Why One Gamer Won't Be Playing TERA

Written by: (@winterinformal) | April 11, 2012 12:13 pm

259 Comments

Because it sucks.

Kidding!

No, seriously, I’ve given it quite a bit of thought, even since we’ve been hearing details about it — which for me has been about two years now. In those two years, I’ve been waiting for something about the game to emerge, something that makes me want to play it.

And it’s occurred to me that that’s pretty much what every MMO needs: that “hook” to make you want to play it more than its competitors. The problem is, that’s all most games have to distinguish themselves from the crowd — one or two slight differences — while the rest of the game is pretty much the same thing we’ve already seen dozens of times already.

It isn’t news to anyone that most MMOs are pretty much the same at their core. TERA is no different in that regards, but it’s hardly the only game that’s taken the WoW formula and ran with it. Rift has rifts and a cool soul system. Star Wars The Old Republic has fully voiced cut scenes and, well, Star Friggin’ Wars. The Lord of the Rings Online has great lore to draw from.

TERA has “action combat.”

But at their core, all these games pretty much ask you to do the same thing: find the guy with the thing over his head who tells you to kill X things or click on Y whatevers, rinse, repeat until you hit max level, then go and spend most of your time in dungeons. Some games follow the formula a little more closely than others, and they all have their variations, but they work pretty much the same way.

Counterpoint #1: “Nuh-uh! My game’s different! It’s better!”
Pardon me for saying so, but… bull.

I’ve been hearing that argument for nearly 20 years. Yes, before there were MMOs, there were trading-card games, and many of them greatly resembled the industry leader, Magic: The Gathering. I got demos at conventions for about a hundred of them, and whenever I said, “Oh, so this part is like Magic” — even if the rest of the game was totally different — I’d inevitably hear, “No, it isn’t” from the demo-er, who might have also been the game’s designer.

Games often resemble the games that come before them, and people who are very closely attached to the “new” game are frequently loathe to admit their game is a copycat.

Also “my game” for five years has been LOTRO. See how I included it up there? I accept it for what it is.

When all your game has is that very limited number of schticks to differentiate it from the others, it needs to be a schtick that I really want to enjoy. I like the lore of LOTRO. I liked the idea of dynamic events or cutscenes. I’m not as big a fan of action combat.

mmorpg     TERA fic or TERA ble?

Counterpoint #2: “Awwww, action combat’s too hard for you, go back to your tab targeting, loser!”
I’ll be the first to admit I’m not very good at shooters. But I’ve played a lot of Skyrim — and plenty of Oblivion before it — so it’s not like I’ve only ever played games where you can lock on to a target. Action combat is the major thing TERA‘s got going for it that makes it really different from other MMOs, and that’s not enough to get me to shell out my money.

Counterpoint #3: “It’s not just action combat! There’s also BAMs! And the political system!”
BAMs are semi-boss fights. They look interesting, but they’re still just combat. And I’m not interested in putting in the effort to “run for office” or whatever you have to do. So sure, it’s got a little more than action combat, but that’s been the primary talking point, and the other 90% of the game still looks more or less the same.

Now, toss in where TERA appears to be regressing, with a poor storyline, no battlegrounds at launch, and an apparently long grind to get to the “fun,” and the question is: Why should I play it?

Counterpoint #4: “Because you’re press and you have to play to get a reasonable idea of what it is so you can talk about it.”
I am press… sorta.

Six months ago, as the editor of a magazine, I could have called En Masse Entertainment’s PR director and gotten a free copy of the game and probably a multi-month subscription. Now? I’m just a freelance writer for a site with about a dozen freelance writers, so I don’t really enjoy those kind of privileges.

For the foreseeable future, I’ll probably be paying for my games, same as the rest of you. And I only want to spend my money on things I figure I’ll enjoy. You can hardly fault me for that.

mmorpg     TERA fic or TERA ble?

Counterpoint #5: “But you can get into the beta now! For free!”
I also only want to spend my time on things I figure I’ll enjoy. Do I have a professional obligation to play it? Only if I also have a professional obligation to play EVE Online, World of Warcraft, Final Fantasy XIV, Dungeons & Dragons Online, and any number of other games that I’ve barely or never played that I’ve covered in news hits or on TWIMMO.

Fortunately, I have 218 hours every day to — oh, hang on.

I try to avoid “claiming” hits for games I don’t know, at least where significant knowledge of the game is required; TWIMMO’s a little less forgiving, as the topics are picked out usually independent of the hosts’ knowledge, but we all make do as best we can.

I’ve also watched several people’s livestreams and videos of TERA and before you come up with Counterpoint 5.5 along the lines of “play it yourself, don’t listen to others,” I don’t see how my experience would be a whole lot different. I don’t need to personally wait for a boss to respawn while 20 people are waiting for it or read bad quest text on my own monitor or wait five minutes for my health to refill after a fight — all things I’ve seen on others’ streams.

Think of how many games you’ve probably watched on livestreams and thought “Wow, that looks cool, I might check that out!” Then there are games you’ve probably watched streaming and thought the opposite. And I highly doubt that you’ve never based a purchase decision for a game solely by seeing it being played, seeing a trailer, reading about it, etc. If you’re not going to play everything extensively, in demos or a beta, before making a purchase, then don’t ask me to do the same.

For what it’s worth, I have played TERA, getting through basically half an encounter at GDC. Visually and viscerally, I thought it was pretty nice, but it wasn’t enough to make me want to check it out further.

Counterpoint #6: “Media people just hate TERA. Especially you Gamebreaker folks, who never do their research and always get their facts wrong.”
This is somewhat related to my overall point, but us media folks do play a lot of MMOs. Just like an increasing number of fans, we’re getting tired of seeing pretty much the same stuff in games — and we’ve probably seen it in more games than you have.

As for the fact-checking part of things… you might be right on that, at least some of the time. I’d refer back to my “generalist” post to explain why we don’t know about every detail in every press release or every set of patch notes, but that’s only a partial excuse.

But it’s not like we treat TERA any different from any other game; we’re just as likely to make mistakes covering it as we are for anything else. There’s no hidden agenda, no TERA hit job that we’ve all secretly planned, not among the GBTV crew or any other media sites that I’m aware of. Sometimes, when a large number of people — particularly professionals in the field that they’re covering — say something bad (or good) about something, that’s because it actually is bad (or good).

mmorpg     TERA fic or TERA ble?

That said, I think game developers could do a better job overall to make people aware of when they’re changing things in their games that people previously didn’t like — but that would be too much like admitting a mistake, which some people Simply Cannot Do.

Some companies, like CCP Games, are better at that than others, but the TERA PR seems to be in pretty much full-bore “Everything about our game is incredibly awesome” mode, which screams “BS” to people who’ve heard that kind of thing countless times before from countless other MMORPG developers.

And if I actually told you some of the things TERA‘s PR team told me in our meeting at GDC about the incredibly basic, “MMO Design 101″-style changes they were making because of player feedback…

Hey, if TERA looks good to you, that’s great. I hope you enjoy it. I’m just a gamer, like you are, and we’re going to have different likes and dislikes. Deal.

This post originally appeared on my blog, Wintry Mix.

Why One Gamer Won't Be Playing TERA

  • http://www.facebook.com/rammur65 Roger Means

    bad when the media guys start gettin burned out on mmos because then their reviews are just pessimistic lol. Its the genre not much is gonna change now they have all been saturated now.

    • MMO_Doubter

       Pessimism is NEEDED in game reporting. There isn’t enough of it, frankly.

      Tell me that this site is pessimistic about GW2.

      • Jay

         I’ve heard Mike B list plenty of complaints about the game, and he’s on this site… Maybe you’re just looking for more negative than what’s actually there. Look hard enough, and you’ll find anything to complain about.

        ANet is a quality MMO company… The only games they make are MMOs, and they haven’t disappointed me yet. I think we need more HONEST people in game reporting and the world in general… Not pessimists.

        • MMO_Doubter

           Have you seen all the ‘Why GW2 will rock’ features here?

          • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

             Have you honestly been able to deny those reasons??

  • http://www.facebook.com/people/Jonathan-Reyna/1830988318 Jonathan Reyna

    Well im on both sides of the fence (if thats possible), I understand completely that most MMO’s are unoriginal but Ive come to terms that the reasoning behind that is its too much of a RISK for companies to make something original to begin with. So with that in mind im glad to see action combat done right in an MMO thats centered around guilds/pvp rather than factions and cookie cutter pve content. I’ll be trying out TERA for sure but not because im going to play this as a solo player but because I already have a full guild of friends to jump in with me and that for me is reason enough to play TERA regardless of its faults.

    Epic grammar is epic.

    • http://twitter.com/dularr Dularr

      That does seem to be key in finding a new MMO.  Starting with a guild of friends. 

  • http://twitter.com/Jasinion Jason

    great article, agree with it 100%

  • GammaWolf

    I’m with Jason on this one. The combat does look somewhat interesting, but I can’t be bothered to go through yet another mind numbingly shallow grind to get to ‘endgame’ where I can actually compete in pvp or whatever else.

  • http://www.facebook.com/profile.php?id=725842390 Bernard Ramkissoon

    Jason you’re not alone because I’m another gamer who won’t play TERA.I think I’ll add  counterpoint 3.1a.It gets better after level 25 the quests are more engaging.That’s bs, I don’t want to wait till level 25 to enjoy my game,I want to have fun as from level 1.As soon as you set foot on the Island of Dawn you will kill ten rats till level 25,that’s all you are going to do.

    • Tiberiu Popescu

      I’ve played up to level 36 or so (which is obviously way past 25) and I can assure you that it’s still “go to quest hub #x, grab all quests which tell u to kill pretty much everything around, get sent over to quest hub #x+1, repeat”. What’s even more annoying is that the monster models will also repeat over and over again with little-to-no variation in skins – for example you’ll end up killing level 36 mobs that look exactly like level 26, 16 and level 6 mobs and do the same thing, only difference being the damage they deal and maybe their damage reduction. So, yeah, you may have to wait a while longer than that to actually enjoy something else.
      P.S: I know there are dungeons every now and then but they’re all so linear and easy to “learn” that by the time I got to the 3rd one, it got me bored before even finishing the first run.

      • MMO_Doubter

         When I played the beta a few weeks ago, I only saw an indication of TWO dungeons – the first one of which was available in the mid-20s.

        That is a sad lack of content.

        There are three basic methods of play in MMORPGs – PvE (and I am including dungeons), PvP, and crafting/housing. ALL of those play styles should be viable right from the start. At level 1.

  • http://twitter.com/dularr Dularr

    Rift has non-rift dynamic events.  Mobs would spawn, run down a road (generally considered safe in other MMOs)  and capture a quest hub.

  • http://twitter.com/KingStGreibach Greibach

    I completely agree with you guys on this. I’m not saying that these so-called “WoW clones” (or EQ Clones) are BAD. That model of game is not only successful but familiar to an enormous market base. However, Jason hit the nail on the head perfectly. When there is only one defining feature of the game, it’s very easy to feel that “I’ve already been playing this game for 7 years” vibe. Not only that, but it offers little incentive to stay with the new game when you are already invested in another similar game. People that have played WoW for years likely won’t quit for a new game that is very similar. They may play both for awhile, or they may have already quit WoW and join, but the odds of someone who already is happy with what they are playing switching to a new, similar game and sticking with it are pretty low. 

    It is equally important to understand what a game is. You can see this with GW2 all the time actually. Some people have turned the game into magical rainbows in their imaginations and I think they will be very angry that it might not live up to their own expectations. Personally, I’m an avid supporter of the game and its design, but I don’t think I project my own imagination onto it. Having played it at conventions, it played out just like I thought it would, no more and no less, and I was extremely satisfied. Others though have this whole image built up and feel bitter when it doesn’t quite match up.

    • Jay

      Yah, videos don’t really do GW2 justice… For people who played WoW for many years like I did, they should notice immediately how differently GW2 flows. I played GW1 and enjoyed it, did my research on GW2 and liked the concept… The good thing is, GW2 isn’t ArenNet’s first MMO, so they were actually able to pull it off.

      Tera’s combat does appeal to me, but with the lack of depth, such as cross profession combos, and self reliance… I just can’t see me paying monthly for it. GW2 has great combat, for my taste (I love Demon’s Souls and DMC), and they have Dynamic Events, WvW, and a great story to tie it all together.

      Comes down to two words… No subscription.

      • MMO_Doubter

         Two words: CASH SHOP

        Also: Self-reliance has no place in an MMORPG.

        • Jay

           Cmon now Roger, your cash shop argument ran outta steam awhile ago… GW2 isn’t pay to win, it’s dodge to win, like someone else said.

          Reliance and teamwork are two totally different things… ANet understands this, and only those who learn to work together will be able to conquer Explorable modes, or even Elite event bosses.

          Thanks for playing though. :)

          • MMO_Doubter

             Your eyes will be opened. Wait and see.

          • Jay

             Maybe I have seen…

            It’s worth waiting for though, I’ll give you that. ;)

          • MMO_Doubter

             You haven’t seen it, because you haven’t seen it live.

          • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

             The only thing I have seen from everything you have said is u just dont like a cash shop in your game and thats the only thing you dont like about GW. So when you start playing let me kno! I like playing with intelligent players. My Shard is going to be numbero uno in WvWvW HUEHUEHUEHUEHUEHUE

          • MMO_Doubter

             Thanks for the very kind invitation, but my playing GW2 is VERY unlikely.

          • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

             What MMO DO you play then? Or will play? and if you say you dont… well Im sure you know what I am going to say :D

          • MMO_Doubter

            I am currently playing SWTOR, but I doubt I will re-sub – with the cutting of ranked PvP from the new 1.2 patch.

            As for future MMOs – I see none on the near horizon worth playing.

          • Jay

             Roger, you do realize the game has been in closed beta, right? So let’s say someone has actually *played* the game… That person wouldn’t be able to say so, because of NDA.

            Just because you haven’t seen or played it, doesn’t mean nobody else has…

          • MMO_Doubter

             That is not my point. My point is that often cash shops change significantly between beta and launch.

          • Jay

             Roger, you’ll find something to complain/worry about anyways. Let’s not do this… we both know you choose to see the negatives, seemingly just to go against the grain. There’s a term for that… It’s called a hipster.

            Don’t be that guy…

          • MMO_Doubter

             The negatives are there. Don’t kill the messenger.

            I don’t post to be popular, OR unpopular.

            Even in this thread, I have said some positive things about GW2. The negatives stand out more, because people let the positive comments slide, while they repeatedly challenge the negatives.

            If you see an iceberg approaching, it is right to warn both the crew and the passengers.

          • Jay

             It’s more like warning people about an ice cube compared to the true icebergs out there… I’ve even back you up on a few occasions. There’s a difference between pointing out negatives and beating a dead horse though.

            I think MikeB does a nice job of keeping balance when it comes to GW2 hype, so your comments end up being redundant. I don’t think you’re a bad guy… You’re just going about it the wrong way, especially if you haven’t played the game yet. Your negatives are speculation as much as a fan stating positives they only heard about.

  • Salts Dude

     I really really really want a Phantasy Star Online combat system in a real MMO. Luckily, Beta is coming for Tera :)

  • http://www.facebook.com/profile.php?id=1552852104 Demitri L. Duwadi

    Great article, couldn’t really find anything that I disagreed with about it. It’s funny cause from reading the title I had assumed Mike had made it cause I kinda know he feels the same way from what i’ve seen and it reminded me of an conversation he had with someone on his page, good times, goooood times.

  • http://twitter.com/SRevision Alex Rose

    Yes, you treat Tera differently I don’t know why. Maybe because Gary decided so but you will not convince me or many others that you are merely trying to be objective. Too late.
    … and I am even not a Tera fan but clearly is not that bad as you are trying to portray it. If you would only apply one third of the “objectiveness” you use with Tera to other games.
    It all started when Gary said that he thinks the game will suck, that he just knows it and this was even before beta on one of his shows.

    Oh and this “Everything about our game is incredibly awesome” –>Ever heard of a game called TOR and its PR? Be “objective” please.

    • http://twitter.com/apday240 Andrew Day

      “Why one gamer wont be playing TERA” – and in the same video claim you don’t treat TERA differently?  SWTOR, GW2, TSW, WOW, Rift, Eve, EQ, pick your game, all of them could have fit into that title just as easily.

      Jason Winter likes LOTRO, sweet, he likes what he likes.  His opinion is not my opinion, which was the overall point of the article.  But if that is the case, why point out that TERA is the game he wont be playing?  As if, that is the ONLY game he will not be playing. Fans of TERA already know not to go to gbtv for objective info about the game they wish to play, but making it sound like it’s the worst game to ever be created is disingenuous at best.

      Try explaining the niche that will like it.

      • http://twitter.com/SRevision Alex Rose

         One like from me.

      • http://gplus.to/divinoag DivinoAG

        Because TERA is a game that’s being released soon. All of those on your list are already out, or the upcoming ones he possibly WILL play them. And he didn’t say it’s the worst game ever, he said he doesn’t find it as innovative as devs or fans like to portrait it. 

        I really don’t know why some people like so much to think that anyone that shows some dislike for game X or Y is automatically a “hater”. It just makes it next to impossible to have any intelligent debate about pros and cons of games.

        • MMO_Doubter

           Players pick a game to be loyal to, and attack anyone who points out any flaws.

          It is basic human tribalism. Rally round the flag. All other flags suck.

          • Jay

             A good debate has both positives and negatives though, Roger.

        • http://irljasmine.com Jasmine Hruschak

          “Because TERA is a game that’s being released soon.” This. A thousand times this. I’ve gotten the “why don’t you like TERA?! :( ” comment a few times and truthfully the negativity is just because people keep asking about it and I’m not going to lie about picking up the game. I pre-ordered, spent 15 hours in beta, and at least 12 of those were miserable for me personally. TERA isn’t a bad game, it’s just not the game for me and with so many other MMOs I could be playing there’s really no reason to spend my own cash money on a game that doesn’t make me happy.
          All of the negativity will calm down reasonably soon after the game releases. This is because our audience will ask less about specifically TERA because it’s an upcoming game they haven’t had a chance to play yet. There will be a million hours of gameplay footage on YouTube, live streams at all hours of the day, everyone who wants the game will own it, and the curiosity will just naturally die down to more average levels.

          For the most part it’ll settle down to the normal “Do you play ____?” questions, to which we’ll reply “nope!”, and that will be that most of the time.

          • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

             lol! to the last part :D

  • http://www.facebook.com/people/Willi-Enderle/1668850948 Willi Enderle

    The Combat in TERA is fun, yes.
    But the gameplay is a horrible grind. Thats something that cant motivate me to play the game.
    And the “westernization” they did was to add some quests to kill the same mobs u have to kill for another quest already.

