What Kind Of MMO Beta Tester Are You?

Written by: (@richieprocopio) | January 22, 2013 5:30 pm

39 Comments

Today, gamers everywhere are filling out their beta application for The Elder Scrolls Online with the hope of being selected as a beta tester for this highly-anticipated MMO. Beta tests have evolved over the years starting out as organized attempts to cull feedback from a select group. Nowadays massive amounts of players cram into servers for the latest game in an attempt at getting a free sneak preview of the game. In some cases, it almost becomes expected that anyone who wants a chance to beta test will get a chance.

Beta tests have also changed on the publisher/developer side of things as well. Beta tests are used as huge marketing programs designed to publicize the game as much as possible leading up to release. Beta key giveaways, lengthy test cycles, and absent non-disclosure agreements all help drum up free advertising for their title.

While many gamers sign up for beta tests simply to have a good time and get some hands-on impressions, there are others who take the time to fill out throngs of bug reports, feedback forms, and make long-winded posts on beta forums. What kind of beta tester are you? Do you sign up for any beta test that piques your interest or are you selective? Do you spend hundreds of hours in a beta test or do you play for an hour or two just to get an idea? Is the role of a beta tester a privilege to you where you feel obligated to provide as much feedback as you can? Let us know in the comments below, what kind of beta tester you are.

For more gaming related videos and future episodes of Chat Bubbles, check out my YouTube channel and subscribe!

What Kind Of MMO Beta Tester Are You?

  • http://twitter.com/jonathanwebbuk Jonathan James webb

    I am a vigorous tester and giver of feedback. I love the opportunity to be part of creating something. I am signed up and ready to rock!

  • http://www.facebook.com/kirzansix Mike Coulombe

    Sort of depends on the day I had at work. I’m a Compliance QA Tester so “Beta Testing” (usually wayyyy Alpha) is what I do professionally. I kind of come home to PLAY the GOOD games. I usually look at the product’s potential, if it’s satisfactory enough, I enter issues exactly as I would at work, with a professional template, to help the project develop as much as possible.

    What really male genitalia blocks me is when all you have to enter issues is a damn, small text box with a twitter-style character limit. S’like, bros, I’ll detail the CRAP out of this, so please let me. So far, only SWTOR had a really nice beta bug entering feature. Out of what I tested, of course.

    • http://twitter.com/RichieProcopio Richie Procopio

      You’re totally right about how easy they make it to give feedback.  If I have to search for the right place to submit a bug or feedback, you’re doing it wrong.  Make it easy and I’ll be much more likely to give you information.

      • http://www.facebook.com/kirzansix Mike Coulombe

        Exactly! My problem with the cheap ones is that it just screams LAZINESS! It really isn’t hard to do. A few drop down menus for areas and bug categories… Maybe 1 box for description and 1 for steps? You know, good stuff showing they care!

  • http://www.facebook.com/people/Nicholas-Wade-Flora/1751689478 Nicholas Wade Flora

    I reported every single bug or suspected bug in GW2 beta, and they had a great system where you could attach a screenshot. I hope if I get in the ESO beta that they have this same function. I also give feedback whenever possible :D It is a lot of work to be a true beta tester, replicating a bug or glitch is hard and then having to explain it in length, you gotta be a true fan for that.

  • Unknownman14

    For me it seems that when I go to beta tests bugs love me and so in return I report bugs back. Sometimes they fix most bugs (what I experienced in Rift and GW2) and some not so much (try to guess).

    I never get a closed beta key, but when I do manage to get in the beta, I talk to people on chat their experiences and I do note them down to see if I experience them too. I’m not a fan of posting in forums but I do mention it on surveys and in-game costumer services.

  • http://www.facebook.com/people/Esteban-Fernandez/1613205278 Esteban Fernandez

    I signed up! as for betas I pick a few and write a bit with the pop-ups, not so much with the forums. It specially matters though the way they’re presented to you, GW2 did a good job with their pop-ups appearing after events ended, Defiance not so much, seeing as the pop-up would force you to answer after a quest, without being able to move your player around even though there were still enemies firing at you.

