Tom Chilton of Blizzard Previews Mists of Pandaria PvP


Written by: (Twitter @Rinaxas - ) | June 7, 2012 8:15 pm

Tom Chilton of Blizzard Previews Mists of Pandaria PvP
43 Comments

Yesterday, Game Director Tom Chilton gave us a MoP PvP treasure chest of info.

Mists of Pandaria is launching with the largest amount of new PvP content in the game’s history; with two Battlegrounds featuring all new gameplay styles that we have never seen before and a brand new arena.

The first of the shiny Battlegrounds coming with launch is The Silvershard Mines, where players escort one of many mine carts — using strategically located switches to change tracks — to a supply depot to score points. Players can attack the opposing team, trying to slow down their cart, or stop it entirely.

world of warcraft mmorpg mmorpg     Blizz Cries Havoc

The Temple of Kotmogu contains four artifacts located on different parts of the map, that players use to score points. Holding the artifact in the center will score you more points than one of the other locations, but keeping track of the other 3 relics will be a challenge.

The new “Downvote” system allows players to downvote two Battlegrounds of their choice, unless it is the active Weekend Battleground, making it less likely they will be stuck in a Battleground they don’t enjoy. No word on when the new Battlegrounds will be added to the RBG system yet, but let’s hope it isn’t too long after launch. The new additions brings the total number of Battlegrounds to ten with six active arena maps.

Speaking of Arenas, there are a few changes in store for the Arena crowd.

world of warcraft mmorpg mmorpg     Blizz Cries Havoc

Along with the addition of the Tol’vir Proving grounds, players will be able to see the class and spec of the opposing team — though they won’t be able to see their glyphs and exact talents. They will be able to change their own talents in the staging area prior to the match, so players can try to counter what others might be using.

World PvP is getting a kick in the pants, too.

Chilton confirmed MoP won’t have a version of Wintergrasp/Tol Barad, saying, “We’re deliberately trying to get people out into the world and these areas ended up being more like instanced areas than World PvP.”

With the addition of Cross-Realm-Zones and World Bosses (Hooray!) as well as a shared daily quest hub, Blizzard is hoping to create more organic and spontaneous PvP in the world. They’re even adding in an item that will dismount players on a flying mount.

Places like the Black Market Auction House, have the potential to be prime brawl spots on PvP servers, while players on PvE servers won’t feel forced into PvP unless they chose to participate.

In addition to all that good stuff, they’re nerfing the city guards on PvP realms to make raids on the major cities more attractive. The guards will not hit as brutally and will take longer to respawn — they will remain as is on PvE realms.

Citing new technology enabling them to differentiate PvP realms from PvE realms, when asked about future possibilities Chilton said, “It’s always a possibility. We want to see how things go with these changes first. We don’t want to promise any big plans at this point in time, but we are always thinking of ways we can add to the experience where we can.”

Things are looking better and better for PvP players this expansion, crunchy PvP goodness in healthy doses.

Will you be tempted to queue up for these new areas?


  • http://twitter.com/Luke_Malcolm Luke Malcolm

    Looks good, I may actually roll on PvP server now

    • http://twitter.com/Bahska Bahska

       I have a lowbie rogue i have been leveling slowly over on Arthas US that i will probably save now till MoP comes out.

      • http://twitter.com/dularr Dularr

        My goblin rogue is still at 65, I need to get around to pushing it to 85.

  • http://www.facebook.com/arlie.silver Arlie Ren Silver

    I dont like it. Now every toon is going to need PVP gear and a group just to get through their dailies. You know there is going to be assholes in high PVP gear in groups camping quest givers, BMAH, world bosses, and whatever else. Also no flying in pandaria until max lvl means no escape from gankers until max lvl.