    Would it be F2P i would play it. But with a sub? No Way

  • http://impossiblerealms.com/ Michael Martine

    I can pretty much agree with all your points in this. You’re right: in many ways it’s not that different or innovative. However, I’m not sure if difference and innovation is really what everyone wants. I’m not sure that’s the deciding factor for most people. Perhaps it is for you, and that’s cool.

    I personally don’t necessarily want every aspect of a game to be innovative, new or different. I want a game to be better, and better doesn’t necessarily mean a mechanic is groundbreaking. 

    So… what’s better about Tera? 

    - Graphics and art design

    - Combat

    - Its take on races and classes (similar enough to the usual but different enough to be interesting)

    - Political system

    - For many Westerners, the crafting/enchanting systems are pretty new

    And that’s plenty for this gamer. What I want out of game is gorgeous world to feel lost in, and have fun while kicking ass. 

    Innovation has actually backfired a little bit for Rift with their soul system. It was so huge and complex they felt the need to create soul templates so that as you leveled up your next talent choices were made for you according to a template. No thinking required, just choose the talent that’s flashing on your tree. You don’t have to use them, of course, but that’s not the point.

    Questing in Rift is completely lacking in any innovation, but it doesn’t stop people from playing or loving the game. 

    Ironically, the game that has displayed the most innovation in questing (until Guild Wars 2 comes out) is WoW. And although WoW is still supremely successful it is losing players. Pet battles and other innovative features will debut in Mists of Pandaria but I have a feeling it will continue to lose subscribers. 

    What it comes down to is that people’s inner fantasies of being a hero are actually pretty cliched and it doesn’t take groundbreaking innovations to invoke that feeling. We have these standard templates to work with: fantasy setting, space setting, etc. 

    Call me simple, but even if the only two things Tera had going for it were the graphics and the combat, that would still be enough for me. But again, I see your point of view and respect it.

    • MMO_Doubter

       Tera also has:

      Poor keyboard+mouse control scheme
      Repetitive PvE quests
      Lack of dungeon content

      The style of graphics is very much a subjective thing. There are lots of players out there who find the style unappealing (and WRT the Elin – OFFENSIVE).

      I don’t see the graphics as being significantly better than Rift, either. Or GW2.

      • http://twitter.com/apday240 Andrew Day

        “Poor keyboard+mouse control scheme” – opinion
        “Repetitive PvE quests” – It is an MMO, this “issue” is genre-wide
        “Lack of dungeon content” – not sure if serious
        “Elin – OFFENSIVE” – opinion

        • http://profiles.yahoo.com/u/63JPQGCIFENA6GSRQN43SEBIPA LOLWUT?

          “”Repetitive PvE quests” – It is an MMO, this “issue” is genre-wide”
          SWoTR did not have an issue, Rift didn’t have this issue. GW2′s new system doesn’t. Only the poorly developed games or MMOs that are pre-2010 do.

          • Nhoj1983

            SWTOR did have this issue so did Rift.. both eventually degraded down to do this retreave that.  Not saying that they didn’t mask it better but they didn’t get rid of the issue.

          • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

             SW:TOR added voiced cut scenes instead of quest text…
            Rift… OMFG WHAT IS WRONG WITH YOU!!!!??? All it was was quest quest quest quest quest quest… oh look a rift… ITS IN THE WAY OF MY QUESTS!!!…. it ends… questquestquestquest etc etc. The only thing correct you stated was that GW2 doesn’t. But nice try ^.^

      • http://www.facebook.com/profile.php?id=100000710496725 Elisabet Berg

        “I don’t see the graphics as being significantly better than Rift, either. Or GW2.”
        Maybe you should take off those gw2 biased glasses? I myself will buy and play gw2 but saying that its graphics are better than tera is just weird, the aoe’s in gw2 are the worst crap I’ve ever seen.

        Edit: spelling (might be more :P )

        • MMO_Doubter

           ”GW2 biased glasses”?

          BWAHAHAHA!

          Obviously, you have NOT been following recent GW2 threads here.

          Holy Cow!

        • Jay

           He’s no GW2 fanboy… LOL that much I know. I agree that Tera’s graphics are beautiful, but I prefer GW2′s race selection and art design over Tera’s. Personal preference of course… FFXIV had excellent graphics as well, maybe even better than Tera, but we all know what happened there. :(

          Look closely at my avatar before you think I’m bashing Final Fantasy.

        • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

           Yeah the Doubter is the biggest GW2 critic I have seen on this site lawl, if you said anything good about GW2 he would respond with negativity and try to turn what you think is good into something dreadful.

      • http://impossiblerealms.com/ Michael Martine

        You can remap the keys in Tera just as in any MMO (which of course I do, and thanks to Taugrim I have a good idea of how to do it). I find Rift’s overall look to be ugly, dry, and incoherent. Graphics-wise, Tera is a quantum leap ahead of every currently released major MMO. Whether or not you like the style is another matter, but graphical fidelity is not so much a matter of opinion. We all have our ideas about what we like or don’t like. I also disagree on the lack of dungeon content but again, that’s all subjective. And worse, you’re not sticking to the subject. The post is not about what’s bad about Tera. It’s about innovation in MMOs with Tera used as an example. Also using Tera as an example, I point out that innovation isn’t necessarily all it’s cracked up to be. All you’re doing is derailing the thread by nitpicking about things you don’t like about Tera. Tell me what has that to do with innovation in MMOs?

        • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

           Well I did a test of both games graphics (Rift 2 months after it released and Tera just this last CBT) and if you turn both games down to lowest setting they are both shit. Turn them to medium and they are both decent and at high they are both GORGEOUS. But I digress, pretty pictures is not why I play games.

          I agree not all innovation can be beneficial but SOME innovation is required if you don’t want to bore your player base to death which is exactly what Tera did. I couldn’t even get a single character to lvl 20 even though I played most of the weekend simply because it was soooo boring. My friend and I really wanted to try the dungeons out but Sunday night we were like its not going to happen… lets play League of Legends instead.

        • http://profile.yahoo.com/V3HR6CMXI5WF5PXOHJV4Z5XPJA Yoh

          Good graphics/ascetic can make a good game better, but it can’t make a bad game good.

          Aion at the time had great graphics….. look how well it did.

          • http://impossiblerealms.com/ Michael Martine

            If you mean Aion didn’t meet basic MMO gameplay standards we’ve come to expect then I’d agree with you. If you’re also suggesting Tera is in the same vein, that I do not agree with. In my opinion, Tera nails the basics and excels in a couple categories. That’s not enough for Jason, which is the main point of his article.

      • Lycronis

         Pretty much agree.

    • http://profile.yahoo.com/V3HR6CMXI5WF5PXOHJV4Z5XPJA Yoh

      True, while innovation or difference doesn’t equal good, it’s isn’t necessarily bad either.
      It’s always important to make sure that whatever you make that is new, is also fun and does what you need it to do.
      EVE Online for example has a very innovative skill system, but at the same time it’s slow, boring, and completely hands off.

      It’s a risk, a risk those who pull the purse strings wish to avoid.
      But given how over saturated the MMO industry is with identical gameplay experiences, risk is better then a guaranteed loss by doing something that people are rapidly losing interest in.  People are playing these new games for shorter and shorter amounts of time, because we’ve already played that game already.

      What you need is not only innovation, but fundamentally good game design as well.

      Like Guild Wars 2.
      Not only is it doing things vastly differently with the same tools, it all kind of works.  And this it to just about everything across the board, there’s no half measures here.
      But what most important is that they are pushing the industry forward, specifically in the area of community and social activity, the core reason we play MMO’s in the first place.

      So we may very well see a shift in the industry after this, away from WoW clones and hopefully some more unique.
      Or there just going to clone GW2 instead, one or the other.

      • http://impossiblerealms.com/ Michael Martine

        Agreed. All eyes are on Guild Wars 2. No pressure, ArenaNet! :)

      • http://twitter.com/Jayeluu Jason Winter

        I think companies sometimes make changes, though, simply for the sake of making changes. That’s what I particularly like about ANet’s approach to GW2. They’ve typically explained why they’re making their changes, especially with major topics like healers, trinity, dynamic events, etc., and it all seems to make sense.

    • http://twitter.com/Jayeluu Jason Winter

      I think I was pretty much where you were a couple years ago, in that I
      wasn’t that interested in the reinvention of the genre… I don’t know
      exactly when that changed, Probably when I was working for MOG and
      got/had to try a lot of different MMOs in a short period of time and
      just realized how similar they all really were. It wore me out a little
      bit. My experience is pretty unique in that regards, because I’d been
      playing MMOs for about 5 years before then and never really gave it a
      second thought.

      I definitely agree that there’s something to be said about innovation not always being a driving factor, and that people like what’s comfortable and familiar. I’ve talked a bit about how I’m getting tired of LOTRO, but I still log in just to run around those familiar areas and enjoy some memories. And you have to pretty much keep some things the same — every fantasy MMO from now until the end of time is going to give you the option to play a heavily armored guy with a sword.

      I don’t know that “feel of playing a hero” has ever significantly entered into my requirements list for an MMO… what with the other several thousand people who are also “the hero” :)

      • http://impossiblerealms.com/ Michael Martine

        Everyone’s the hero of their own story, right? :) Thanks for the reply.

  • Joe Fuss

    “But it’s not like we treat TERA any different from any other game”… also to quote you, “bull”
    And I cite this very article as proof, not one of your points does not apply to every other soon to be released MMO out there.  The fact that you choose to point to Tera only, over and over again, shows your bias.

    • MMO_Doubter

       No, Tera’s questing IS worse than GW2′s, SWTOR’s, even WoW’s.

      It also seems to be badly lacking in Dungeon content.

      • Nhoj1983

        Never been a true fan of questing as the main leveling mechanism(yay for gw2 for fixing that) they all boil down to the same thing however dressed they are.   Still that’s an opinion.   As far as dungeon content.. your wrong there.. here’s the at launch dungeon list.

        Bastion of Lok 20
        Sinestral Manor 26
        Cultists’ Refuge 35
        Necromancer Tomb 41
        Sigil Adstringo 45
        Golden Labyrinth 48
        Akasha’s Hideout 48
        Akasha’s Hideout (Hard) 48*
        Ascent of Saravash 48
        Saleron’s Sky Garden 53
        Suryati’s Peak 56
        Ebon Tower 58
        Ebon Tower (Hard) 60*
        Kelsaik’s Nest 58
        Kelsaik’s Nest (Hard) 60*
        Labyrinth of Terror 58
        Labyrinth of Terror (Hard)60*
        Balder’s Temple 60
        Balder’s Temple (Hard) 60*
        Fane of Kaprima 60
        Fane of Kaprima (Hard) 60*

        • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

           I believe some of these are open world dungeons not instanced ones… could be wrong tho. But if they are I don’t consider them ‘dungeons’ in the way most MMORPGers think of them. I honestly detest open world dungeons.

        • MMO_Doubter

           Thanks for that.

          All I can say is the in-game guide I checked in beta listed only two dungeons.

          Good to see that they are doing more than that.

          I would point out though, that these things should not be counted until they are in game and working properly. How many are running right now?

          • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

             I am pretty sure a lot of them are not ‘dungeons’ in the sense we think when we say ‘dungeons’ They are ‘world dungeons’ which translates to grind to get items in a hole in the ground while trying to tag stuff before the other players in the area….

          • http://www.facebook.com/people/Jonathan-Reyna/1830988318 Jonathan Reyna

             No those are all dungeons

          • http://twitter.com/apday240 Andrew Day

            Those are all the instanced dungeons, and it did not include the open world dungeons.

            Through level 38 you had these:

            Instanced:
            Bastion of Lok (Secret Base)
            Sinestral Manor
            Cultists’ Refuge

            Open World:
            A Mine
            A Magic School
            Cultists’ Refuge (area around instanced dungeon)

            “in game and working properly” – they’re working in Korea, and North America didn’t get a chance to play them during the closed beta events due to level caps.

          • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

             But how long do they take? I just have to ask because a 20 min dungeon… would anger me and probably disqualify it as a real dungeon in my eyes lol. I am very upset that I didnt get to try any of the dungeons over the weekend and I think they really should have made one for lower lvls cus I lost interest in the game before 20 = and dungeons are a big thing for me.

          • MMO_Doubter

             They are very important for me, too.

            MMORPGs have to get over this concept of players having to grind to get to the fun.

            Dungeons at start.
            PvP at start.
            Craft at start.

            THIS is one way an MMO could innovate and please gamers.

          • http://www.facebook.com/people/Willi-Enderle/1668850948 Willi Enderle

             well …
            its funny you dislike GW2 then ;)

          • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

             I find it funny I have been in agreement with you the last week… But really with all your ideas, same with the guy below me, why don;t you like GW2 lol

          • MMO_Doubter

             I thought I had made my primary objection to GW2 crystal clear. The cash shop.

            I really like some things about GW2 – the overflow servers and the WvWvW, primarily.

          • http://twitter.com/apday240 Andrew Day

            You would really have to try them yourself.

            The Open World dungeons can take quite a while to get through, and are probably very intense on a pvp server.  Clear a dungeon WHILE fending off outlaw players and enemy guilds.

            Instanced dungeon length depends on quite a bit, are people doing a quest?  are people new?  do they suck?  As I was healing them on a Mystic, I saw many a dps get 1 shotted for not paying attention for a split second, and many a tank unable to keep aggro off me because I had to heal them so bad due to them not blocking very well.  All of which adds to the time a dungeon takes.

            If all goes perfectly smooth in the dungeons, the one at 35 took a group of lvl 38s about 30 minutes.

            Furthermore, having watched a couple of the most well known KTera streamers (with fully enchanted gear mind you), I haven’t seen the hardest hard mode dungeons cleared.  Currently, they are your “raids” until the next patch which has a rumored 20 man instanced raid.

      • Lycronis

         I agree with you on the questing. Don’t really know enough about the dungeon content nor do I care to.

        • MMO_Doubter

           Had to ask you – did you see the post accusing me of wearing “GW2 biased glasses”

          Best laugh I have had all day.

          • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

             I chuckled as well ^.^

          • Lycronis

             Yeah, that was funny. :)

  • http://twitter.com/OnlyInSaudiArab Only-In-Saudi-Arabia

    i already bought the game and played in all the CBT weekends so far i can tell its not going to make a big deal in the future but its fun to play for 4 or 5 months…  can i say its enhanced AION with new combat sys ?

  • loki4687

    Very interesting! I do notice many your points in our favorite genre.

    We do need an overhaul of our genre. Part of it is the fact that an MMO that fails could lead to financial ruin.

    Do you think GW2 is that game that leads us to the next gen?

    • http://twitter.com/Jayeluu Jason Winter

      I think it’s entirely possible, though we probably won’t see the effects for a few years, since games currently in development might not be able to make those adjustments.

  • http://profile.yahoo.com/V3HR6CMXI5WF5PXOHJV4Z5XPJA Yoh

    Thankyou, and now you know my pain.
    I’ve felt that MMO’s by in large are just clones, but worse yet, clones of a game that I didn’t think was very good to begin with.  It’s grindly, you only ever seem to level for the sake of levelling, combat is crap, story is non-existent or at least poor quality, etc, etc, etc.
    And all we ever get is tweaks and gimmicks.  It sucks, it suck balls.

    And Tera is yet another classic example of a game that does nothing new, it only offers the exact same gameplay we’ve all played to death, just with some tweaks to combat and a new paint job, whoopdidoo.

    But if you compare it with the elephant in the room you guys didn’t mention, Guild Wars 2, then it’s like night and day.  GW2 is the game Tera goes to bed every night wishing to be.
    It’s got the combat and the graphics, but it also got 20 different other things as well.
    Dynamic events, Personal story, scaling content, backwards scaling level system, re-imagining of dungeons, WvWvW, classes that fill styles instead of roles, and most importantly of all, they make the game more social by allowing you to play ‘with’ other players, rather than just along side them.

    As far as new gameplay experiences go, Guild Wars 2 is really the only one offering that legitimately.  A tweak and a new coat of paint is not going to cut it anymore, you’ve got to change the core mechanics.  And GW2 does that. 
    That’s why they get my money, and Tera gets my middle finger.

    • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

       ”That’s why they get my money, and Tera gets my middle finger.”

      I LAAAAAAAWWWLLLed and pretty much same here.

  • http://twitter.com/Neffarion Jon_neff

    Game is fun very good .. sadly ppl Troll the shit out of it

  • Nhoj1983

    Well I’ve really liked the game.. here’s the thing I cut my teeth on Lineage 2 and it’s clan vs clan pvp system.  Until now no one’s decided to take that model and use it which is more than a little bit of a big deal to me.. add in the painfully obvious similar look(just look at the LEs or castanics vs de’s the way they move and such.) and this game is something I’ve been looking for.  I missed the WoW boat.  I have played a total of maybe 8 months of that game but really I never wanted to leave Lineage for it.  I did leave for Warhammer.. and then Aion but nothing has come close to my experience with L2.  Partially because your first always makes the best impression but partially because it had features that no other game has had until now.

    I’m also going to play GW2 but I’m actually thinking TERA will be my sub game.  Especially with how at home this game makes me feel.  I don’t expect huge numbers to stick but I think there’s more than enough new with the action combat to keep people at least for a good while.  It all depends on how well they support the game.  So far they’ve done a great job though.  I hate to say it but far better than Ncsoft did for aion.  Guess we’ll just agree to disagree.

    • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

       Yay! First person to actually justify their decision to play this game with a reason that makes sense! I hope the game is successful now for as long as you play it since you deserve a cookie :D

  • MonkeyMoniker

    Very good read: I’m curious about one of your points though – regarding the action combat.

    Okay, I know that I’m going off on a limb here, and I might take some flak here (Oh he’s posting about GW2 in a Tera vid! Stake him!)

    But what would you say about Guild Wars 2′s style of presentation (combat wise)?
    Would you say that it presents a “lesser” version of Tera’s combat? Or is there something in Guild Wars 2′s style that attracts you?

    Of course, I haven’t actually got into any of the TERA beta’s or anything, so.. I may be missing a lot, and for that I apologize. Also, I’m basing my post solely on feedback from a few of my guild-mates namely stuff like:

    “TERA’s combat is amazing! Guild wars 2 is only amazing in PvP! You should play TERA Omgwtfbbq.”

    To summarize, Guild Wars 2 has Dynamic Combat, which I think is akin to TERA in some way or the other, which of those two games would you prefer, combat wise? And why? Thoughts?

    P.s. I’m actually doubtful any writers will reply to this… I’m sure the Gamebreaker crew find my lack of faith… disturbing.

    • http://twitter.com/Jayeluu Jason Winter

      I haven’t actually played GW2 — not even for a minute — and I was a little put off by the similar system in GW1. I *think* it looks OK, sort of a cross between tab-targeting and “action” combat, and I like the notion of mixing the two, but we’ll see how it goes.

    • http://twitter.com/grizzlyGummy Glajummy

      When it comes to dynamic combat, TERA is the obvious winner, and this is coming from someone who will not buy TERA after playing all betas but stayed up until 3AM to prepurchase GW2.