  • http://www.facebook.com/TechCamacho David Camacho

    Is that what I was supposed to write there? I just wrote down part of my grocery list and a few verses from the song ‘Fat Bottomed Girls’ by ‘Queen’… o_o;

    Guaranteed victory e_e

    • http://twitter.com/RichieProcopio Richie Procopio

      I would love for a developer to release some of the more hilarious feedback they have received from beta testers.

  • Key Foster

    Serious tester/demo’er. I like to blog, go to forums, and fill forms to express my likes/dislikes and concerns about games via beta. I like to go in happy but critically pessimistic, so that it would help me find possible problems to help developers iron them out before launch. I don’t like to get into the story too deeply so that I can keep that part fresh for my first real time truly playing the game, but that can be hard with a really good game lol.

    Im a lore lover of THE ELDER SCROLLS!

    I definitely signed up for beta! This is the one game I have been waiting for since Morrowind. (been playing since Arena though)

  • http://www.facebook.com/profile.php?id=100000444927745 Michael Williams

    I wrote like a 400 word entry.

  • Hicks64

    Typically, I probably should bug test more than I do, but I do submit bugs. Especially so when they have those popup windows after quests, etc. I do “serious” bug testing when I have to scan my driver’s license and send in a signed contract though…

  • http://twitter.com/olov244 Jason D Williams

    i’m one of those beta testers that never gets an invite

  • http://twitter.com/alaskawinter923 Andrew

    I’ve only beta tested TSW and Rift, both didn’t really have the feel of being used as beta testing should be. TSW did have a few surveys, but I don’t recall rift having any. 

  • http://profile.yahoo.com/FPXO267IVAHL3MK4HRRNRQPNDA Bush Swanson, The American Dre

    I report bugs that don’t exist just in case they are real

    • http://twitter.com/dularr Dularr

      lol

  • http://twitter.com/Nathiest Nathiest

    The Wishful thinking kind. Like I wish I was in beta. 

  • http://www.facebook.com/inkogni.alex Inkogni Alex

    report few bug reports and see if the game is even worth my time/money

  • ray reid

    I beta test anything i can get my hands on and i always provide as much feedback as possible. I hope to get into the TESO beta and its an actual beta not a ticket to hypeland. I would like to help them make ther game be the best it can be because I have high hopes for it. I have not found a good MMO to call home since I left WOW years ago and I truly hope this will do the Elder Scrolls name some justice.

  • Lucus Vorto

    Signed up and hoping I get in to test. Hoping that unlike a lot of betas recently TESO beta will actually be more people TESTING rather than ending up being a glorified demo and sneak peak at the game before it goes live to get hype going. Judging from the application form to sign up it seems at first glance that it should be a serious test of the game and I can’t wait to -hopefully- get in and see what feedback I can provide.

  • Chris Catone

    I’m the kind of tester that goes in and pushes all the buttons.  After a couple of days I remember to bug report and after release I tend to bug report even more to make up for forgetting most of beta.

  • theunwarshed

    it really depends on how invested i am in the game, how serious the developer is about their beta and how involved they are with the beta testers.  i feel that they would  get more out of their testers, both in attitude and feedback, if they were to provide more focused testing and some direction (like a movie director gives to his actors).  some people feel they fulfill their “obligations” by seeking out all bugs, i’m more the type that likes to test systems and report on as many impressions, problems and suggestions on how to make them better as i can.  if i come across bugs and exploits i don’t shirk from responsibly reporting them, but bug squashing isn’t my focus. 

  • Remeer

    I would fall into the category of, “I’m always looking for something new, but with a very critical eye.” I do take the time to fill out surveys, give feedback where and when possible, but I also do participate in modern Beta tests as a preview because, at least when it comes to MMO’s, something that exists as late in the cycle as Beta, is more then likely going to make it to release, which, is a huge reason why I try to get into as many Beta’s for games I’m interested in as possible so I know what I’m getting into before I invest any time/money into it.