    I don’t understand the push for world PVP. I’d guess 95% of my personal world PVP experiences have been people ganking lower lvls or camping something waiting for the enemy faction. These arnt fun for the player getting killed just going about his day and they are fun for some asshole that gets kicks from teabagging someone in an unfair fight. Why are we encouraging this? Now in all honesty there have been a few times of myself helping a friend or visversa, random alliance horde brawls, or logging over to my main to revenge camp someone ganking my alt; all of which are alot of fun. However these cases are so rare compared to the negative experiences.

    Also the no new WG/TB style BG sounds like laziness or to be released later.

    • http://twitter.com/Luke_Malcolm Luke Malcolm

      Roll on a PvE Server than, All the World PvP will prbly only happen on PvP realms, Only the WG/TB zones weren’t even that great they were pretty bad if you read the actual post on MMO-Champ you will see what they don’t want to do make them anymore.

      • http://www.facebook.com/arlie.silver Arlie Ren Silver

        that is everyones default solution to go to PVE server. I’m ONLY on a PVP server because of friends and it is one of the few population balanced servers. Its unreasonable to expect all my friends to move (many of which feel the same as i do but not all). It cost money and I/we are unwilling to restart. the idea of world PVP i like. Players competing for resources and such is fun, but unfortunatly there is always going to be players that enjoy ruining the experience of other people (i.e. low lvl ganking, camping bodies, camping nods/quest mobs). Would like Blizzard to deter from that kind of behavior not support it.

        • http://twitter.com/dularr Dularr

          Simply put, the player base wants this really bad!  Give them a reason to get out of the city.

          • http://www.facebook.com/arlie.silver Arlie Ren Silver

            quests hubs and BMAH being free for PVP doesnt give you anymore reason to leave the city. Hell if your anything it gives your PVE focused character less of a reason because of fear of ganking. The personal farm, BMAH, more/better dailies, no cap on dailies,removing mass summon, and professions; these all give you a reason to leave the cities.

          • jayremy

             Your making a rather greedy argument aren’t you? More people who rolled on an appropriate server want to get the best experience the server is designed for.

            You want to keep the friends and whatnot who likely as well favor it or they wouldn’t/shouldn’t be there as well and have everybody else pay the price for your demands.

            You have to understand there are other people too and they have more of a right to not only on numbers but the fact they picked a server type they could agree with.

            If you sacrifice being on a server you prefer to be with friends, that is your sacrifice. If anything complain to Blizzard for a free transfer service if you feel juked or misled on what the PvP server experience is (same for friends.) It is better than way than asking others to suffer.

    • http://www.facebook.com/people/Tj-Vossos/647768691 Tj Vossos

      you could never fly in new area till max level at the start of a new expansion 

      • http://www.facebook.com/arlie.silver Arlie Ren Silver

         in cata you could.

    • http://twitter.com/Bahska Bahska

       Don’t play on a PVP realm?

    • Dan Winton

       If you hate that kind of stuff so much, why on God’s green Earth did you roll on a PVP server?
      Try a PVE server….will be much more to your liking…..

    • http://twitter.com/dularr Dularr

      Players have been asking for this forever on the PVP servers. You simply have to protect yourself while questing, keeping your head on a swivel, get in quickly and get your business done.

      There have been so many complaints about getting players out of the cities into the world. While I enjoy WG/TB they don’t get you out of the city, it becomes another reason to sit in the city waiting for the next WG/TB battle to queue.

  • Dan Winton

     so…because you and your friends rolled on the wrong type of server everyone else should suffer so you can have PVE rules on a PVP server…that sounds fair…..

  • http://www.facebook.com/arlie.silver Arlie Ren Silver

     Ganking lowbies and serverly lesser geared characters is a very one sided fun. If they want world PVP to be popular i think we need a large zone (like the size of Icecrown or bigger) and have that zone be similar to what Tol Barad peninsula is currently. Have 1 camp/town for each faction, both sides get the same quests, and youll be competing for the same mobs and nods for your quests. Also make it the best mat farming zone in the game and have no flying ever. This would cause alot of PVP from people competing, but if your low level you cant compete and if your undergeared your not forced to because there is still questing and farming elsewhere. PVPers would also like this because the resouces could possibly even help us make more gold since PVP characters make so much less than PVE. You may not support my argument against what blizzard is doing, but i think we can all say they this sounds fun.