      The difference is that GW2 doesn’t hold up its combat as its sole selling point. There are so many changes to the basic MMO formula coming in GW2, from combat to questing to dungeons (and so much more), and that’s what gives it its charm. SWTOR, Rift, FFXIV, Aion… all these games have proved time and time again that one-trick-pony MMOs have little to no lasting appeal. Sadly TERA falls into that category

      • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

         This. I played Tera as well for only one weekend and I was already used to the combat and after that….? I got used to its one cool feature and after that it was just a grindy mess of boredom and same ol same ol, and I was really looking forward to having a game hold me over to GW2 =

      • Odeezee

        “When it comes to dynamic combat, TERA is the obvious winner…”
        if you actually analyze what it means to have action combat, then you will see that TERA cannot be classified as an action combat game. a more apt description would be “Aion style combat with a cross-hair and some form of evade mechanic”.

        here is why;
        1. TERA has animation locks, which for an action combat game seems like a contradiction. for those who say that the animation lock is mean to “balance” out the combat between melee and ranged then i am afraid that would mean the devs are either lazy or not talented enough to just “massage” the numbers to give all classes mobility and the ability to perform actions at the same time. animation locks include the inability to cast and move and jump-cast.
        2. you cannot control where and how you evade incoming attacks. as a Sorc you teleport backwards, as a Slayer you jump forward, as a Ranger(Archer?) you can only go backwards, etc. this gives you less positional and tactical control of your character which for an action based combat system is expected.
        3. it is really hard to miss an attack in TERA as the system is very generous with the area of attack with the cross-hairs, which begs the question why have the cross-hairs in the first place? maybe for people unaccustomed to playing FPS games it will seem very different and special, but you do not need the hand-eye co-ordination and dexterity of an FPS to hit a target in TERA, which for me severely reduces the skill ceiling.

  • Revanhavoc

    - “Mommy, what is omni-present?”

    - “Only God my son…Oh and Mike B.”

  • http://www.facebook.com/people/Steve-Lazarowitz/100000420795554 Steve Lazarowitz

    I think a LOT of people are tired of the MMO genre tropes. Terra isn’t just a new game it’s also a pay to play game. I wouldn’t personally pay to play it. I made that decision a long time ago, mostly because I’ll never play another MMO that has the holy trinity in it. I hate it. It’s boring (to me) and I feel it’s contrived.
    Sure people like it and don’t care that it’s there. But for a game to come out now that’s pay to play it should do more than just give you better combat, because combat is how you play the game…but it’s not the game.
    Focus on combat as good as long as you focus on other stuff as well. The questing model is just tired and I’m tired of playing games like that.
    I’m laying a lot of hopes on Guild Wars 2 and I’m interested in checking out TSW more. I’m also curious as to where they’re going to take Arch Age.

    Aside from that I dislike the graphic style in Terra…the character models are okay but the world is disappointing.

  • Lycronis

    I’ve played one beta weekend and was invited to play another, but after the first weekend I could not be bothered with the second one. This game is not for me, in any way at all. In fact, I find it very difficult to believe that this game is going to have a subscription, regardless of whether it appeals to me or not. This game does not justify a sub, period. There isn’t enough there to justify, my tastes aside. Some of the graphics are great, but I personally hate most of the character’s looks. Then again, I don’t care for the anime/FF style of graphics. Anyways, I didn’t enjoy the beta at all and couldn’t wait to uninstall it. For those that do like it, I hope it turns out OK. Big pass for me though.

    • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

       Pretty much same here. I feel like the game over all is worth (possibly) its box price but not worth a sub. The only thing it really has going for it atm (since so much is going to be excluded from launch) is it’s fancy graphics and art style. Honestly this game reminds me of FlyFF mixed with Vindictus style combat with better graphics and art design. Both are F2P games and combining them doesn’t make it worth a sub. If they went with the GW2 style transaction I would probably play this game for sure (mainly to hold me over till GW2 tho).

    • MMO_Doubter

       I played two hours and dropped it.

      Hated the controls.
      Liked the combat.
      Didn’t mind the graphics style.
      Bored by the repetitive quests.

  • mad.martha

    I’d like to ask Jason (and the rest of you) what he (you) think(s) of TSW ?

    On the surface (at least) they seem to be trying to diverge from “the standard MMO model” as they can without completely alienating the target audience.
    Examples :
    Modern day setting (with an interesting twist on the Lore),
    alternate skill system
    (although not original , still a break away from the “standard” MMO skill system we are used to seeing),
    “no levels” progression ,
    purely cosmetic gear ,
    ARG elements,
    “State” Combat Combo’s (like in GW2 , other players combat moves affect your own)
    …and I’m sure I’ve missed a few things…

    Do these things add up to enough of a change for you to consider TSW to be “something new” or are they just a bunch of gimmicks thrown over the “standard MMO” ?

    Untill we can actually get hands on with the game I’m sure it’s only speculation – but does it look like it’s “done enough” ?

    [MM]

    • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

      I’m going to throw my glove in and say that it is mostly gimmicky. That preconception of mine mixed with what looks like poor graphics paying for a box, paying a sub AND having microtransactions is pretty much setting me up for never trying it despite me thinking it could have been interesting. However, as you said, it is all speculation for now and I will withhold any final judgments till after we see the game in action.

    • http://twitter.com/Jayeluu Jason Winter

      I like a lot about how TSW looks and feels, especially the no-leveling part of things and how they’re doing quests. It’s definitely on my “to-watch” list, though I’ll admit that I’m not sure I’ll be able to justify a subscription, with everything else I plan to be playing. I haven’t paid too much attention to what they’re doing with the cash shop, but that’s another potential hurdle.

    • MMO_Doubter

       Sub fee + cash shop.

      “Here’s your sign.”

  • http://www.facebook.com/profile.php?id=715170625 Leith Black

    so lets not make a game like wow with 10 million subs? ok. So if i want to make a company like Apple and make new gadgets that cool but similar i shouldn’t? 

    • https://www.youtube.com/user/Scyfo100 Scyfo aka Funkay

       Well to be successful you would have to innovate not just emulate.

    • Giel-Jan Ottens

      Your analogy is…flawed, shall we say?

      Making a company like Apple, such as creating a company that makes the exact same gadgets but with one or two minor tweaks, it would probably not be an incredibly profitable business unless you offered something unique, like a very low cost.

      Then again, you shouldn’t compare a gadget to a game, since they are used very differently…

      By copying WoW with a few tweaks, you’re not doing enough to pull the fans away from it. Even SWTOR with it’s massive star wars brand isn’t very popular.

      If you want to be the ‘next wow’, you need to create the new standard before someone else does. Otherwise you’ll always have to be prepared to live in the shadow of that which came before you.

  • http://www.facebook.com/people/Bruce-Patterson/100000122071158 Bruce Patterson

    It’s hard to disagree with a lot of the opinions made in this video. This is coming from someone who will be playing TERA btw. It’s true that there isn’t a whole slew of revolutionary features coming in this game, but it is a high quality and full featured MMO. I played SWTOR, and Rift, and WoW. The only one of those 3 I played for more than 3 months was WoW which I played for years starting from vanilla. TERA is actually fun and different enough (for me) that I dont feel like I am playing a WoW clone. In fact it actually reminds me more of Lineage 2. 

    That being said the only game I see to be really changing things up is Archeage. I think when Archeage finally makes it to the west (hopefully not years from now) that it will knock a lot of people off their feet. Most gamers haven’t seen a system like Archeage or an MMO with that level of complexity. The irony here is that Archeage is more like a 3D version of Ultima Online as far as the mechanics go. Which would be amazing to see. I really think people need a game like this.

    • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

       I have seen that game but I honestly don’t think it will make it here =/ By the time it does if it does it will be outdated which is unfortunate because it does look good.

  • http://twitter.com/QuazarX Jean-Pierre

    Ok, we get it you don’t like Tera why keep beating a dead horse.

    I’m not much interested in what anyone at GameBias tv has to say about Tera.

    Why don’t you guys just continue to hype GW2, and the Guildcast since you are in bed with NCsoft anyway.

    If you can click a mouse or smash buttons on a controller  then you acquired a Phd is critical

    game analysis.Anybody can say anything about a game and call themselves a game journalist.
    They have never actually produced a game in their life and talk as though they know the ins and outs of game development, design and marketing.
    And it’s usually a game reviewer that finds a job at a game development company and not the other way around.

    When you guys come out with your game, we will see what reaction you will get from

    the public before the game is even out. We will see if you are capable
    of good game play, aesthetics and public relations.

    • Giel-Jan Ottens

      My dear man,

      You may be right in gamebreaker being biased, then again you may also not be. Seeing as neither of us has any personal insight into the actual opinions of the writers (if we entertain the notion that what we read doesn’t necessarily have to be true), I think it speaks more to you as a person than to gamebreaker when you say they are incredibly biased. This is your opinion, probably because you like TERA a lot and you don’t like it being put down.

      But you’re missing the bigger picture here. Yes, while this article and video focused on TERA so they could appeal to people using current events, this is moreso an article about the state of the MMO gaming industry as a whole. You may have missed the parts where he mentioned games like SWTOR, WOW and Rift all suffer from symptoms that TERA suffers from as well.

      And I fully agree with mr Winters on this. The MMO industry as a whole has become bland and boring. Games distinguish themselves by minor hypes that, while they can be appealing and initially fun, still don’t end up carrying a game. Rift’s dynamic events were amazing, but in the end they are limited in variation and very repetitive. So they don’t carry the game.
      SWTOR’s fully voice acted story is amazing and especially appeals to those of us who also love single player RPGs. But again, in the end it doesn’t carry the game because it doesn’t impact or change the way you play your game in the long run, or even in the short run.

      I am truly looking forward to the day when a real ‘next gen’ MMO can come out, one that changes not the smaller details or features list of their game, but one that redefines what MMO gaming means. Guild Wars is hopefully introducing a minor shift away from the ‘kill 10 wolves’ mentality and the backloaded content idea, but I doubt it’s really changing the way we play our MMO at the core.

      The ultimate point is that the MMO industry is becoming lazy, and selling new games has almost become synonymous with grabbing the basic MMO framework out there and layering on your own world/lore/graphics, and changing one or two core features (as well as adding smaller features). 

      Although I’m not entirely happy with D&D Online, I think their quest handling is better. Quests are not ‘kill # of this’ or ‘gather # of those’, but more along the lines of ‘kobolds have nested in the sewers, drive them out’ or ‘clear out this tomb and prevent the undead from rising again’ etc and so on. It provides you not with details so much as with a goal to be completed over an adventure path. It gives you a more important goal, rather than burdening you with a small stack of insignificant requests that might technically achieve the same effect in the end. 

      • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

         Of course MMORPGs is a genre… meaning certain things have to be similar otherwise it is not an mmorpg… Would you call Diablo 3 an mmorpg? Blizz is calling it that but everyone knows it does not fit the genre.

    • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

       Ok so there are a couple things you are missing here. Let me try to clear somethings up for you since you are too incompetent to realize them yourself.

      1. You don’t have to be a game developer to know when a game sucks and when it is awesome. That is just a silly idea and don’t ever bring it up again. You are pretty much saying that all consumers are incapable of making valid decisions when it comes to games because they didn’t help make it… Just stfu and take your stupid somewhere else.

      2. Jason Winter used to work for a magazine and has had much experience both playing and reviewing games. I would bet money that his credentials out way yours by far and I would listen to what he has to say about a game before I trust your unknown fanboy opinion.

      3. This story was taken from Jason’s… BLOG!!! You ignorant fool! Blogs are a place for the writer to write his THOUGHTS! It was well written and relevant because Tera is releasing in less than a month so they brought it to this site and made a video on it so that he could explain his thoughts via video (which is Gamebreakers selling point in game news). 

      4. I fight for my friends! Have a nice day :D

  • Michael Mudgett

    Well, everyone must ask themselves; why did WoW take over the MMORPG market in the first place?  It created a convention for how MMORPGs can be designed.  What we need is a developer to create that new convention that takes over the MMORPG market.  The problem is, all we have are developers that spend time on making gimmicks, not experiences.  SWTOR is perfect example with it being fully voiced.  It is a gimmick that does not affect the gameplay, and was where a good amount of Bioware’s budget went.  TERA on the other hand actually has a gimmick, but at least that gimmick affects the way the game is played.

    • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

      I have an answer! Guild Wars2

  • dante1025

    People who dont like action games, dont like TERA…as simple as that. Jason Winter is not an fan of action games. For some people, the new combat system is all they want because they love God of War, Ninja Gaiden, DMC, Moster Hunter, etc, and they love MMO so they choose TERA.

    New features like what exactly you looking for? dynamic event in GW2 = polished version of public quests in WAR, nothing is new…

    • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

       So Tera = Ninja Gaiden MMO? AAAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAHHAHAHAHHAHAHHGAHSGILDHIAHSJL! No. Good idea tho ^.^Monster hunter ‘maybe’ but not any of the things you mentioned. I like action games and I liked Tera’s combat… but the rest of the game sucked and the quests were worst than WoW and Rift and I hate both of those questing systems which is why I left them. If Tera wasn’t so freaking grindy I might of actually spent money on it but as it is now I am already used to the excitment of the combat after one weekend… what else is different for me to enjoy now? nothing.

    • Solemn Gamer

      *buzz* Wrong. I love action combat. My main game at the moment is Dragon’s Nest. THAT is action combat. TERA is not nearly at that level in terms of keeping you mobile and keeping the heart pumping, I hated my inability to really get around the battlefield like I could in most actual action games. People keep talking about action combat, but in the end I just ended up standing there spamming spells like every other MMO. I’m told meleers are different – I played a caster obviously – and that seems to be the case since most people who did enjoy the game seemed to be playing berserkers. However, isn’t it a bit strange for an action game to only be action-oriented for a handful of its select classes, if that’s the case?
      TERA is just a mediocre game, is all. It’s not bad, not at all, but aside from the graphics it is absolutely standard. The political system is something few if any have had the chance to experiment with in the Betas, and that’s not going to change when it goes live either. So once again, I fail to see the draw in a system only a small portion of the population gets to enjoy. The rest just get to do their fetch quests to cap then complain they have nothing to do. Oh yes, let’s run out and spend our money on that, shall we?

      • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

         Actually I completely forgot to mention that in my posts. The rooting while attacking and inactivity while jumping just got irritating after awhile. I know plenty of action combat games that don’t do this and these kinds of things just ruin the combat for me. They would have to fix that and make it F2P if I were to spend my time in this game.

  • http://www.facebook.com/people/Kyle-Eggers/100000868131517 Kyle Eggers

    Really I’m burning out on rushing to max level and either raiding or PvPing in MMOs anymore.  In RPGs like Skyrim, the max level doesn’t matter.  I’d like to see an MMO where leveling is the game raiding or PVPing isn’t that big off a deal.  All these games blow my mind that they make these huge worlds for us to play in but we only spend 10% of our time exploring and enjoying the world and the other 90% standing around waiting for the next instance, raid, or battleground. 
    It really blew me away when EQ went free to play and I noticed that there are now like one or two zones to get you to max level.  Where is the fun in that?!!!! Why have this big world at all?!!!!  I wanted to go back to old zone I leveling in like Keithain or Quyenos Hills and have fun doing it all over again.  But no one is there!!!!!
    I play Rift now and I enjoy the zone events more then anything else.  I do raid in Rift and did in WOW for four of the six years I played it.  Really I’m burning out on raiding and PVP in battle grounds or set arenas. 
    So yea I do agree that MMOs are to a like anymore, and really I would just love to see a MMO where 70% was leveling up exploring the world and such and 30% was end game content like raiding and such.  But I also believe when you die in a MMO or an RPG you should lose EXP and all the people in my guild in Rift think I’m crazy for saying that.  Who know maybe I am?

    • http://profile.yahoo.com/HMQNJWOZEVDZTD5W4FFQK2BXXY Kevin Konkle

       It sounds like you want to play Guild Wars 2.  You should google around a bit, I think you’ll find it fulfills a lot of the things you were wishing for.

  • http://twitter.com/peterwithlasers Pedro Vianna

    This is a hate article, and you can clearly see that by the title.
    Why One Gamer Won’t Be Playing TERA
    This is a hateful way to start giving your opinion about something, first because you cannot determine what someone else will be playing based on your taste. This kind of speech tries to make people feel apprehensive to play the game and quit before even testing, specially because it is a p2p. And to be honest, feels like you’ve been paid to write this, for no such MMO specialist would dare to do an article like that if not paid.

    Saying that TERA’s combat system ins’t something innovative is just bullshit. There’s no other MMORPG that comes near TERA’s combat system. Be sure of something friends: if you want a game that takes the player REAL SKILLS to play, that game is TERA.
    So I’m saying to all you that all the hardcore mmo players and those who are always trying to put their skills to test will LOVE this mmo.

    Another thing, you treated TERA’s graphics like garbage: “oh it has some pretty graphics”. That’s just unnaceptable! TERA has the best graphics any other mmorpg ever had, the game is just amazingly beautiful in many ways, all the details, the monsters look at you when you are passing by, the skin tones, textures over the cloths, textures and all the charcter models are awesome! The cenaries are huge, and you’ll be easily got standing by, simply enjoying the view. You can really say that the professionals involved in the creating of this game did put much effort to their work. Its just huge amount of details e perfection over colors and lightining.

    Although, I agree with you that the Lore and quest system haven’t been explored in its full potencial. But understand that most part of the MMORPG players do not keep playing by the PvE content, but for the PvP. That’s mmo… its massive, its sharing player combat experience. PvE content do not stand for end game. But I understand you critics since you played LOTRO for 5 years. Seriously, no normal human being would play LOTRO for 5 years.

    TERA is no grind game (as some people coment here). You can easily hit the level cap in 2 months playing few hours a day. If someone thinks thats grind please shoot yourself.

    Thing is, americans are casual players, while asians are hardcore players, which doesn’t mean that there are no hardcore players in america, just in general.

    I must say to you Jason Winter, that mediocre people tend to deppreciate other people’s work as you are doing. So before calling TERA online a mediocre game look at yourself in the mirror.

    TERA is an amazing MMORPG done with excellence. I guess that what your looking for isn’t a mmorpg Jason Winter, maybe you should try GW2 that’s just like its predecessor and feels like a DOTA 2 match. :)

    TERA is classical MMORPG with a big breaking feature that will amaze many players, casual and harcore.

    • Lycronis

      How was your reply not hate? “Seriously, no normal human being would play LOTRO for 5 years.” It’s obvious that you like TERA and that is great. But don’t think for a second that because you like it that that makes it a great game. I think TERA is lame, and it should most definitely be a F2P game. It is not worth a sub in no way, shape, or form. The quest system is just awful. Yes, the graphics are nice (although I hate the character model designs for the most part) but the “action” combat is not that special and it just isn’t enough to overcome the huge laundry list of the game’s shortcomings and general lackluster design. But that is MY opinion. I hope you enjoy TERA, but don’t get all butt-hurt because others don’t.