  • http://www.facebook.com/i.m.abner Abner Santos

    I like short surveys or step by step bug reporting. I dont want to play for an hour and spend another hour describing a problem. But is it also a way to get the feel of a game for free without having to blindly make a purchase. I follow many gaming channels but I also feel the need to build up my own opinion.

  • Jeremy Keat

    I like the explore and avoid anything grindy like the plague during a beta.

    I must say reporting has to be convenient in process to get me to put out a number of them. Generally if personal input and feedback as desired and encouraged is a fairly easy medium I tend to give a lot and in detail.

    I understand the programming logic often behind such so when I do I usually try to deduct what may and may not be causing the problem. I tend to be very nit-picky on details I like images to be perfect not glitchy, the sound just right, UI bugs and control issues I am really critical about. How a player controls and interacts with the world and the options one has and such are EXTREMELY important for me that game devs get right.

  • http://www.facebook.com/profile.php?id=100001334637159 Angel Drudenfusz

    I love to break things, which is much easier in games still in testing. Also I love to make things better, so jump on forums and talk about the things I think could be done better. I think overall that I am a good tester, but I am only intersted in MMOs and not even in all. I signed up for TESO.

  • http://www.facebook.com/people/Xoa-Wolf/100001759961756 Xoa Wolf

    I will sign up for a beta of a game only if it interests me. If and when I qualify for beta access I will play the game as I would if it launched, enjoy it and experience the highlights and features I am really into.

    But if I encounter a bug or feel like something needs tuning or needs to be looked at, I will gladly submit a report and give my feedback on whatever the topic is. At this point I know that I like the game or see that it has potential and WANT to help make it better so I feel invested/obligated to do this.

    And it doesn’t just end there, just cause beta is over doesn’t mean that I stop giving my two cents in. I am more of a MMO gamer and when it comes down to it MMOs are constantly getting looked at and tuned. Developers need players help to make there game successful not only by buying the game and playing but also with the valuable info that some invested players give.

  • http://twitter.com/NerdnGeekInc Raven Frosth

    As a beta tester I see my self bit disappointed with current aspect of how a beta tests are being conducted currently.  Back in the hay day of New Companies popping out you had a hard time getting into em, and not a 5 year old can get in.  Seems the Gaming companies these days are more about pleasing the vast crowds of wanna be testers to the product and not actually polishing the content or finding your the bugs or the problems that the product has.  I’ve been to few Open Beta’s but I want to see more of the beta testers not just get on a free band wagon and to check out the game.  The gamers of today basically Drive Test the game b4 deciding if they’re going invest 60 dollars into the game when its released.  But 60 dollars is small amount of change, but if the game isn’t finished then the producers of the game should look into it more with fine tooth n pick and see if the game is fully operational and it doesn’t have vast amount of bugs when it goes live.

     

    • http://profile.yahoo.com/APHJB3QZIDC34QYRLE2RAUSLMU TJ

      From a programming perspective… having more people test the game is better.  Means more bugs found, more feedback on systems, and a better idea of how your game will be recieved by the general population.  Something many people dont realize is that most games have more then 1 beta.  Ussually there are at least 3 betas for a big game.  In house, closed, and open.  Meaning that they still do targeted testing, but people tend to focus on the open betas because the information is so accessable.

    • crothcipt

      I myself try for the closed beta’s.  I do go reading the forums and try to help were I find problems.  I also talk about how the play was for me.  Here recently it seems that the company doesn’t want to hear about these cause there is not confirmation or any change in the game one way or another  ie. swtor, a few others i have tried and wasn’t liking what I saw.

  • Depravity

    Predominantly what happens, if I really enjoy the game, is that I thoroughly leave feedback and try to be as helpful as possible. If the game sucks ass though (to a desperate extent – an extent where the idea of fixing it comes from fucking Narnia), I just skip all the bug report dialog boxes and hope to escape the experience as soon as possible.

