**Update: Community Manager Stephen Reid updated his LinkedIn page to read that his tenure with BioWare ended on May 2012, indicating that he was possibly one of the lay offs.**
In the world of MMOs, it’s not uncommon to see layoffs after the first few months after launch.
Star Wars: The Old Republic unfortunately is no exception.
Doctors Greg Zeschuk and Ray Muzyka stepped onto the official forum, announcing that the BioWare Austin studio, which created SWTOR, is undergoing some restructuring. Unfortunately, at this time, the details are extremely sparse. We do not know the number nor the specific staff affected.
Even when layoffs are expected, they are never easy to hear about. Despite some of its shortcomings, the employees at BioWare have always been passionate about the work they did. Dr. Zeschuk said on the official site, “Impacting people’s lives this way is always very hard, but we’re ensuring the affected people are treated with dignity, fairness and respect.”
Our hearts go out to those people affected, but the question remains: What does this mean for the for the future of the game? Zeschuk responded to that question as well:
Looking forward, the studio remains vibrant and passionate about our many upcoming initiatives for Star Wars: The Old Republic. We still have a very substantial development team working on supporting and growing the game, and we feel we are in a strong position, with your continued involvement and feedback, to continue to build Star Wars: The Old Republic as one of the most compelling and successful online experiences in the world today.
Keep your monitor tuned here, we will keep you abreast of further developments on this story as soon as they come in.