if you roll on a pvp server gotta be down for ya homies

    • http://www.facebook.com/tim.whitehead1 Tim Ginger Panda Whitehead

      Must have made you feel like the big bad ganking a level 20 when you are level 90! pfft

  • http://www.facebook.com/julescote76 Jules Cote

    In HD, you can really see that Porno book behind her right shoulder.  Shame on you Olivia!! :P

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