  • http://www.facebook.com/profile.php?id=100002038208867 Dan Winborne

    Im the explorer, surveyor kind-of tester. I like to find sticky spots & other areas less traveled (and I do report it). Other than that… demo player all the way! ;D

  • http://www.facebook.com/profile.php?id=100003868531524 Rip NShread

    I like to extensively test new MMO’s that I am interested in playing and report everything I find.  I want to find “the next great” mmo.  The one that has everything I need to get my fix of engaging community play.  I feel Beta testing is my only way to give my input and feel that I made a difference in the outcome of how a game plays.  If the chance to feel invested in the game from the outset.

  • http://twitter.com/dularr Dularr

    I will provide detailed steps on repeatable bugs.  When a character gets stuck or a piece of code that causes a disconnect. 

    One challenge in game beta testing is gamers don’t know the expected outcomes.  While gamers will generally report when a class seems OP, we typically don’t have the tools to determine if abilities are functioning properly. 

  • http://www.facebook.com/Joey.Morrone Joey Morrone

    I do QA on games for a living so I take it seriously!

  • BigH001

    It’s funny, I mentioned a lot of what you said in my TESO application.
    -
    For me it first comes down to how much interest I have in the game to begin with. I was in the Defiance beta last weekend, I didn’t really care much about it going in, so I ended up just sticking my head in for an hour or so, saying ‘meh’, and leaving. But something like the GW2 beta, I was there when the servers came up till when they went down (minus maybe six hours to sleep, three per night), and when it was over I had over five pages of notes and had submitted bug reports in game for all the bugs I have found.
    So it’s a matter of interest. But I generally lean more towards the old meaning of beta tester. I’m there to find and report bugs and provide feedback, I’m not there to “play a demo”.

  • http://www.facebook.com/people/David-Hatcher/100000111448255 David Hatcher

    I always try to provide feedback as I gather my impessions.   If I like the game I play as much as I can and end up reporting more.  I like to bypass mobs to get to objectives so I tend to report alot of stuck terrain spots and such.   If its just one of those “prevue weekend” open betas, not so much.

  • Kagitaar

    I try to be thorough when I beta test a game, but the only ones I have succeeded in that are ones where I always have access to it, such as WoW, SW:TOR, and TSW. Betas that only open for a couple hours twice a week are just terrible for me, as even when they move times, they uncannily fall upon work hours; Marvel Heroes in particular is driving me nuts with this. The in between ones like GW2, I tried to get as much testing and reporting that I could in, but any limits on my time put a huge damper on my ability to test.

  • http://twitter.com/daekko Newman

    Take a speech class dude. “You Know” and “uhhhh” are not fillers you should be using in good speeches.

RECOMMENDED FOR YOU
Take a Poll

What Is Your Most Anticipated MMO?

View Results

Loading ... Loading ...
Monday
6 pst

The Republic

Star Wars The Old Republic

Tuesday
9:30 pst

After Dark

Live Call In Show

n/a

Monty's Minute

Have Questions? He Has Answers

Wednesday
3 pst

OMGLOL

League Of Legends Drama

6 pst

Guildcast

Guild Wars 2

8 pst

Klaus & Squirrel

Gameplay Duo

Thursday
8 pst

Legendary

World of WarCraft

Friday
3 pst

TWIMMO

This Week In MMO



TOP GAMES
Guild Wars 2 MMO News
Genre: MMORPG Fantasy
Developer: Arenanet
Metacritic Score: 90
The Elder Scrolls Online MMORPG News
Genre: MMORPG Fantasy
Developer: Zenimax
Metacritic Score: n/a
World of Warcraft MMO News
Genre: MMORPG Fantasy
Developer: Blizzard
Metacritic Score: 82
SWTOR MMO News
Genre: MMORPG SciFi
Developer: Bioware
Metacritic Score: 85
League of Legends News
Genre: MOBA
Developer: Riot
Metacritic Score: 78