      • http://twitter.com/peterwithlasers Pedro Vianna

        I’m sorry If I sounded hateful, actually Its something I really cannot control much since english isn’t my mother language, so many things I’d like to say may sound wierd. But what I meant is that this guys, Jason Winter, is somehow a media guy who earns his life by writing about games and I found that what he wrote about TERA is a hateful speech full of injustice. TERA has recieved many game awards and was nominated Presidential Awards in Korea. If you havent found the game attractive for you, thats your point of view. But say that It does not have quality to be a p2p, well that’s just wrong, it’s a very shallow way to treat a well-finished mmorpg which is competing in the market and has won serveral prizes. Nominated BEST of E3 in many categories. Its not because the style isn’t appealing for you that it means the game does not have quality.

    • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

      First of all this ‘article’ was just a blog post so your anger is unjustified since we as readers/watchers knew form the start this was an OPINION piece. Secondly, I did a graphics review on this game and anything below the 3 setting looked like shit just like any other game. Unless all players can handle setting 4 or higher (which is not the case) saying it looks amazing is pointless because not everyone can play at max settings.

      Thirdly, The only ‘textures’ of characters gear I saw was smoothness since most of the armor in this game is… skin. Each race represents some sexual fetish and don’t even try to deny that, very disappointing tbh. High elves are the high class sluts with buldges in the pants of males and the most ridiculous jiggle physics on the females, Elin are a race of lolicons, Popori are pedo bears, Castanic are the grundgy prostitute race… Even the Baraka are a race of slaves… COME ON!

      Fourthly, Tera’s combat system is not unique and really doesn’t take all that much skill than another standard mmo. Pretend if you want but that is just your fanboiness talking and you should really think about what you say. Dragon’s Nest is a F2P game with honestly better action style game play. You can actually auto attack without being rooted in place!!! You can also attack and cast while JUMPING. Just those two things alone make its combat better than Tera’s and if those two things were fixed I would very much enjoy the combat.

      Fifthly, just because you can reach max lvl at any pace quickly or slowly doesn’t determine grindy gameplay. TERA IS A GRIND! The quests are worse than any other mmo out right now, I’m not saying that it is different but it is worse but the same. Never in my experience in Rift or WoW have I had to kill 30 of any mob for a quest or to even reach a new lvl, Tera follows their same quest system but have made it worse because I do end up having to kill 30 of the same god dam mob in multiple instances. Just because I am trying to complete a quest doesn’t mean I am not grinding mobs.

      SIXTHLY, How dare you spout such none sense as PVE content is not why mmo players play at end game. I feel like you are trolling at this point because this is literally the most retarded thing I have ever heard. Even hardcore PvPers understand that PvE is an important feature in an MMO even if they do not like it. You need to expunge yourself of your stupidity and quickly before you spread it and we wined up with a zombie apocalypse.

      SEVENTHLY!!!, Just because a game won awards in a foreign country were it’s designed player base lives doesn’t mean it is going to win awards in a country it wasn’t designed for herpaderpado! If they fixed their ‘action combat’ rooting crap and got rid of the the sub which it does not deserve I would buy the game and play it and withhold all this banter. But as it stands this game is not worth what they are asking and that is why everyone is looking at it critically. If this game had a F2P model I have no doubt that it would be very successful however they chose to go with a subscription based model with a box purchase and that is why they are getting so much heat because the game doesn’t live up to that much.

  • Mayu Polo Wieja

    Totally agree with this. I pretty much try every new MMO and once the “new thing” about that MMO is exhausted I get bored and look to move on.

  • Kagitaar

    I know I won’t be playing this game as, to me, it’s not worth my money. If I want action combat I can play Dragon Nest for free and not have to worry about spending enough time to get my money’s worth. I will freely admit I never got past the teens, but the tedium of fighting the same monsters who act the same way just bored me to tears, and any hiccup in either fps or lag would ruin you much more effectively than any other action MMO I’ve played, except Vindictus with a terrible host. 

    As an aside, one of my pet peeves is crafting where the devs make it obvious they want the average player to never craft, Tera qualifies; hey go make a staff for me, but first buy all the wood from me with cash, and then some binding, then you can use that magic powder you found, that’ll be all your money please.

  • http://twitter.com/Naqaj Naqaj

    Pretty much exactly sums up my experience with TERA, and almost every other MMO I tried between now and 6 years ago. Great article Jason. Shame you’re going to be burned at a stake for it by the fanboys ;)

  • Krister Holmberg

    I gave up after a few hours in the beta. Horrible game :(

  • http://twitter.com/maartenv12 Maarten Vergeer

    Think I’m just gonna stick with this game, simply because a combat system is a way bigger change than just the questgiving/completing system that swtor does for example. To call those 2 an equally big change is a bit odd to me.

    It’s a bit more than just a “new thing”, it’s what you’re gonna be doing all game long. If you don’t like the combat system then you won’t like the game, but if you think you’ll be saying “apart from that one thing it plays just like WoW/SWtOR/GW2″ after a month or two, I think you’re kinda wrong. It’s the gameplay that’s changed in this game, not just some added in cutscenes or events, the actual gameplay.

  • schbusd

    The strengths of Tera are its whole artistic direction as well as the action combat imo, especially BAMs.
    It is lacking many basic systems or better said: many of its basic systems are lacking, like crafting, skills, character customization regarding combat, PvP…
    The game has been rushed to completion in Korea and since then the devs had to pump out new content in order to provide stuff for players to do. The problem is that, shortcomings which usually get fixed in Betas still haven’t been fully addressed in Tera, although it’s live now for over a year in Korea. They only now seem to have revised the terrible early-game quest rewards in a recent patch for example and if you take a look at the glyphs for each class you’d think they are placeholders for skills to come, they’re that boring and generic.
    STILL, despite all that, combat is fun and I actually find myself enjoying leveling enough, as well as the superb visuals, to get the CE. I just don’t think that much in Tera can hold me back once GW2 is on

  • http://www.facebook.com/K0oty Samuel Koty Kotula

    Same here, i bought Beta Pass, worst spend 5€ in my life….

    I played like 2-3 weeks, thats totaly like 6 days, and i got bored so much…. Game has nothing new to it, the combat system maybe IS something new to big styled MMOs, but it is not fun after while, and its not smooth.
    Questing is boring, and a huge “Go kill X, bring me X” classic kind of a way, nothing special or new.
    Dungeons are fun first time you do them, then they got boring and boring, and after 3 total runs, you find yourself sleeping in dungeon and complaining about every single mob in it…
    PvP, no BGs, only world PvP…. Its like forcing players to go out there and gank low levels to have fun ??? You cant “MAKE” world PvP, world pvp has to be made by community, not by game design.
    Overall i dont think this game will be any good after launch, and i dont think it will hold its sub cost for long.
    I only wished my first impressions of the game would last till the end of it, but they were gone with the end of first weekend, sad.

    • http://www.facebook.com/people/Aus-Jewel/1376551558 Aus Jewel

      I pretty much agree with the article and your own statement, that pve in this game is nothing special but then most of the current mmo’s have the exact same system so i really don’t understand the amount of people bashing it.
      Well actually i do, and its because gw2 is around the corner and games are being compared to it but just remember that gw2 is the only one of its kind now and in the forseeable future and if Tera had released a few months ago no-one would really be questioning it as they didn’t with Tor.
      I also found the later dungeon quite interesting as a healer and it kept me on more toes.. more so then any dungeon or raid i’ve done in my other most recent mmo.. rift.

      Also you argument about pvp is just plain wrong.. you say you cant make pvp through game design and the community has to make it… well that is exactly true, they have a completely open system, and the reason you yourself failed in this part is becasue you made no effort.. bg’s have honestly made people laissez fair when it comes to making there own fun. Me and my small guild found plenty of action to fill our time (which did not include ganking low levels), and even when out-manned and out-geared i had a great time pvp’ing.

      To each their own

      • http://www.facebook.com/K0oty Samuel Koty Kotula

        As i sayd i do not liked it and it was forcing me to do “open world PvP”.

        Its a matter of taste honestly, if you like it, im happy for you and i hope you will be playing it untill its gets boring/never.

        But i played a lot of MMOs in my history of MMOs (8+ Years ~) and i must say, it was nothing new, or nothing that would stay in me for whole game that would make me pay for it and enjoy it.

        I agree that with upcoming Guild Wars 2, every MMO gets compared, but maybe it have some reason you know, maybe people like Guild Wars 2 design and mechanics and want to compare them to other mmos out there that they played or want to play. I agree it may get annoying, when even single player games gets compared lately :X.

      • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

         Actually the main reason I am bashing Tera’s lvling system because it is honestly worse than the other games you mentioned. The game is too grindy then put that on top of GW2 coming out just makes it Terabad now.

  • http://www.facebook.com/elias.rowan Elias Rowan

    So you’re condemning TERA for doing the same thing all the other MMOrpgs GameBreaker covers (and fawns over) – but with a better combat system?

    Ok.
    How much is NCSoft paying you guys? :)

    Kidding!

    Honestly, I’d like to thank you very much for stating multiple times that this is YOUR (Jason Winter), the writer’s, very personal opinion and the game itself just doesn’t appeal to you yourself. But I’m not sure why we needed a “big story” on your personal reasons for not wanting to play the game.

    Are we going to get one just like this about SWTOR?
    …or do you find that voice overs are enough to keep you paying for that one (with the exact same leveling, questing… oh yes all those things you slammed TERA  - minus the combat system.

    I haven’t even played TERA yet. I’m not worried about it one way or the other. I’m just REALLY lost on how this particular story is Gamebreaking News…

    …perhaps a question for the editor who decided to publish it.

    • http://www.facebook.com/elias.rowan Elias Rowan

      To clarify on this, I understand opinion pieces. And I understand, in essence, what you are saying is you’re tired of the same old same old with MMORPGs. That every single game cut and pastes. All the disappointment with all the “WOO WOW KILLERS!” that have been hyped on us the last 5 years and failed to meet our expectations.

      I just would have preferred to have the story be as all encompassing as that rather then singling out a single game.

      …because I wonder if you guys realize how powerful your words actually are on this site.

      Don’t play TERA…
      For the same reasons we’ll keep doing a weekly show on SWTOR about…

      Makes no sense.

      • http://www.facebook.com/profile.php?id=518607879 Christopher Mitchell

         SW:TOR is not big news, anything on Tera is HERP-A-DERP! Tera is releasing in less than a month so any work the writers do on Tera (including blog posts apparently) is relevant and news worthy. Look at the how many views and comments this vid got (tho a lot are me >.>) If this was on SW:TOR do you think it would have gotten this big? If you do then your ability to analyze what is news and what isn’t is flawed and you should avoid a career in news production.

        • http://www.facebook.com/elias.rowan Elias Rowan

          You obviously have no idea what I said. But OK!

          • ChristopherMitchell1

             This was in response to both your posts… and what you said was quite clear. You expect them to talk about these concepts with the other games that have been out for half a year even tho they have no relevancy anymore.

            “…I’m not sure why we needed a “big story” on your personal reasons for not wanting to play the game…. I’m just REALLY lost on how this particular story is Gamebreaking News…”

            This is what I was mainly responding too since you don’t seem to understand what is ‘news worthy’ so I tried to enlighten you. Of course, now I realize you just want an argument and not to understand a simple concept.

    • http://twitter.com/SeedEve AppleSeed2148

       I was in CBT3,played the game like 8 hours and decided to cancel my pre-order because the questing was boring and grindy.I use the word grindy because I was doing the exact same shit level after level.At level 18,I stopped and uninstalled the game then I realized that it was the first time that I get bored of a game in Beta in less than 10 hours of gameplay.

      Jason is spot on and I think TERA could have been a real killer of a game if the questing and crafting were done better.Don’t get me wrong I enjoyed the combat and the world is really beautiful but it’s not worth a subscription fee.I’m also expecting the game to go the F2P model in a year and half.

  • Darkknifer CoM

    After reading this article, not visiting gamebreaker tv anymore.

  • http://www.facebook.com/profile.php?id=1623931354 Sean Kasper

    Thanks for your opinion but I gotta say its a bit flimsy for me. It’s not on par with what I expect of Gamebreaker given their coverage of SWTOR, RIFT, GW2, Secret World, etc. Every video I watch talks about wanting donations and what not, but nothing I’m watching gives me a reason to do so. I want a realistic opinion based on informed gameplay i.e. having played it. If I read the article correctly, you haven’t even tried the open beta. I understand that this is not going to be a game you want to try out, I feel the same way about Secret World, but if that’s the case WHY write the article in the first place?!! You be trollin?

    Another portion I find to be completely silly is where you say its just like every other mmo so why bother. You don’t like the action combat and you don’t particularly care about the art style. Again why are you writing this article? Ok so ignoring that little bit, saying that Tera and other upcoming MMO’s are just like World of Warcraft and Rift with “small” changes or gimmicks so you won’t bother playing it is just lame! That’s like saying, “Well my mom used to make me taco’s when I was a kid so I never need to go to taco bell or an authentic Mexican restaurant cause I already know what taco’s taste like. It’s just the same ole corn shell and meat combo.. why bother.” Experiencing the difference is what makes new games fun. What the CBT has successfully done for me, is alter the generic gameplay experience just enough to make it interesting again. Unfortunately the added effect has been that games like WoW, Rift and Swtor with their tab target system feel cheap and easy now. They require very little concentration or effort from me, the player.

    I would appreciate it if this game could get some better coverage. If it got at least half the chance you folks have been giving that lame ass game secret world (i.e champions online meets rift meets lame ass stories from earth), I’d be more interested in both watching and supporting your guys website. As it stands currently for ME, my friends and I just laugh every time you guys have posted something about Tera. The current opinion is that for every negative article you’ve posted on Tera there has been 2 positive ones about secret world and 4 for GW2. Biased much? I’m not that interested in GW2 but I’d at least give it half a chance and wouldn’t bash it without at least experiencing a decent amount of gameplay.. Hell I even plan on checking out Secret World for that matter even though I’m pretty sure I’m not going to like it. Why?! Cause hell, you never know for sure till you DO try it!

    • http://twitter.com/peterwithlasers Pedro Vianna

      America’s eye is turned to GW2 as if it is the new WoW that will rule the market. Too bad, teste GW2 and feels like a DOTA2 match and its just the same system as its predecessor, no difference at all, even the graphics sucked with cry engine, alot of blur to mask finishing mistakes and bad lightning. In game character movements are wierd. You dont need to go through the Lore to reach the pvp content, so most part of the players will skip that.

      • ChristopherMitchell1

         So in other words… you are butthurt about no jiggle effects in GW2.

      • http://www.facebook.com/people/Tim-Becker/1470011374 Tim Becker

         first, it’s not cry engine…
        second  how do you know how this game feels, without copletly violating the NDA with your comment?
        whats bad with skipping pve content? you decide what part of the game you want to play not the developer.
        If i buy cod or bf3 i don’t buy it for the single player… i dont want to feel like i am forced to play a part of the game that i dont want to play.

        • http://twitter.com/peterwithlasers Pedro Vianna

          Havok Physics physics engine sorry, they both look very similar to me.

          • http://www.facebook.com/K0oty Samuel Koty Kotula

            You seems to be bashing Guild Wars2 for all its features without knowing about them anything. Amd yelling TERA FTW !! GW2 FUU.

            Theres no reason to do that, if you want to complain about Guild Wars 2, get some facts, otherwise you will sound like you sound now, like TERA fanboi.

          • http://twitter.com/peterwithlasers Pedro Vianna

            I played both. Fanboy this, fanboy that, its always the same old bullshit. TERA is real mmorpg and best choice for 2012, GW2 its just marketing and a legion of what you call fanbois, waiting for some revolutionary game thats unfinished and feels lika a moba. Don’t get me wrong, love mobas, been playing Dota for years. But if you are looking for MMO, thats not GW2, as that never were for Guild Wars as well.

          • http://www.facebook.com/people/Tim-Becker/1470011374 Tim Becker

             again… how did you play guild wars (more than 40 minutes) without violating your NDA? you should be careful what you say now caus you were smart enough to post that with your name and e-mail address tagged to it.
            (you know that if you really played it you had to sign that A-net can sue you if you talk about it?)

          • MMO_Doubter

             No game company is going to sue an individual player for breach of NDA. Get serious.

          • http://www.facebook.com/people/Tim-Becker/1470011374 Tim Becker

             just saying they can, not they will. lol
            It’s not a game company it’s a publisher. their job is to protect their game from stupid fanboy opinions that are made in a early beta status.

          • snikendelarveføtter

            Looking at your comments, you are just making up stuff as you go along. There hasent been spent 1 dime marketing gw2. The excitement comes from peoples experience with the game at conventions and in beta and word of the mouth. The youtube vids of the press, playing and talking about gw2, is a much better sellingpoint than a flashy trailer.

          • http://www.facebook.com/people/Tim-Becker/1470011374 Tim Becker

             It’s not Havok either…
            (Havoc is just physics engine = no effect on visuals)
            You are just really badly informed.
            How about getting some facts before you start to talk about topics you have no idea of?
            so what do we have in multi player?
            Massively (check)
            Multiplayer (check)
            Online (check)
            Role-playing (if you feel like doing that… check)
            Game (obvious)

            Just because other MMO’s dont have that feature doesn’t mean GW2 is not a MMO.
            You seem to have no idea about GW1 either…
            GW is a CORPG because it is instanced (which was way better than the WoW model with spawn caming and kill stealing imo)
            most people say it has even better lore than WoW does.

          • ChristopherMitchell1

             I would agree with that but WoW does have more lore than any other game atm but I did love the GW lore much better but it wasn’t a lot :(

          • http://www.facebook.com/people/Tim-Becker/1470011374 Tim Becker

             thats because guild wars was a) actually ment to be pvp only and b) because it was the first part
            whereas WoW had Warcraft 1-3. GW2 will have much more lore tho, as the 3rd book is on its way.

          • ChristopherMitchell1

             Actually GW1 ended up being pvp oriented but it wasn’t firstly intended to be. And I found  Guild Wars Prophecies the very first one was the best lore wise and this is why I am so happy they chose Tyria for GW2.

          • http://www.facebook.com/people/Tim-Becker/1470011374 Tim Becker

             actually at the start of the development it was supposed to be PvP only. They added the pve later because they saw the market wasn’t there for a pvp only game.

