McFarlane Says "Super-Sexy" Project Copernicus Practically Done


Written by: (@winterinformal) | February 14, 2013 12:28 pm

McFarlane Says "Super-Sexy" Project Copernicus Practically Done
4 Comments

Spawn creator touts Project Copernicus as 90% finished

Stop us if you’ve heard this before — one of the big names behind 38 Studios’ doomed Project Copernicus says that the game was amazing and virtually finished and someone would be crazy not to pick it up.

In an interview on Kotaku from Toy Fair, Spawn creator — and Copernicus Art Director — Todd McFarlane says that Curt Schilling “got it 90 yards” and it was only “10 yards away from the goal line.” Never mind that Schilling played baseball and not football.

That was the one that, to me, was going to raise the bar. And I’m hoping that, once all the dust settles, maybe somebody would be smart enough to come in there and pick up the pieces and just take it to the finish line.

If I could pontificate for a moment… putting aside the question of quality, which is subjective, there seems to be no objective way to state that Copernicus was 90% complete, as McFarlane seems to claim. As one commenter on the Kotaku article states, having a working beta is about 50% of the job. It may seem like there’s not much left after that point, but as any experienced MMOer — much less MMO developer — knows that’s only the beginning.

And, as someone who’s done some programming himself, I can testify getting your code to compile correctly and run without errors is great — then you’re just down to making it run correctly, which is another chore in and of itself. And for games, there’s the added duty of making it be entertaining, which is another, more nebulous, milestone.

The notion that an art director with virtually no background in software development could label an MMORPG — which are among the most complex systems in all of gaming — as practically done seems more than a little dubious, even if it does come from someone as successful as McFarlane.


  • scottsummer

    If the project is this close to completion and this amazing he should had voice his opinion months.
    And i like McFarlane’s work but  Copernicus looks fairly generic judging from the trailer to be honest.
    But i do hope we get to play Copernicus in the foreseeable future

    • http://www.facebook.com/elias.rowan Elias Rowan

       My memory might be fuzzy but I seem to recall he did make the same claim months ago. Back when the news about it going belly up first broke. He’s just trying to get someone to buy it again.

  • http://www.facebook.com/macho.salad Marc Bowers

    In the late 90′s, I recall Spawn stopped appearing in his own comics for a short period of time. Keeping yourself skeptical on McFarlane and his word is the healthy thing to do.

  • http://www.facebook.com/AndrewSoueid Andrew Soueid

    I always hate to see a game with potential turn into vaporware, but let’s be honest, what publisher is going to pick up this game now? Even if it is 90% done, There are many other MMOs (WoW, Rift, GW2) that have a fairly secure hold on the fantasy MMO market, and let’s not forget that TESO is slated for release this year. I really doubt this game will ever be released, as much as I liked the lore of Kingdoms of Amalur, it just wasn’t a god enough game to create the kind of brand awareness you need to compete with all these other established games.

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