Written by: (@WadeDMcGinnis) | August 29, 2012 9:59 am

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Tera has dropped a new patch and with it comes battlegrounds, raids, three new high level dungeons, and more.

Players will find battlegrounds have been added to the game supporting 15 players per match with the standard affair of capturing bases, killing enemy players, and earning credits to be used for various items.

Keep in mind that after ten matches, the game ranks you and continues to record your progress.  You need to be max level in order to queue for instanced PvP.

Raids are finally in the game with a 20 player max per raid. Raiders will have to attack a nexus in order to gain access to the Nexus Traverse. The good thing is if you die during your attempts in the Nexus Traverse, you will be resurrected to the entrance.

Three new dungeons have also been placed in the game each with their own set of challenges and gear to prep for raiding/Pvping.

Make sure to check out the rest of the patch notes for all the class changes and details on the improvements to the game/items.

Tera Releases New Content And Events

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