          • http://twitter.com/peterwithlasers Pedro Vianna

            I am telling you is because I tested. Havok or not havok looks fairly like cry engine, as if it would change anything about what I said before, instead of picking up other mistakes look at yourself. and MMO is classified as one for a reason. Didn’t say any moment GW2 wasnt going to be a MMO, more like about feeling like a MMO. But yet you seem to be talking so much and didn’t even test the game. Fact is, GW wasn’t considered a MMO. Sorry for you :)

          • http://www.facebook.com/people/Tim-Becker/1470011374 Tim Becker

            it doesn’ change anything about the bullsh*t you said thats fact. just makes you look lie a total idiot… because you criticize something you obviously know nothing about.
            In fact i did test it several times (not under NDA) and this is why I know the stuff that you are trying to tell us are just the words of a TERA fanboy.

            In the end you sound like you see the grass beeing greener at the oher side but you are trying to convince yourself, of your fanboy opinion, by bashing on it…

  • Wolfdreamer101

    I know people are flaming you for this, but I for one applaud you and gamebreakertv for actually putting out an opinion piece that is NOT just another “its so awesome go play it!” sort.  This article does NOT directly call Tera a bad game or demean it, but is a great observation on how there are so may MMO’s out there that claim to be completely different but end up following the same formula we’ve all seen.  If you listen to the video and read the article you’ll see that its a great piece of work with original thoughts in it rather than a “Tera is bad” flame.

    • http://twitter.com/apday240 Andrew Day

      You are correct.  The problem is though, that for those who skim titles, this article would be another “Tera-ble” article.  And he specifically singled out one game in particular for the examples when he could have easily applied it to any number of other game.

      Sure, point out Tera’s flaws.  But to call things flaws that are nothing more than negative opinions of certain aspects that can be applied to every game of a certain genre, just isn’t right.

      • snikendelarveføtter

        Why compare the clone factor to other mmo’s when its Tera that is about to be released. They are criticizing aspects of a new game, not bashing it, and yes there is a big difference. They have valid points and they are not just blindly throwing around negativity (which is bashing).

  • jayremy

    Jason Winter makes a great point I have been pondering discussing games at my college game forums at many places, many times. Seeing so much of the same has just frustrated me, even with WoW, having 10+ million players, and nobody can say anything regarding gameplay is original, sure many of its features may be, but even many of the features are just brought from other games long after proven success.

    It almost drives me to just want to design and develop my own game because I feel devs for many games just lack imagination, creativity and will to do something new with bold moves BEFORE it becomes the “new best” feature out in MMOs. I mean even now I have took to writing primitive design documents and concepts for many games including MMOs.

    I kind of see these days being something where games require millions to produce to be a great triple a games, these games never get funding by big publishers with revolutionary ideas or from other sources. So individuals with new ideas tend to get filtered out due to unfamiliarity. Also consider most game developers are already within the field of game development hoping title to tile, so we are getting pretty much the same designers and developers behind every game because every company demands massive experience requirements or portfolios of work, where new aspiring people are up a very steep incline. Same developers are able to produce same-minded games as already existing because maybe they have reached their limit of creativity (they had one or a few good ideas and no longer truly motivated or progressing).

    The way I see it 2012 is a VERY good year, compared to say the last 6 for online game releases, we have over 9 MMOs I believe releasing from now til the end of the year, many of which actually offer promise of variation, even if half don’t deliver, that is still at least 4 major games hits possible. I think people/developers are finally catching on now the importance of bring in ‘new” and not the same regarding player experience. Even better story involvement in video games, especially (M)MO style games.

    SWTOR and RIFT where nice triple A games and all, but like what was discussed here, their additions to the genre were limited. Great games but when going against a game like Warcraft, which had an overwhelmingly awesome lore to follow from Warcraft 2 and 3 with the Frozen Throne x-pac. Also the size, features and social structure and stigma behind WoW is too big to ever feel comparable unless you can deliver near as much as everything it offers, more and better.

    I know Mike B is familiar with games like Vindictus, I love Vindictus so much, because I think it is the action combat “physics” at its best, though the game does NOT meet up to many or my MMO needs, the gameplay is new, fun, engaging, non-restricting and challenging from the earliest of levels. I have been craving an MMO with the more action-y style combat so I will be playing Tera at “launch” pretty detailed, but I agree with some of the sentiments, I feel it has a lot of missed potential on developer direction. The fact it comes from Korea as well causes problems (just like Vindictus) not all the “nice things” transfer over at least not in a timely manner, some of the cultural aspects like NPC chat for one is a turn off and little scantly clad furry-preteen-like girls in game makes it hard to want to promote to others.

  • http://twitter.com/makaiify Lukery

    Article summed up: Tera is not GW2 so it sucks.
    Excuse me, I’m gonna go play my beta now…

  • http://www.facebook.com/mikewoottonuk Mike Wootton

    “Well I did play SWTOR, I did spend money on it”

    Therefore, your argument is invalid. TERA so far is awesome, and as long as the Political System doesn’t flop, I will be spending a lot of time on it

  • Damir Miric

    This is what I’m going to say. If there wasent for GW2 I would play Tera but this way I’ll stick to WoW untill GW2 is out. Just because there are no BGs and thats what I like in MMOs grinding levels is not my thing.

  • http://www.facebook.com/LordBastor Boris Gaganelov

    All I understand is that he doesn’t like MMOs. He has played Ultima or something earlier and is tired of the general MMO formula. 

    Why is he fit to judge when he is tired of the MMO idea in general?

    • Michael Harrison

       An MMO doesn’t have to be like WoW. The point he’s trying to make is that Tera is basically WoW with action combat and a political system, just like SWTOR was WoW with voice acted cutscenes and the Star Wars Universe, and Rift is WoW with Rifts and a  new class system.

      MMO doesn’t have to be synonymous with Questing, Raids, Grind, and Ect.

  • Sharuko

    I can’t stand when people say I don’t buy the game because it is so similar to games within the genre.  As if MMO is held to a higher standard than any other genre of games.  Are people expecting massive change frequently?  MMOs like other games go through evolution not revolution and it should be like that.  If there was revolution we the players would be the first ones to complain.

    It would be absurd if someone criticized Starcraft 2 because it is so similar to Starcraft 1 or any RTS.  It would be absurd if someone criticized Diablo 3 because it is so similar to Diablo 2.  Do shooters change?  No, yet they still sell millions everytime. 

    Tera has more changes than any other MMO in recent history especially when it comes to combat and that is important since it is the thing we do most in MMOs.  

    I don’t want to be that guy, but I think GBTV and other press pick on Tera because it is easy to pick on the small company.  Easy to pick on a Korean MMO.  If Tera was a game developed by an American company and had a a developer like Blizzard or BioWare behind it people would be all over it before launch.  Press can be harsh to the game since they don’t have to worry about repercussions from the publisher/development team.

    The Secret World is coming out in 2 months and I haven seen any harsh criticism of the game.  I generally see excitement.  Especially when all the “Counterpoints” can be valid to it also.

    • ChristopherMitchell1

       ”Tera has more changes than any other MMO in recent history especially
      when it comes to combat and that is important since it is the thing we
      do most in MMOs.  ”

      Lol don’t you mean to say the combat is the ONLY thing different? And thats being generous since I can name a few MMOs (that are F2P mind you) that have  ‘better’ action-style combat. Vindictus, Dragon Nest and some others I can’t name off the top of my head that I looked at awhile ago. Apart from the combat (still being generous with this) Tera has NOTHING new, in fact the game is launching with LESS stuff than all other MMOs. Raids and Battlegrounds to name a few.

      • Sharuko

        I don’t even have to look and I can tell are a GW2 fan.  When GW2 announces no raids it becomes a feature.  When they announce no healers it becomes a game changing feature.  When they announce they have lack of end game content it becomes a feature.  When they announced no mounts no one says anything, lets give them  a pass.  Now you try to criticize Tera for no raids?  What a joke. 

        Tera is not following the WoW model.  You have the political system, you have fights that are positional, you have action combat, you have the chronoscrolls, you have guild vs. guild PvP, you have the outlaw system, BAMs etc.

        Now if you want to go down the path of other games have “done this already”.  Then this can be valid for every game in history.  GW2 questing is a glorified system from Warhammer Online and Rift.  WvW is like DAoC and WHO’s system.  No healers in MMOs?  Already done/ We can make that argument for everything.  No MMO has anything new if you want to take the discussion there.

        • ChristopherMitchell1

          LOL! Tera IS an end game…game! Tera follows the other games model to the letter…minus battlegrounds and raids. You are a silly creature. GW2 isn’t following the ‘end game’ model so all their ‘raids’ are open world events. Which I must admit I still have to squint my eyes at them because I don’t know if I am going to be sitting at max lvl and bored without instanced raids but only time will tell.

  • http://twitter.com/AmythieI Kamil

    I see no purpose for this article. It’s just complaining for the sake of complaining. There’s 2 mmo’s coming out that actually introduce big changes to MMO’s, Tera and GW2, GW2 a bit more so than Tera but in totally different departments.

    Tera seems to be the obvious choice for anyone that’s tired of the same old combat system. GW2 is the choice for those that are tired of the same old questing systems.

  • http://www.facebook.com/xtcghost Erin Bossons

    I have to say I agree whole heartedly with this. I have played pretty much every free MMO out there, and I’ve dabbled in Wow, but those games usually just don’t keep me interested for long. It gets boring, and it isn’t fun when you have to crazy grind just to enjoy the game. They’re all the same at the core. Some people enjoy the formula, but some people want something different. I am one of those people. And yes, I am holding out for GW2, but really who isn’t :P

    • MMO_Doubter

       Me, for one.

      Anyone else who doesn’t feel like being gouged by a cash shop, as well.

      • ChristopherMitchell1

         But you have no gripes about the GAME just the idea of cash shops…

        • MMO_Doubter

          The game is built around the cash shop. There is no getting around that, Sir. If you think otherwise, then you have little or no experience with cash shop games.

          As well, I DO have some gripes about other aspects of GW2 – spell effects are excessive, and no mounts, for two. Also,  the Charr look ridiculous running on all fours.

          • ChristopherMitchell1

            Well they already toned down the spell effects or at least said they were going to and I have tons of experience with cash shops, I have played most F2P games out there and they all have cash shops that are hardwired into the game because they are F2P! Guild Wars isn’t.

          • http://www.facebook.com/damien.norie Damien Norie

             I can’t say for certain since I haven’t seen the cashshop in action yet but in GW 1 the cashshop was non intrusive and there was no need to ever use it. Seems to me or atleast I hope that this will be the case in GW 2. From what I’ve heard we’re talking exp buffs and a few other minor non game changing stuff which I’m totally cool with, what I’m not cool with is a very restrictive F2P like DCUO.

    • Sharuko

      Enjoy it, GW2 will crash and burn within 2 months.  No one is touching the subject yet but they will right after launch.  There is  no reason to progress in GW2, it severely lacks end game content.  It has significantly less end game content then SWTOR.

      It will have a good questing experience and PvP will be fun for a couple of months then it will crash.  Almost exactly like SWTOR.

      NCSoft wants to hype the game up and sell boxes.  They aren’t letting people who preorder play the beta, how pathetic is that?

      • snikendelarveføtter

        You know that NCsoft or Arenanet didnt spend a dime on marketing right? The “hype” (excitement is more fitting) is the result of people playing it and sharing their experience with people on youtube. 
        The fact that you still think that the armor threadmill is the only way to have good “endgame” just shows how indoctrinated you are when it comes to mmo’s. Endgame in gw2 starts at lvl 1 and you cant outlevel any content in the game. A total of 32 variations of dungeons at launch, a whole map/area exclusive to lvl 80 players, that offers meta event chains (raidlike material outdoors). WvWvW pvp as well as structured pvp. And we cant leave out the 1500+ dynamic events or the 15+ minigames (such as bar brawls, keg rugby and snowball fights). 

        You have convinced yourself that you wont play gw2, but you will not convince anyone that actually knows something about gw2, to stear clear of it.

        • Sharuko

          Oh man this is beautiful?  You actually think they haven’t spent a “dime” on  marketing?  What world do you live on?  Do you realize they have been marketing the game for years including going to conventions and events and they cost more than a “dime”.  Do you realize there are ads for Guild Wars 2 all over the internet at the moment?  Or do you just not see them?  You also do know the dozens of marketing trailers they put out cost more than a “dime” right?

          When a company says “endgame” starts at level 1 you know the game has no endgame.  SWTOR said the same thing but as you can see people didn’t like endgame.

          Within a month or two of launch when everyone is at max level, they will look for things to do.  And your argument is going to be “reroll” if you want more content since “endgame starts at level 1″. I also love

          “32 variations of dungeons” lol.  Man they really got you guys good into believing their hype.

          I am going to play GW2, but it is pretty much like every other MMO on the market, there is nothing great about it.

          • snikendelarveføtter

            You sound so optimistic and positive in all your comments here. You hate gw2 but you are still gonna play it….hm….yeah that makes sense. 

            Putting out a trailer is something every gaming company does. The difference is that Arenanet put out a gameplaytrailer while most others make flashy (nongameplay) trailers, and they never had any tv commercials (that i am aware of).

            Going to conventions/events is NOT something i consider to be part of some special marketing strategy, since it is expected that developers show their upcoming work on those arenas. Yes it has marketing value, but i still dont see it as part of a marketing campaign.

            I havent seen any ads for gw2 on the internet, but im running adblocker, so that might be the explanation. 

            The fact that you need an armor-threadmill at the end of the stick, to be able to continue playing a game, just confirms what i said about you being indoctrinated in that mindset. You dont need much imagination to come up with more enjoyable stuff to do, than farming for gear for 2 months to be able to be competative in pvp. 

            Gw2 is not a game for elitists, its a game for people that want to have fun while playing (the explorable mode dungeons are for those that want a rough challenge) and for pvpers that enjoy skill based pvp instead of stat based.

            If you have anything more you want to complain about, pls talk to my secretary.

          • Sharuko

            I don’t hate GW2, I think it is an average MMO that people are overhyping.  GW2  will be as good as Rift, SWTOR and WoW not better.  People are acting like GW2 will change the MMO industry, it won’t.  It follows the standard set by other MMOs.

            NCSoft has put out non-gameplay trailers of GW2.  Again what world are you living in?  They hyped up their MMO manifesto, they have dozens of area videos of their boring cities.  They have spent money on marketing every since they announced the game years ago.

            I never said players need an armor grind but players do need something to strive towards.  Again, wait a couple of months after launch and you will see the majority of players complain that their is lack of content.  

          • snikendelarveføtter

            People are excited about the game for the changes it brings to the table. Hype is when someone hands you a gift and tells you how fantastic it is. Excitement is when someone shows you the gift and tells you it yours.

            For someone who has played gw2, I find it strange that the press has noticed all the new (or improved) elements, while you have not. I have also played gw2 at a convention, and it is nothing at all like any of the other 20 mmo’s i have played (except for the obvious mmorpg setting of course and some gw1 elements). Gw2 does more or less everything different.
            I dont even know why i bother replying to your comments. It feels more or less like having a discussion with a rock. Not gonna waste anymore of my time on your negativity. Enjoy gw2 (yeah like you could), at least i know i will. Cheers!

          • snikendelarveføtter

            Just watch this and maybe you’ll open your mind to what endgame really is.

            watch?v=KBHDgKGb4bw&feature=g-all-u&context=G287875eFAAAAAAAADAA (youtube)

            After watching this, pls try to convince me again that gw2 is only gonna last for 2 months.

  • philco25

    The only point of your article is to say you won’t play TERA because it’s too much like other MMOs even it changes a few things here and there. Congratulations, you just describe that a game is similar with other games from the same genre.
    The thing is you’ll never be happy with any new MMO unless they change so many things there’s no reason to still call that hypothetic game a MMO.
    What’s the point of making an article to tell us a new MMO is similar to other MMOs and thus you won’t play it ?
    Really, do you also make articles about the last chess video game you didn’t play because it’s still about chess and you don’t like chess ???
    Make a documented article with differences/similarities with other MMOs to let readers make educated choices, otherwise your opinions on how this game ressembles others in the same genre is completely non relevant and useless.

  • http://www.facebook.com/people/Jack-Pettersson/1833618439 Jack Pettersson

    They are both good games.
    Before posting anymore butthurt comments, read the last part of the article. Here i will even link it:
    “Hey, if TERA looks good to you, that’s great. I hope you enjoy
    it. I’m just a gamer, like you are, and we’re going to have different
    likes and dislikes.”

    Sure discussionsare fun, but the hatefull comments here are completely unnecessary.
    Play the game you feel like, and stop convincing people your choice is better. You wont change anyones mind anyway.

    I myself will go for Guildwars 2, i’m probobly one of thier biggest fanboy to be honest, but atleast i have the courtesy and openmindedness..ess.s(?) too see the big picture and the attractions of both games.

  • http://www.facebook.com/people/Kimmie-Miichu-Sørensen/1476391668 Kimmie Miichu Sørensen

    that guy dont even know what he is talking about i bet he only hit lv10 and started whining, sorry dude but the game starts at lv20 so stop talking about things you dont know.

    maybe i sound like a Tera fan and im not afriad to admit it, but still I know atleast what im talking about.

    • MMO_Doubter

       If the game starts at 20, then they better not charge until you are 20.

      • MMO_Doubter

         I am not grinding through multiple levels of suck to get to the fun – when I am paying.

        • Scott Patterson

           By ‘starts at level 20′ he means that’s when the first real boss fights are. You can’t start a game with proper boss fights, you need to get through the proper tutorial (goes to level 11 in TERA) to familiarize yourself with the mechanics, and then a bit of getting used to what was taught, getting more skills and things so your character can actually do anything. THEN you can start doing something significant, it’s the same in all games. If you tried to start a game with something big when not all your actions have been explained or are available to you, it’s not going to be a very good representation at all. Also note the ‘grind’ to level 20 in TERA only takes about a day for a new player.

          • ChristopherMitchell1

             So I have to spend a ‘day’ (if I play ALL day mind you which won’t occur for most people) to actually do something fun in a game I spent $50 on? I have played this game btw and never made it to 20 because I was already bored with it. A game needs to engage you from the start tbh. Grinding 20 lvls to actually get to something fun? So I basically have to trust what you say and fight through boredom to do something interesting. But besides taking your word for it what should I expect from the rest of the game if I only play the first 10 lvls? If the first 20 lvls suck don’t you think if I stopped there I would have to assume the rest of the game sucks.

  • Voonith

    Was looking forward to Tera but, I must admit, the character creation leaves much to be desired.  

  • Elra Druid

    The totally unobjective reporting from GBTV on Tera (bashing it, destroying it with article titles), and Guild Wars 2 (praising it every chance) has made me lose most of the respect I had for GBTV. Pathetic. I would even appreciate it more if you guys were paid to praise Guild Wars 2 by Arenanet and to bash Tera every chance you get, cause if you’re doing this just cause, it’s just shit reporting, unobjective. You guys hyped Rift and Swtor too and those games both suck, you even cancelled your Rift show already. Pathetic.

