You know that MMO based on a wildly popular sci-fi IP with “Star” in the title that everyone says is dying? Well, it’s flat-out not true.
We’re referring, of course, to Star Trek Online. What did you think we meant?
Executive Producer Dan Stahl stopped by the STO forums to massage fans’ feelings about the game, stating that the game was “a profitable business and worth at least $50 million to Perfect World.” He also emphatically stated that the game was “not dying,” “continues to grow stronger,” and last month “took over as the top performing game for Perfect World in North America.”
Maybe BioWare could learn a thing or two from Cryptic. Star Trek Online was also heavily hyped — and probably burdened with expectations from a rabid fan base — struggling out of the gate before its conversion to a free-to-play title in January. The Old Republic might have a deeper hole to climb out of, but Cryptic has shown that the transition can not only work, but be profitable.