    • snikendelarveføtter

      So if the bashing of Tera and the praising of gw2 is justified, what should they do then? Should they just praise every game to avoid stepping on someones toes? You are more or less saying that the flaws they are bringing up about Tera are non existing, and that the positive aspects of gw2 are made up. 
      When they are bringing up valid points that concerns them, its called criticizm. Bashing is when you ignorantly blur out nonsense, just to talk trash, just like you do so well in your post.

  • http://www.facebook.com/people/Arcadius-Situn/677789817 Arcadius Situn

    Jason, you are NOT a gamer. Gamers try all avenues available to them and gives constructive critisism based on ingame experience and from what I’ve gathered all you do is correlate the semantics of the game title to the game content itself. You have no knowledge whatsoever in the process of game development and the core mechanics which in essence are the foundation of mmo’s.

    A 10 minute interview I could only muster up 3 minutes of direct critique (q en q) that would threaten tera lolz. You just mad WoW gonna be migrating their playerbase to tera cuz now they about to implement action combat, not to mention the highly optimised ue3 which in essence outperforms WoW’s engine.

    Jason please read novels to stimulate your painfully lack of though articulation or at least max a character in these mmo’s cuz frankly your supposed *experience* comes from single player rpgs.

    Oh yea and this supposed *kill 10*, is no difference than mass effect’s *liniear* quests. What’s so different doing 10 mobs than doing the same actions on a map with start and finish. That’s why I refuse to play mass effect and the new final fantasy’s. Painfully linear map designs, much rather kill a BAM in Tera than listen to your pointless rant.

    • ChristopherMitchell1

       Um… your definition of ‘gamer’ is fail. That basically means half if not more of the people here… who are gamers, are not in fact gamers because they do not buy every game that comes out so that they can critically review it.

  • http://profile.yahoo.com/KQEPZB2CDZYHKL35DCX2EYLUW4 P

    Skyrim isn’t an action game, in much the same way Heretic or Hexxen, was an “action game”. Those are games shown from a first person perspective, primarily for story. If you said Witcher, or Bayonetta, Vindictus, Monster Hunter, which has the same “rooting” “bug” then you might have more credibility.

    Yes, the combat is the selling point, it’s a big one. SWTOR, despite it’s highly touted voice acted quests, still failed, and is still dieing. Because the questing lasted maybe a month, at the slowest, and after that. There was no point to play the game ever.

    In your hubris, you forgot what MMOs are. You are playing an MMO like Skyrim. You get to the level cap, you play in a dungeon. You quit and move onto the next MMO. That’s what you do, that’s what Gary Gannon does. You are not MMO players, you are hoppers. And no one puts credibility on anyone who changes MMOs like a pair of diapers. On principal they are meant to be played long term. For months to years. As WoW made MMOs more accessible, they catered to players like you. Instead of players who invested in a game.

    In the end, GW2 will last a month, at best. It has no end game, it’s combat, is rubbish. It’s graphics, rubbish. The only thing remotely interesting, the only thing holding it up, is it’s quest system. And after leveling up Alt #3, the game will wear thin, and people will go back to WoW, EVE, Rift and especially Tera, to play a game that has endgame content. To gameplay innovations that matter from level 1, to the end game. Which Tera has had a year to polish.

    I know end game means nothing to you, which goes to show just how blind, and truly ignorant you are.

    • http://www.facebook.com/people/Tim-Becker/1470011374 Tim Becker

       … and they all lived happily ever after.

      nice story dude.
      what you did there was pretty much telling the story of Tera you just called it GW2.

      GW2 is disigned to be played as long as you have fun with it. They dont need you to play month after month because you are not paying a sub fee. In fact its good if you dont play it anymore because you are not wasting server resources.

      Tera will have 15 dungeons some of them twice if you count Hard mode (which i dont caus its just the same, with sronger mobs…)

      GW2 tho will have 8 dungeons all of them will have 1 story mode and at least 3 explorable modes with differnet paths/mobs/minibosses/endbosses thats 32 in total.
      They will also have up to 20 random events which makes it angain a little more spicy.

      you see bashing on something you know nothing about makes you look blind and truly ignorant.

      oh and btw the PvP in GW2 will also be much better the the pvp in Tera.

      • http://profile.yahoo.com/KQEPZB2CDZYHKL35DCX2EYLUW4 P

        The PVP in GW2 has been hyped up to “Broodwar level difficulty” yet, in actuality the combat is still deeply rooted in the same style of combat you find in WoW, Everquest and Rift. You have targets, but your skills auto target, and auto follow, so you never have to aim. You have tacked on dodge ability. And that’s it. Due to the lack of punishing mistakes by the combat system. It rewards strafing, spamming and in general “ice skate combat”. The only thing that determines a miss from a hit, is a RNG that says the bad guy “dodged you” And so far, I’ve not seen any PVP, even from Developer videos, touted by even fellow GW2 fans, as the best PVP videos currently out. It looks like what you might find in WoW, but better.

        On the other hand, the PVP in Tera is available, it has been tested. And it is truly massive scale. 50v50, 100v100. It does not suffer the same graphical issues GW2 does. Which is why they have limited PVP to battlegrounds, and restricted any OWPVP to an instanced zone, reminiscent of a Wintergrasp.

        On the other hand, Tera actually has guild wars, it has politics, it has OWPVP, and ganking that is punished by fellow players, not the game. It took out it’s Battlegrounds to make them even better. And it will be releasing a super massive continent that will put WvWvW to shame. (Ever wanted to invade a server, after you kicked them out of town?)

        In addition to this, if you missed an attack in Tera, it’s your fault, not the game. It requires timing, and aiming, and when you get better. You can feel yourself getting better. In a way no current MMO has accomplished. The combat system was sculpted, literally from the ground up, and it’s been by all accounts, utterly flawless. To the point that no matter how hard people try, the only fault they could ever make about it, is that it punishes them for being terrible. (like every action game has in the past) By committing them to an attack, even if your “target” got away by flipping over you. Not just some pop-up that said “Dodge!” 

        It feels sad that the writer of this article, and you by extension, has caved so heavily into bias press they cannot see what GW2 excels at. It is not a game meant to compete together with Tera, they are two different demographics. People who like Tanking, Healing, Raiding, PVP, Politics, and action games, will play Tera.

        People who like pick up and play, commitment free, single player experience and  genuinely interesting short term experience questing will play GW2. The people who make it to the end, and farm points, or unlock skills, or farm skins, will be diehard fans of GW1. The people who play games like Skyrim, will move on to the next MMO that comes out, as if GW2 never existed.

        Gary isn’t interested in the truth, or facts, he’s interested in a paycheck, that’s all.  And currently GW2 is the hottest commodity you can sell.

        • http://www.facebook.com/people/Tim-Becker/1470011374 Tim Becker

           sry i stopped after reading 1. this: ”RNG” and 2. this: ”so far, I’ve not seen any PVP, even from Developer videos” just shows how few you know about the game

          1.Thers is exactly 1 RNG in the entire system and thats for weakness 50% of your hits are glancing blows. Thats all.

          2.You must be totally blind… Yogscast has PvP TB has PvP MikeB has PVP. In fact there have allready been official ESL matches in GW2 PvP.

          theN i saw ”massive scale 100v100”… and I had to laugh very hard… You know that GW2 supports roughly 200v200v200 per server on 3 maps at any given time right? (thats 2400 in total)

          The reason because its 5v5 is very easy… its designed for Esports.
          in 50v50 or 100v100 you will never get a decent balance and you will always have massive zergs of people running around. That might be fun but it is far away from beeig competitive.

          ”Ever wanted to invade a server, after you kicked them out of town?”

          nope. If i can have my own castle with cannons, mortars, catapults and trebuches (and much more)… why would I?

          The combat system in Tare locks you in place… you can say whatever you want you will never cahnge the fact that the combat in GW2 will always be more fluid and the fact that dodge is limited makes you THINK when to use it.

          you can miss attacks in GW2 just as much as in Tera just the fact taht all melee weapons can not at all be targeted whatsoever. You can strike with your weapon at any given time if thers no one standing in front of you, you will miss. It’s as easy as that.

          ”People who like Tanking, Healing, Raiding” These people will, those ”PVP, Politics, and action games”  won’t. Action combat is not all about aiming… it is about actively dodgind and evading attacs/aoes(btw not a single aoe in GW2 will be enemy based. they will all be ground tageted, therefor you can miss.)

          if you really want to be a part of politics chances in Tera are pretty low. in GW2 every guild will have their own Politics/influence system.

          I seriously don’t get why you people don’t understand this: It’s a OPINION.
          Who are you to critisize his opinion? if you are not interested just dont read it… If you disagree.. who cares? you will not change his opinion…

          if he was interested in money only don’t you think he would make more if he just praised tera all the fanboys (including you) would come and throw their money at the screen?

          I don’t even know why I read all the stuff you wrote cause you prooved, with your first few words, you know sh*t about GW2 therefor it makes all your arguments invalid anyways…

          • http://profile.yahoo.com/KQEPZB2CDZYHKL35DCX2EYLUW4 P

            If you can’t be arsed to read my entire post, and argue it’s points, than why should I read yours? 

            When you say things like:

            “The combat system in Tare locks you in place… you can say whatever you want you will never cahnge the fact that the combat in GW2 will always be more fluid and the fact that dodge is limited makes you THINK when to use it.”

            The point of Tera is not to be, spammy, ice skating and lacking entirely of skill in any sense. As the game progresses, the game is anything but dawdling. It’s sad that as someone who attempts to sound educated about both games, is so ignorant. The combat system present in Tera, that animation locking, is present in every single action game, every single fighting game, ever made. Again, Skyrim is not an action game, nor a fighting game. This lock, is to make the game based on skill. To make it more realistic. To make it more fluid. 

            In real life, when you are using a sword, you are not ice skating around. Your upper torso and lower torso swinging in different directions. You plant your feet for an attack. Every action game does this, and has done this, since action games have existed, to make the game skill based. Because if you miss the timing of your attack, you are out of position, and you miss because of it. That is your fault. Any missing in GW2 is tantamount to “Your target is out of range” Because of the same target based combat WoW uses. Skills auto aim for your target, and there is no danger of not hitting something as long as your hit% is capped, like in WoW

            In Tera, it is entirely based around hitboxes, and colliding your hitbox with another. There are no To Hit stats, no Dodge or Parry stats, it is all manual. The hilarity is that people who complain about Tera’s combat system, would likely be incapable of playing games like Monster Hunter or Dark Souls. 

            Like GW2 and their admitted noobie friendly beginning, the beginning of Tera starts rather easy to ease people in and get them used to the combat. So I find it strange that this was not easy enough for some people to mentally understand.

          • http://www.facebook.com/people/Tim-Becker/1470011374 Tim Becker

            First because thats really important to me:
            You are not, under any circumstances, someone to teach me a lession about martial arts/sword figting because I have been doing this since 8 years old…
            NO you never ever stand in place when you attack, thats just dumb. You want to bring your full weight into every single hit = you have do move your body/legs and pressure forward.

            ”lacking entirely of skill in any sense”
            you can handle entire fu*ing Tera with a gamepad…
            where is skilll involved in that?
            In fact GW2 is probably the most skill based MMO out thre because everyone will be set on the same level. You dont have any advanteges trough gear or stats. Its just pure skillbased.

            ”is present in every single action game”
            its just not…
            i dont feel like giving you any examples because it is ot anyways (whoe gives a fu*k waht every other game does?)

            ”In Tera, it is entirely based around hitboxes”
            same thing with GW2

            ”There are no To Hit stats”
            what makes you think GW2 has these? im really curious… Where do you get your information from? the tera fanboy website?

            ”no Dodge or Parry stats”
            nothing even close to that in GW2…

            ”admitted noobie friendly beginning”
            you fight your first real boss at lvl 2 and that boss can very much kill you if you dont watch out.
            Dungeons (at least their explorable mode) are not supposed to be accomplished by every player. it will come down to the players skill and knowledge (just watch TB’s explorable mode dungeon video even with 3 devs in his group (total of 5) it took them 8 attempts to kill the final boss and all in all more that 4hours to beat it)
            That was just a lvl 35 dungeon and only 1 of 3 explorable modes.
            If this doesn’t show you how skill dependent this game is i don’t know whaat would.

            again.. where do you get your information from (well it seems you don’t even try to get any)

            ”sound educated about both games”
            sad that you don’t even try to do that…

            ”and argue it’s points”
            How about you arguing some of my points?
            You haven’t invalidated any of my statements with facts yet.

            do your homework and then come back . I can’t stand how someone can talk about someting like that, beeing as ignorant as you are.

          • ChristopherMitchell1

             You need to learn something from the guy you are arguing with. There are some people who are simply not worth your time. Chill-ax and don’t be driven to possibly breaking forum rules. Fanbois cannot be turned away from their misguidance by meaningful conversation unfortunately.

        • ChristopherMitchell1

          ” And currently GW2 is the hottest commodity you can sell.”

          Wow, I agree with this statement 100%. Mainly because IT IS! It’s the most interesting game set to launch this year and most mmo gamers are waiting to see what it does for the industry. Tera on the other hand, isn’t a bad game but it really is just more of the same that we have seen already and people are tired of it.

          About pvp… just no, I see your /trollface. GW2 at launch will win in that regard hands down mainly because OWPVP will not exist much in Tera. About from ganking lowbies (which isn’t fun or real OWPVP) there really won’t be much else except for the occasional fight here or there. For people like me where sometimes I just want to log on and play some ‘balanced’ pvp and not just zergfest lowbies will have nothing in Tera for me. We shall see how the battlegrounds in Tera are when they get around to putting them back into the game… Sometime Soon(tm).

    • ChristopherMitchell1

       umadbro? lol

  • dphoenix4

    I love GBTV, but I’ve been noticing a lot of negative bias on this site lately.  I know a lot of people that love TERA and a lot of people that love GW2.  They have different styles and themes and they draw in different crowds.  There are GBTV fans that are very much looking forward to TERA. I’m not saying you should cover the game weekly with its own show, but why *bash* the game over and over again?

    And TECHNICALLY, all games offer “something new”.  FPS games are basically clones of each other.  The only thing that changes between them are the maps, missions, and story — and the same goes for MMOs.  TERA doesn’t offer too many unseen game mechanics, but it does offer action combat, a new world to explore, new races to experiment, and a new story to enjoy among other things.  For some people, the art, world, and feel of TERA are enough to keep them interested.

    I, personally, am gonna get GW2, and not get TERA — mostly because of the subscription fee ordeal (why pay monthly for a game when I can not pay monthly for a game?).  But still, I can see why people are interested in TERA, and as a public beacon for all things MMO, leaving personal bias aside and taking that into consideration would probably be in your best interest.

    Just a thought.  I still love GBTV.

    • Richard Suzuki

      Given the spectacular failures we’ve seen in recent MMOs, I think it’s legitimate to bring up weaknesses that are seen in any upcoming game.    If the media doesn’t, then people ask why these things weren’t noticed by the people whose job is supposed to be keeping track of this kind of thing.  

      • dphoenix4

        That’s a good point, and I agree.  However, I still think they should tone the TERA bashing down a notch.  TERA didn’t “pull a FFXIV” — the game is actually playable, both mechanically and creatively.  It’s doing well overseas and hopefully it will do alright in the NA market.

        I just think the TERA bashing is getting old.  I mean we get it — GBTV hates TERA — we got it the last 10 times they splattered the headline, “TERA-ble” all over their site.  Either give it a chance, or move on.

  • http://www.facebook.com/Tyrantlubu Tuan Lydang

    Hi Jason,

    I’ve just finished viewing this article along with some of the comments, and I have to say I agree with you when you say “..we’re going to have different likes and dislikes”. That’s absolutely true. What I fail to see is the point of this article. This feels like a very in-depth Facebook rant about a game you disliked and whinged about how the genre overall isn’t changing fast enough.

    Sure, you are entitled to your opinion, but shouldn’t a review be more than just your biased opinions? Shouldn’t you at least give the game a real go before you make such drastic claims? I know, I’m falling into your traps – repeating the things you’ve listed as non valid counter arguments. But I honestly don’t think you’re doing any better. You’re basically using those arguments themselves, put it in a more civil way and then forbid others from using them against you.

    Again, going back to the point that you have pointed out about to each their own, I enjoyed reading your article and agree with a lot of the points you’ve made about how there isn’t enough change in these new MMORPGs. However, there are other MMO games out there that are drastically different and do not have grind where you could get straight into the action, like any MMOFPS. I know you’ve talked about not liking FPS, then how about a game like League of Legends or Heroes of Newerth? Those are drastically different games that still allow you to enjoy MMO elements. As someone else mentioned here, I seriously doubt you’ll ever be happy with any new MMORPGs that will come out, as they’ll more than likely just be making progressive changes. I think GW2 is a great game, but we’ll have to see if those drastic changes are real or if they’re just cleverly marketed and the “changes” are just the same thing with a different mask.

    I respect the fact that you are sharing your opinion, but I do think that sharing obviously biased without giving the game in question a real go could be disastrous for the game. Not that you care. I’m not saying that because you wrote this article TERA won’t be the best MMO of the year. I don’t think it caters for everyone. But for those it caters for, it does an awesome job of doing so. Your article does not encourage this fact and I feel that you are causing many to steer away from this game, some who might actually like the game if they would give it a chance.

    I’ll close off like you did – this is my opinion, and if you don’t like it, tough :)

    • ChristopherMitchell1

       Apparently you didn’t read all of the comments then. This was a BLOG post, not an article or game review as I have pointed out to a couple people. Gamebreaker (idk who decided it) brought it over to this site and interviewed Jason for video reporting which is this sites staple. I assume they did it because it involved the most current MMO about to release and written by a writer on this site so it was news worthy. And even if this wasn’t posted on the internetz Tera was not going to be awarded ‘best MMO of the year’ for sure lol. I know when Tera launches advertisements and people are going to say it is only because it is the only one released this year since SWTOR was released last year. TSW or GW2 are more likely to win anything tbh.

      • http://www.facebook.com/Tyrantlubu Tuan Lydang

         If this was originally a blog post then this certainly changes things. There are still alot of comments here that hold some valid points like why is this particular site seem to love to be biased against TERA in general. Of course, I can’t make any judgement as I have not seen any of this first hand. I’m just curious as to why this is the case. And if the rest of those TERA bashing articles are anything like this at all it’s obviously doing a great dis service to all gamers.

        • ChristopherMitchell1

          TBH Tera deserves the bashing. I have personally played it and even plan to continue playing it because I have four other friends who are perverted and are going to play it solely based on the included jiggle physics. Yet, I agree with all the points that GBTV has said about Tera. Yeah there are going to be people who enjoy it and don’t think the issues raised are bame breaking but others think they are and the pints can’t be denied so in fact GBTV is doing the community a service by informing them about key aspects of the game. In fact, they are probably helping the game at this point by bringing so much attention to it. No such thing as bad publicity…

        • ChristopherMitchell1

          TBH Tera deserves the bashing. I have personally played it and even plan to continue playing it because I have four other friends who are perverted and are going to play it solely based on the included jiggle physics. Yet, I agree with all the points that GBTV has said about Tera. Yeah there are going to be people who enjoy it and don’t think the issues raised are bame breaking but others think they are and the pints can’t be denied so in fact GBTV is doing the community a service by informing them about key aspects of the game. In fact, they are probably helping the game at this point by bringing so much attention to it. No such thing as bad publicity…

          • stevmcw

            I haven’t played this game but jiggle physics sound awesome.

          • ChristopherMitchell1

            One of my friends decided to play this simply for this >.> If it floats your boat then you should try it out lol but I suggest you ignore the first 20 lvls and put your mind in the set that the game doesn’t start till 20 and you will like it lol.

  • snikendelarveføtter

    Just to everyones information. This a a Korean mmo, and it failed badly in Korea, so for those of you that are going to get this game: Good luck! I hope history doesnt repeat itself.

    • Sharuko

      Yeah the last major Korean MMO that failed Aion was from NCSoft the same guys that funded and own Arenanet and Guild Wars 2.  

      • http://www.facebook.com/people/Tim-Becker/1470011374 Tim Becker

         Its funny how people immediatly bring up GW2 even if he dind not mention it at all. He just said it wasn’t too popular in Korea…
        GW1 is also made by arena net and there is nothing korean about that game…
        It was actually a big success at least in europe and in many parts of the US, too.
        The dev team of GW2 is also mostly American…

      • snikendelarveføtter

        I never mentioned GW2 and Arenanet didnt touch Aion, so what is your point?

  • http://twitter.com/TuxPants Frank Paisley

    I’ve played wow/swtor/lotro/aion/eq/eqII/allods and their combat all plays the same. Watching MikeB play this it didn’t look anything like that. That is enough to pique my interest.

  • http://www.facebook.com/people/Yassha-Black/100002947364429 Yassha Black

    Nice read/watch. The questing in MMOs is indeed really
    boring. Ironically for me Tera is the first MMO that has actually succeeded
    with the typical kill 10 of x and y quests. The action combat breathes new life
    into the stale old formula (in fact I could never stand the PVE in MMOs until
    Tera).

    The hook for me is the excellent class balance, great
    graphics, interesting monsters, beautiful character design, really awesome
    dungeons, open world bosses that are an exciting mini game in itself to bring
    down, all underpinned by the combat mechanic which makes the core part of the
    game (fighting) a pleasure.

    It’s a shame they won’t have BGs for a few months, but the
    PvP I have experienced is quite deep- again a real evolution from any open
    world mmo in the past, simply because of the combat mechanic.

    I have Blizzard sending me emails for free play time and a
    free level 80 toon, but I just can’t go back to the boredom of tab targeting
    and auto attacks now that I’ve tasted the good stuff.

    Not sure what you are looking for in an mmo, but Tera has
    ticked most of the boxes for me.

  • http://twitter.com/winter_solace Jo

    “Now, toss in where TERA appears to be regressing, with a poor
    storyline, no battlegrounds at launch, and an apparently long grind to
    get to the “fun,” and the question is: Why should I play it?”

    I think this line right here is the most important out of the article. Personally, I’m playing TERA for the open world PVP. I’ve never been someone who cared about instanced stuff like battlegrounds, with objectives and ranks and all that other nonsense. Player governed pvp, player formed alliances and rivalries, that’s the kind of PVP I like and TERA has this. I think the political system will tie nicely in with all this, and all of this together is why I’m primarily interested in TERA. The combat I do also love, and for me it’s completely killed my ability to play tab target MMOs now. Aion just went free to play and any time I try to log in, I remember how boring the game is to play in comparison to TERA.

    I tried SWTOR during one of the free weekends and hated it. It took me hours to get to level 6 because I the game just wasn’t holding my attention. Didn’t care about the story and the combat after playing TERA was just god awful and boring. Never have I ever cared about a storyline in an MMO, I think it’s a silly concept really, but I’ve only ever played MMOs that focus on PVP. I’ve read into TERA’s lore and I really don’t think it’s bad at all though, it provides a nice backdrop for everything that’s going on if you’re the kind of person who cares, you just have to look for it a bit more, it’s not spoonfed to you through cutscenes. Obviously it hasn’t had years to establish itself like Star Wars, LOTR, or Warcraft, but I think it still stands alone well. Again though, I play MMO games for the gameplay and social interaction. If I cared about a story, I’d stick to reading books or playing single player games.

    As for the grind.. To put it simply, you are misinformed. You assume because it’s Korean that it is going to be a year long grind for end game like Lineage 2 and others were. You couldn’t be further from the truth. Judging by what I’ve heard and played, it seems to be about the same level of “grind” as SWTOR, which is really nothing at all. As a L2/Aion player, I’m worried this game will actually be too easy to level up in. I was able to hit the cap on every one of the CBTs, it’s really not a grind at all.

    All in all, I take away from this article that you are primarily a PVE player in MMOs and have mostly stuck to Western ones. There is nothing wrong with that, it’s just what you’re into. Korean MMOs aren’t for everyone, and they definitely do not have as big of an audience here as WoW and others. To answer your question of why you should play it: You shouldn’t. It’s clearly not your type of game and no one is forcing you to.

    • ChristopherMitchell1

       I keep finding people who are trying to convince others that it is not a grind because you lvl faster than other grindy games. But when we use the word ‘grind’ we are talking about quests and lvling ‘system’ not the amount of time it takes. If we were complaining about the time we would say ‘OMFG Tera’s lvling is soooo slow’ but no, we are saying the lvling is a GRIND in the sense that we have to kill the same mobs over and over and over again. I had to kill 20 of the same mob to complete ONE quest and then the next quest I received was to kill the SAME mob again as a REPEATABLE quest. This is what GRIND means. Yes I lvl up quickly but I also lvl up boringly… This is from personal experience playing the game btw so trying to deny it is futile.

      • http://twitter.com/winter_solace Jo

        “and an apparently long grind”

        Key word there is long. Obviously he was talking about the time taken to level which is why I responded in that manner. As for your thoughts on grinding, that’s fine. Every game is killing 10 of x and gathering 4 of y when you get down to it, some games (especially as of late) are making an attempt to hide it with cutscenes and voice acting and story. You’re still doing the exact same thing as you would be in an MMO like TERA or WoW. That’s fine if you don’t like it, but to me questing is just a means to and end in an MMO and I couldn’t care less if it’s killing the same mobs over and over. I find it fun with the combat system actually. Like I said, games like TERA aren’t for everyone, especially most western players.

        • ChristopherMitchell1

          But you keep saying ‘kill 10 of X’ which is in most games…. but Tera is kill ’20+ of X’ which is why it is considered a grind more than anything else right now.

          • http://www.facebook.com/people/Yassha-Black/100002947364429 Yassha Black

            See here is where the part about you not knowing much about
            the game comes in. There is no need to do the repeatables. The leveling is fast, you can just do the story line quests (which are interesting) and a few select side quests. In addition because killing things is actually fun in Tera,
            kill quests are not grindy (at least compared to any other mmo I’ve played).

            Strangely, I don’t see any gbtv articles on SWTOR, Rift, or WoW criticizing them in this light, even though they are far more grindy in the sense that leveling is boring because of the inane mmo quest system. And yet, we get article after article bashing Tera for the inadequacies of the mmo genre in general, when in fact it has done more to bridge these problems than past mmos.

            It’s hard for me to understand all the hate; I absolutely loath mmo PVE/leveling. If I hadn’t found the PVP lakes in WAR I would have never touched an mmo again, that’s how ridiculous/boring the PVE in these games is to me. And yet here is an MMO in the same genre, but lets me have fun while leveling! Wow, its nothing short of revolutionary. I’m amazed that no one in your experienced and quite entertaining team touches on anything like this.

          • ChristopherMitchell1

            Except for the fact that I have played the game and have first hand experience playing… I know all that I need to know about the game to ‘try’ and have fun. If it were not for my 4 other friends that I will be playing with I would not have had fun with this game.

          • http://www.facebook.com/people/Yassha-Black/100002947364429 Yassha Black

            Obviously you do not know enough about the game because you are doing kill quests that are unnecessary to level and that you say you do not like.

            Don’t get me wrong, I’m not trying to convince you to like the game- anyone that enjoys action combat, great graphics, deep customisation, and minimal grind in games is going to love Tera- that’s just not you I guess.

            Tera has flaws, but up to the CBT cap at least, grindyness wasn’t one of them (when compared to other popular mmos like wow, rift etc which are far grindier given that killing mobs in those games is a completely braindead activity).

            Now if you said, why do so many quests involve me running around like a messenger boy….I could empathise with you.

          • ChristopherMitchell1

            So why are those quests there? I saw no sign saying they didn’t have to be done and players have no idea that they can just skip them unless you have lvled characters before. If they are not meant to be done why are they there and why are they repeatable? These are things people are not going to think of right off the bat and just assume that there is a quest and that they need to do it to get experience. And the only thing that makes Tera not ‘brain dead’ is the fact that you have to constantly click your mouse and hit the space bar instead of hitting other hot keys….

          • http://www.facebook.com/people/Yassha-Black/100002947364429 Yassha Black

            All mmos have this same questing mechanic, at least in Tera it indicates which quests need to be done to progress through the main story (for example when leveling in WoW I do only a small fraction of the quests to level, in fact I can get to level 85 without completing any story). Also you only need to do a few of the many side quests to compliment the xp from the main stories to level in Tera- and some of the side quests are pretty cool.

            Yes, as you say the action combat is what makes all the usual PVE boredom of other mmos into an interesting experience-for the first time in any open world mmo. Shall we also say that God of War, Devil May Cry, Dragon Nest, and Monster Hunter are also just as brain dead as questing in WoW? Of course not, the action combat is a core gameplay mechanic in all these games-as it is in Tera-, substitute in wow style combat and they would be boring as hell.

          • http://www.facebook.com/Tyrantlubu Tuan Lydang

            I’m a bit confused as to what you’re saying here. Are you criticising the game for having the generic “kill x monsters and return to me” system? Cause other than the dynamic event system I seriously can’t think of another way quests can work. Sure, there’s the occasional out of the ordinary stuff like go there and interact/click on something/someone or move something somewhere, but the majority of quests are going to be go kill stuff. I can’t think of any other game that does it differently. And even the dynamic event system is just this but with a bit of a twist to it.

            Or were you trying to say that TERA makes you kill more than necessary for a quest? From my experience playing TERA, I have never been asked to kill more than 10 of anything. If it ever did, I certainly did not feel the tediousness of the grind cause every single fight I encounter was so much fun with the combat system. I sometime fight monsters for the heck of it.

            Not trying to flame or anything. I just want to have a discussion and really understand what the hate is all about. I cand efinitely see GW2 as being a good game, but the hate for TERA as of now is unjustified.

          • burritobandito2011

            In the second area there are a shit ton of repeatables that make you kill over 10 monsters, and its a pain in the ass.  and in all honesty, the “action” combat system, really isn’t all that exciting, its literally just the same old system, left click, left click, 3, 1. etc etc

            I don’t see how anyone can praise this as an action combat system, it’s not a very good one. But as a game alone, I wouldn’t say its bad, but the reason they said their game is unique, is not a good reason, because its essentially the same system, but they made it look all pretty for all the suckers that buy the game.

          • http://www.facebook.com/Tyrantlubu Tuan Lydang

             I responded to this, but my comment got deleted somehow. Who has the power to delete comments around here?

          • http://twitter.com/winter_solace Jo

            I don’t think I’ve seen the number of kills you need for a quest pass 10, especially not on a story quest which is all you really need to do to level smoothly. Excluding instance quests and ones that want you to kill minions that die in 2 hits of course.

          • ChristopherMitchell1

            There are collect quests that make you end up killing more than 10, and even kill 10 quests I ended up having to kill more than 10 because for some reason I wouldn’t get credit for all of my kills(idk if its a bug) but in my experience I ended up having to kill more than 10 a lot. Something tells me you didn’t actually count while doing it while I did.

          • http://twitter.com/winter_solace Jo

             Even so, I don’t think it’s bad, the leveling feels just right to me. You seem like you’re just trying to find any little thing to complain about at this point though. If killing 15-20 things is such a big deal to you then don’t play the game lol

      • Justin Summerlin

        You don’t have to do repeatables.  Not even once.  Your argument is completely invalid.

        • ChristopherMitchell1

          Then why are they there? pls inform me why?

  • Stefan Ushev

    Here is how all the games review works in websites that are popular.
    everything comes down to some amount of money that i bet Tera isn’t willing to pay to someone.
    i am not saying gamebreaker are asking for money … but think about how the system works 
    they refuse to pay someone he start spamming how bad the game is,other ppl pick up from where he left because they are convinced that the person who raged on is right(since they see him as decent gamer) not even bothering to play the game and start making shitty reviews.(just an example i do like MikeB’s game reviews and honestly if he say the game sucks i won’t buy it and its all because i like same the style of games he does). and even if u try the game after that u start whit the idea that the game is bad and look for every lil thing. its just the power of words and money.(example lots of ppl played Rift and they liked it even tho it wasn’t from a famous company it had its own issues but because of the great review lots of ppl played and enjoyed it).
    P.S.
    Sorry For My Broken English.
    see Some of you in tomorrow’s Early Open Beta :)

  • Abbas Bello

    OLD PPL CANT GET USED TO THE NEW STUFF

    • http://www.facebook.com/profile.php?id=862175353 Gavin Morgan

       I’m 40 years old and Love this game.

  • Justin Summerlin

    I see no reasoning here except “it doesn’t have X”, nor any real attempt to understand why people are excited about it.  This is a very weak (and wrong) type of reasoning and all I see here is the author simply fulfilling his own initial assumptions about the game, which is precisely what press/journalists are not supposed to do.  Let’s summarize the only “counterpoints” made by the author against Tera:

    - Tera only has “action combat”

    Quite incorrect.  That’s just the combat.  I mean the primary thing people are playing for is OW PvP and GvG, but none of you ever seem to mention that.  It’s certainly not original, but coupled with action combat it’s far more entertaining and visceral.  But you media type people are the most casual of casual perusers of games, never really getting into non-casual PvP, so I can understand why one of the most powerful draws to the game doesn’t interest you.

    - I’m not a fan of “action combat”

    Obviously.  And Tera sucks because YOU PERSONALLY DON’T LIKE SOMETHING, right?  Boy, what a good journalist.  Awesome.

    - “Action combat” is not enough to get me to shell out my money.

    That’s a good point.  I see how that explains why Tera sucks and why you wrote this article.

    - Tera has a little more than Action Combat, but 90% of it is the same.

    The similarity ends around the obvious points, yes it has quests, yes it has a UI, yes it has keybinds with little squares that show skill icons, yes it has currency, yes it has merchants.  Everything does that.  But that’s not a majority of the game, and 90% of a game being the same as a combination of other games doesn’t imply “clone.”  A clone by definition is something that is wholly copied from a single source.

    - Tera has a poor storyline, no battlegrounds at launch, and a long grind to get to the “fun”

    So not having an uber storyline makes a game suck?  Battlegrounds aren’t necessary because of the existing PvP system (which you didn’t mention or don’t know about).  And there’s absolutely NO GRIND WHATSOEVER.  Stop perpetuating this fucking retarded misinformation.  It’s hard to have any respect for anyone at GBTV when all they do is regurgitate this nonsensical and completely inaccurate “but it’s a grind” non-excuse for their dislike of Tera.  None of you have yet to come up with a legitimate reason why you’re so anti-Tera except “but I don’t like it.”  You sound like a bunch of whiny fucks, honestly.

    - I’m writing a piece on Tera without actually playing or experiencing it beacuse I don’t want to spend my money on things I don’t think I’ll enjoy

    Pretty much enough said.

    - I’ve watched people play, so I’ve played it, basically

    We all watch people have sex.  The real thing is pretty different, though.

    - I played it for a few minutes once, it was pretty nice, but I won’t play it because, well, I don’t actually have a good reason, I just have these preconceptions I want to maintain

    We know.  It’s hard to face your fears.

    - There is not a consensus — When we here at GBTV (all of us) and a few others (rare) say something bad (or good) about something, that’s because it actually is bad (or good).

    Because what you say is infallible?  SWTOR the epic and complete disaster was the only thing spammed on this site for the longest time.  Rift crashed and burned and vanished from the site.  Now you’re taking up an enormous amount of space on the front page with GW2, and what if it doesn’t turn out to be “Perfection” as you claim?  Your track record is incredibly bad when it comes to these kinds of predictions.  In fact, it’s odd that you continue to perpetuate this kind of BS.  You write an article to bash Tera yet you don’t present facts, and you don’t present entertainment, so what’s the point of GBTV?  It’s definitely not news.  I’d say it’s pretty much just an opinion piece that means absolutely nothing at the end of the day.

  • http://twitter.com/Nathiest Nathiest

    Jason seems to not like MMO’s. He should stop playing them. 

  • http://www.facebook.com/people/Hans-Maulwurf/100001472683941 Hans Maulwurf

    tAKE YOUR FUCKING GW 2 DICK OUT OF YOUR MOUTH U FUCKING FANBOYS.
    TERAs combat alone make it stand out everyone knows u run gw 2 shows .

    • http://twitter.com/Zederok Steve Mink Jr.

      U MAD?

    • http://profile.yahoo.com/ID77ZEQTZQN52Y4E7TONBVIMZA cheeseflygon…

       That combat’s been done so no it doesn’t stand out

  • anthony tracy

    I’ve been playing Tera for about 6 hours now and have been giving it an honest try.I do plan on playing it at least for a month to see if the wait is worthy. However, I can’t say that I’m even slightly impressed by any aspect of it at this point and expect a ton of flames in response to this, as if I’ve slapped the individual in the face, but onward ho!!!

    All of the quests thus far have been “kill X of these” or the variants or “collect X of this” or the variants. Very boring stuff imo. The action combat is ok, but not quite ground breaking enough to hook me personally. I have managed not to die by circle strafing single enemies until they enter an attack animation, uncool my available skills, hold mouse 1 till the target turns on me and rinse and repeat. I rarely have to use the “dodge” skill. Most of the combat was uneventful enough that I was spending most of my time paying attention to chat.In chat, someone was asking opinions on the game. A few commented positively, I commented that I found the combat boring; verbatim; all I said. After about 30 minutes of being flamed, called an idiot, and essentially having everyone at my throat, I discerned the most helpful information relating to my opinion: it would get better around 20+ and that the class (archer) that I was playing wasn’t supposed to be fun.I won’t touch the class thing but…Why do I have to wait untill level 20 for a game to be enjoyable?Why do I have to wait for the End of the game for the “Real” game to begin?Aside from these qualms, I disliked the fact that you only use 1 weapon type. Seems to force you into a role and dictate your playstyle. The prologue was pretty pointless imo. Start off at level 20 with level 20 skills, finish it and get knocked back down to 1 with only 2 skills. Not saying I want all skills right off the bat, but why did they feel the need to bait and switch?I also heard alot of chatter about crafting and how it was easy to aquire ingredients but nearly impossible to make anything useful without alot of time and alot of gold. Most of the comments regarding this was, “Yea, you should just gather and not craft untill the higher levels when you can afford it” and this seemed to be the accepted response.Why do I have to wait for the end of the game to make use of part of the game?I’m typically an alt-maniac, but Tera doesn’t seem to accommodate for that either with only 1 starting area. Not to mention that the starting area itself is rather unexciting and is reminiscent of an amusement park; mainly the rope guided lines and turn styles to enter. What I mean is that there is no exploration needed/catered to. Take your quest (get in line), go kill the target (follow the ropes around), return for turn in (enter the turn style), off to another line!!!So, that’s really all I have at this point in time: an initial impression of the game, which I plan to continue to give a chance to out of sheer boredom.

    • ChristopherMitchell1

       Wall -o-text >.>

  • http://www.facebook.com/profile.php?id=862175353 Gavin Morgan

    Have to say that for the first time i disagree with GBTV, i watched this and then watched OMFGCATA’s account of his beta testing and bought it on a whim. I have played many many mmo’s and not one has captivated me as much as this one. It has lovely views + a kick ass combat system that cries out to be played. I will leave it there 9/10

  • http://www.facebook.com/profile.php?id=707691326 Myron Sydoruk

          Everyone has different tastes, and if you like PvP…  this game is right up your alley.  The graphics are fairly smooth, and appealing to those who enjoy fantasy type characters.  If you are against skimpy outfits on female characters, you probably won’t like this game.  But with the Mature Rating, I personally find it fitting.

         However, it is most unfortunate that Enmasse didn’t spend more time on the cinematics and opening area as they seem to be lacking when compared to other games who have been on the market for years.  But it definitely makes up for this lack when it comes to the combat… which is the basics of getting rewards in pretty much any mmo.  

         If you’ve played allot of MMO’s, then your probably aqcuainted with the term ‘faceroll’ and want to do something besides just using the tab + macro keys you’ve used hundreds of times over and over again..  In Tera, it finally feels as though you have allot more control of your character, especially as you progress your character through the levels.  Yeah, you don’t get the goods at the very beginning but that is the whole premise behind most character levelling.   I don’t want to start at level 1 with all my skills and armor close to maxed out…  there has to be some sense of accomplishment to keep people hooked.  Plus do you really want to progress X many levels and NOT gain anything but experience?  On another note, they do start you out at level 20 so you can get a cursory look at how that particular character will feel.  I liked that as well because this saved me a day trying to figure out which class I wanted to play. 

         As far as crafting items is concerned, this game has a mature rating, and anyone who is an adult doesn’t mind waiting to craft something until later levels. Most of the items that you can craft become outgrown as soon as you go and level so the only items really worth crafting are the higher level ones anyways, alchemy being the only exception.  If crafting were easy, and anyone could do it, it would create a lack of demand in the games economy because of the huge amount of competition making everything pretty much worthless except to the person who crafted that item. 

         This game also has your typical “Kill X mobs, gather Y items, then go to point Z”, but most games that have come out (The Secret World aside) hold these basic MMO concepts.   In fact, Tera holds allot of previous MMO concepts that have made games work.  This is part of the evolution of gaming.  Trolls will always compare a game they hate to their favorite MMO, but just because all cars have wheels, headlights, and an engine to make them run, doesn’t make them copies of eachother.  It just means that those are the best known mechanics to make the vehicle run properly.  Can’t stand when people say: “This is a _____ clone if I’ve ever seen one.”  It’s a conglomerate of games, with one difference.  The combat. 

         When I’ve played other MMO’s, I always felt whenever I got to a PvP encounter, it was always a race to see who could Tab first and unleash the faceroll.  In Tera, depending on your skill, you can destroy any class if they slip up in battle.  This is why I will play Tera.  Yes some of the voice acting isn’t spectacular, yes some of the quests are boring and mundane, yes crafting is difficult.  I’ve played lots of games that came out of the gates with a seemingly loose storyline, but I continued to play it for other reasons.  For Tera, I’ll be playing for many reasons, but mostly the combat.

         This game is a breath of fresh air to anyone who has played an MMO and definitely worth giving it a try.  As long as the updates are adequate and the population remains, I will probably play this game for a very long time. 

    PS:  If you don’t like waiting for a boss to spawn with 20 players waiting, change channels.

        

  • DerTefan

    The biggest Prob and the greatest Fail is to rate TERA as an MMORPG. Its like Diablo3 an Actiongrinder. So far it is great. But it is maybe an MMOG, but no MMORPG. Sorry, RP is like in Flyff or Nostale or whatever they’re called.

    its not about great Storytelling or individual Storylines, riddles and problems your Char has to solve. Every prob is ‘Hit it hard, if Prob is not solved, hit it again, if Target is gone and problem still not solved, find another and proceed with step one.’. Boring for RP, but for an Enjoing Actionfilled Battlefun, great. it has BaMs, yes, but the great thing about TERA is the “BOOOOM! CRUSCH! SWOOOOSH!”-Feeling like the Batman-Series with Adam West. Old-Fashioned, but still at least funny.

  • http://profile.yahoo.com/YYYL42LZDRCUIPUDX3X5YTZ4RA Giddon

    Besides the asian artwork styles and monster hunter 3 combat TERA’s pretty much the same game I played with others for free. Just over-sensationalized with some anime bashing in it from angry pimple-faced nerds that kiss the face of their crack addict WoW like god. 

    Not impressed with this game. Not impressed with the defensive nerd-attitudes about this game, not impressed with the company, not impressed with the amount and trolling and harassment in this game either. Anyone who owns a console is doing the same exact thing with less problems, and less idiots.

    Shadow of Colossus, MH3.

  • Dremb Big

    Everyone has different opinions on what type of game-play that you enjoy. Those that like PvP and the fact that TERA is mostly based on skill will love this game. Those of you that have slower reaction times and rely on the slower paced tab-targeting style or pure statistical style will not like this game.There is absolutely nothing wrong with your styles of play, I am simply stating fact. I do realize that many can argue “there is a RNG built into TERA” and yes that is true. While there may be still a few statistical things about TERA’s combat it gives you the freedom that no other MMO was able to dish out. If you say it’s not a big deal that TERA features action combat, then you probably fall into the category of players that just doesn’t enjoy PvP or fails to have the response time required to maximize utilization of this style. So what am I saying by this post? Simply, keep your opinions to yourself. All I’ve heard so far from majority of “opinion based articles on TERA” is the same thing. You are all obviously not PvP players, Jason Winters even states it himself. Die hard PvP players love this game, and as I said before if you are one and aren’t playing this game, you don’t have the reaction time to enjoy it. There’s nothing wrong with your general play style, just don’t write an opinionated review based off “REASON” that leaves out a whole other reasonable side as to why “PvP Players” would enjoy the game. Based of “REASON” a combat system that gives you free control of your moves and actions would be amazing and enjoyable for PvP.

  • http://www.facebook.com/profile.php?id=502312073 Tim Webb

    I just started playing Tera, trying to get more information on it while playing. To give some background….I hate WoW and most games like it. There a multitude of reasons why. MMOs that I have played and enjoyI ed are City of Heroes, The Matrix Online, Star Wars: Galaxies, LotRO, Asheron’s Call.

    My main game, however, is Dungeons and Dragons Online. I am going to be getting to that in a moment, but it is noteworthy that I mention it now.

    So, I started playing Tera a little over a week ago. My wife and I always play together, no matter the game. We made some characters on the free trial, made some more, finally found the classes we liked (as someone else mentioned, LOVE the fact that I get to run as a level 20 for a few minutes to see if I like the class or not…) and started playing.

    Immediately, I was hit by my most hated MMO standard….pick 5 of these berries, kill 7 pigs, chop some firewood, deliver this message to the person standing beside me….you know what I’m talking about. Most games I listed up there had something similar, but let me talk about what I DID like about Tera, and what made me buy it, before I start comparing it to other games…
    Aside from the aforementioned boredom, I was enjoying the combat system. Surprisingly, it felt a little slow to me, as in DDO, it is a similar combat system, but I can move while shooting arrows, casting spells, swinging weapons, etc. I’m not really sure I am seeing this fast-paced action combat most other people are seeing. That being said, it is still fun, and the attacks are glorious looking. I’m currently playing a warrior, but have already made one of each class and got all of them up to level 5 by the time I am in my second day of my free trial. 

    The graphics are amazing. I’m not one to really judge a game based on this fact, but seriously, that first pegasus ride off the island is just breathtaking. I like the fact that I can take some seriously good looking screenshots for new desktop backgrounds, a nice video to make my friends feel inadequate. Finally, at level 20, I get to something I had been missing, my favorite thing in a game….a dungeon! Bastion of Lok, at level 20, my warrior, my wife’s level 20 archer, and two people we can’t talk to (a level 22 sorcerer and a level 24 mystic) take over two hours to make our way through a dungeon, with two incredible boss fights with larger than life enemies.

    Here is where I talk a bit about my main game, DDO. The reason I love this aging game so much is twofold: immense character customization, and large, sprawling dungeons that require tactics.

    DDO offers me the choice of 13 different classes, of which I can mix and match those to my whim. I can make an axe-wielding wizard, a monk who uses a bow, a fighter that can heal a whole party…the possibilities are almost limitless. I can also make a fighter with low HP, but a ton of dexterity and strength, or a wizard with so much CON I can tank a raid boss. 

    The other big thing I like are the dungeons. City of Heroes and a similar system, where most every quest was done in an instanced dungeon (you still had to go take care of thugs in the alleys, but the meat and potatoes of the game where those dungeons.) In DDO, EVERYTHING is instanced. You have your large, sprawling areas crawling with enemies (Wilderness instances) and your instanced dungeons (every fricken quest in the game). I like that the quests I have in DDO don’t require me to have to wait until there are less than 40 people in that field so I can kill some things, or that whole “wait with 20 other people for a boss to respawn” thing. Those dungeons and puzzles to solve, traps to disable or find a way around, platform-game-like jumping areas, a LOT to do.

    The other big thing I like about DDO that isn’t present in any other game, is how you begin your journey. In most games, Tera included, it’s all about building up to the fun. Collecting, killing  delivering, cooking, whatever. There is nothing that makes you feel special, your just an errand boy (or girl!) taking care of the low down stuff while the high ups have all the killing fun.

    In DDO, you start off on a beach, your ship having just been attacked by a dragon. You’re very first quest line, the one that starts you off, is trying to rid an island village of an evil from another dimension, one that is corrupting the area, the people and the creatures. This isn’t just some beginner story, you have an actual large scale storyline that last’s THE ENTIRE GAME right from the get go. Yeah, other games have a storyline that starts with you, but you do other things before you really get to it. DDO has you face to face with a large white dragon within two hours of playing.

    That being said, I still am not sure why anyone thinks Tera is revolutionary. It’s combat system is slow, the game doesn’t require much in the way of tactics (in fact, the aforemention chatless run of Bastion of Lok was a breeze for my wife and I, and the other two who COULD talk, kept mentioning how we made it look so easy…). However, there is one thing I have to say about it.

    It’s just plain fun. I love being able to hop on my lion (I found a copy of the collectors edition on clearance at Best Buy for only $39.99,) and find the biggest, baddest egg-spider hybrid thing I can find and tearing it to peices. I like being able to dodge a spell as it comes near me. I love the fact that on my sorcerer, I can release an armageddon at someones feet, jump backwards and freeze everyone who was just attacking me, turn around to blow up the guy behind me, get knocked down, rise off the ground screaming as a burst of pure arcane energy flies off me, obliterating everything around me. Yeah….it is fun.

    It provides a nice distraction when no guildies are online in DDO, or if their servers are patching. Is it a replacement? A new MMO for me sink all my time and energy into? No…

    Does it have crappy normal quests interspersed by the all-too-rare-yet-amazingly-awesome dungeons? Yes…but at least there aren’t “professions” and fishing. 

  • http://www.facebook.com/alexander.galarza.315 Alexander Galarza

    Stop saying whatever.

  • Amy Smith

    Tera was NOT suppose to be a “General  Audience” game. It was a niche game, was always a niche but it got the WoW treatment and turned into a steaming pile of CRAP.  The gameplay itself has been seen in Vindictus, Chaos Online, ect. Nothing new.

    I remember when hoards of SWTOR/WoW fanboys hogged this game up and kicked all the people who liked asian games out basicually…now look at it, most have left except some of  the blow-hards on Closed Beta that kept trying to strip all the stuff out the game and companies wowizing Tera Online. An 18+ Korean game turned into a little kiddyfied-friendly “M+17″ but really TEEN rating game. I’ve seen more on Saints Row 3 or Age of Conan. Seriously, MMO players can’t handle CRAP and it shows poorly on the ‘games r fur kids!’ junk talk still lingering in the gaming industry. That’s like saying all movies r for kids! Obliviously not true.

    The publishers were greedy and stripped this game so bad and the community was a bunch of jerks it actually pissed me off. I had NEVER had such horrible experiences while playing Tera Online from such a pigheaded rotten biased community. Ever. And i’ve seen my trolls and had my gaming since Windows 3.1. I get MORE gameplay and variety in GW2, than in Tera. That is sad a B2P game passes a supposed “P2P” game.

    En-Masse and Frogster are pathetic…I would not support any titles under such biased companies especially in handling a manwah pop-style game… I hope both of these companies shut their doors and close down. They should not be in the business of MMOs or gaming.

    And the community is really rotten it’s a bloody shame American people act this way on something so trivial like video-games…why koreans won’t just release their games like Kabold Online did with international servers and english support I don’t know.

    It would be far easier to handle 18+ Korean games like what was done with Kabold than giving them the “mainstream” crap treatment. There were plenty of fans and groups that would have supported Tera. But after the bias treatment and generalization i’ve seen from both companies and some “Western Only” players I felt truly, truly, disgusted as a actual gamer, and a real-life minority. I’ve seen much racism and downright bullying of some players because of a class on Tera.

    Tons of Korean bashing, korean-art bashing, bashing fans of korean art, ect. It’s like these losers never ventured outside their comfort zones and actually ever spoken or had korean friends before! So they bash anything associated with it. ESPECIALLY the artwork because it doesn’t look like WoW or the characters aren’t covered up to their eyeballs.

    And yet, all these ding-dongs hovered over this game for nothing. I’ve seen this gameplay on consoles and played it for years. Nothing new. Tera was just really a manwha-styled Monster Hunter 3 on the PC with a mix of Aion (including some grind which is nothing compared to older mmos).

    Tera has become nothing more than waste of time and money. I will be playing Blade and Soul since the publisher actually seems interested in keeping the FLAVOR of the themes and artwork of the game. Which means my money not wasted. And pay the same price instead of pay same price and get less game content.

    And America, stop saying one thing yet supporting killing of ACTUAL children through abortion which is harm and death of a human being. It is disgustingly foul how americans can be overly prudent worried about the pixel clothes on a polygon character in a video-game probably no one will care about in 10 years, yet pardon people who do cause actual harm by abortion as a “right”.

    It’s filthy and hypocritical. Koreans do not do this what American people do, yet americans have labeled koreans as filthy because art-styles in video-games which are only meant for entertainment and game-play! This stems from misunderstanding of korean culture and probably racism as shown through history of U.S and their regard towards minorities. Koreans do not harm actual and living children with abortions like America does, they are against it. America is too worried about clothes in video-games and think games are real-life. Korea separates reality from fiction and do love and care for children. Korean culture just do not view video-game characters as real-life people just fun and play only which is why they rate the mature games 18+ for a reason.

    • Trick

      Yooouuuu need to calm down.

      Also, about the whole abortion thing. While I generally don’t think killing people is a good idea, it isn’t always a bad one. People who adamantly stay on the “abortion is wrong” bandwagon need to get a clue.

      There is no good in bringing a kid in to this world when a dumbass couple of teens who are barely old enough to understand their place in the world and are still very immature have a kid, and then RUIN that kids life because they have NO CLUE WHAT THEY ARE DOING. Most parents have their kids way too early and ruin many potentially good lives simply because “Oh, life is so precious no matter what so it must live NO MATTER WHAT.”

      Um…..no. If you are 18, still in college, can barely support you self etc etc
      and you accidentally get yourself/your girl pregnant…ABORT.

      Do not use some stupid ass excuse to bring the kid into the world when you are going to do a terrible job raising it. Get your own life together, figure your own shit out, THEN have the kid. If you are young and are confident you can raise a kid, that’s proof enough you aren’t ready. People really don’t seem to understand the responsibility of raising another life.

      Anyone who thinks life is so sacred that it should live in misery because of a big mistake is a complete dumbass. The amount of abortions we have is a shame, but I’d rather see that then all the extra misery that would inevitably occur when these idiots decide to raise kids when they can barely pay rent.

      Also, lumping Americans all into one ignorant lump simply makes YOU look like the ignorant dumbass. And yes, Koreans do ALL the things that Americans do. No place in the world is free from ignorance, stupidity, materialism, you name it. The sooner you figure that out, the better for us all.

      Stop spewing hate, smoke a bowl, and see the world around you.

  • MrIPlayGames

    I picked up Tera without knowing anything about it until a friend of mine told me to get it. I’m in love with the combat (The basilisk sold me immediately) but it IS missing something. Honestly Tera could be THE MMO. I feel like it needed to pull less from the mass stereotype of mmo’s that floods their zones with mobs and lets you quest grind by killing said mobs. I’m at level 25 and just hit Bastion and the instance was fun but it is becoming very apparent that this game is so focused around the combat engine that it doesn’t really leave room for anything else. I like the game, but it is far from my favorite. It’s missing that something… that special flavor.
    If the creators from this game and turbine created a game together, that offspring would be everything I ever wanted in an mmo. The combat from tera and the dungeons and everything else from DDO. Of course that’s just me. I’m going back to TERA. Got to hit that level 60!

  • Nulbrecht

    “Oh hi! I’m going to write an article about a game I’ve never played, and never will play either.”

    And that’s why you’re a free-lance writer, Jason Winter.

  • Me

    What I hear is the same thing over and over, I completed “all the content” and now I am bored. That is inevitable guys. Developers can only have a finite amount of content options and a finite amount of what you can do in each one. You get full BIS, have all the mounts and items you want and have everything on farm status and you yawn as you wait for more content. Some (I stress SOME here, so don’t get butthurt and flame me here thinking I’m labeling all) of you give your life to the games and get to such a spot in an insanely short amount of time. You have no life and beg to be force fed something new because of it. Try mixing in an MMO with other things, and not just race to the finish line so you can brag about it. Try a bit of MMO then a bit of FPS or RTS, or maybe read a book, or go outside and see what fresh air and a real world looks like.

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