    • http://twitter.com/dularr Dularr

      This still wouldn’t address the player base complaint with World PVP.   Trying to force players into a PVP zones, just bleeds the world of PVP players.

      • http://www.facebook.com/arlie.silver Arlie Ren Silver

         true. I’m just trying to get the best solution for to solve lowbie/undergeared ganks and still have out of BG random sperts of PVP. My main personally is a PVP rogue and I love when world PVP goes right, but I hate getting killed when lvling or playing alts that arnt PVP geared. I guess a perfect solution would be to make separate servers for PVP that had no raids/dungeons and all factions and special currency rewards were pvp focused. However Blizzard wont even separate PVE and PVP abilities and skill trees to balance the game so i doubt we would ever see servers that were 100% PVP focused.

  • http://www.facebook.com/gothicel Phong Trinh

    To all the people who cries about this on a PvP server, you choose to stay on a PvP server you are welcome to go to a PvE server anytime. If your friends don’t want to leave the PvP servers then play cross realm with them, this used to not be possible, it is now, if you can not convince them to leave. PvP on a PvP server is your choice.

    • http://www.facebook.com/arlie.silver Arlie Ren Silver

       crossrealm does not work for PVP content.

  • http://www.facebook.com/people/Michael-Johnson/1353890372 Michael Johnson

    The more I hear about MoP, the better it sounds.
    But the name is still pants-on-head retarded

  • http://www.facebook.com/benoit.chalifoux Benoit Chalifoux

    brawl spots on PvP servers, oh yaaaaaaaa

  • tchalla lemou

    world pvp back in WOW. Hmm.. Flying mounts, “fast travel”, and “LFG” pops killed it. 

  • http://www.facebook.com/people/Jason-Caswell/631559369 Jason Caswell

    If you want to bring WPVP back, offer competitive rewards available from WPVP.  That’s what killed it.

    Also, I want my old Blizzard back.  The Blizzard that would take risks instead of “We want to see how things go with these changes first.”  The old Blizzard would make the changes and adjust from the response.  Which is what made them the powerhouse they were.  Now they’re just riding on the fame from the good ol’ days.

    • MMO_Doubter

       A LOT of us want the old Blizzard back.

      • http://profile.yahoo.com/2LCIYLFDZ6DH3IR2I7IY6ANQSU REMCO Estimating

         +1 to this ^

      • http://twitter.com/Critzkreig Cody Moody

        The old Blizzard, like when only one guild on the server was killing Kel’Thuzzad. The old Blizzard, like when Black Temple sucking the life out of most of the raiding guilds on the server, encouraging guild canibalism, for 10 MONTHS until Sunwell dropped. The old Blizzard, where to recruit a new tank, you had to run him through MC and BWL for a few weeks before you could jump into current content; wasting 39 other people’s time.

        Yeah sounds like good times.

      • Saboteur Sweden

        Maybe it’s you that have changed. Reading your comments here and there I get the impression that you wouldn’t like the old Blizzard today either or anything else for that matter. 

    • http://twitter.com/dularr Dularr

      Like what rewards?  Competitive rewards is part of what killed world PVP.  It became the only place you would PVP outside BGs was WG/TB.

  • http://www.facebook.com/profile.php?id=100000445929078 Thomas Bowers

    Yeah, like it’s really a challenge now for alliance to fly into Undercity and kill Sylvanas while all her “elite” guards stand outside in the tunnel and let her die just like another instance boss dance. Maybe they should make the guard AI actually do something.  I played WOW from release but not anymore. If they scrap 75% of the “improvements” and start fresh I might play again.

    • http://twitter.com/dularr Dularr

      They are talking about PVP, not player vs guards.  The player base wants real world PVP back.

      • http://twitter.com/Critzkreig Cody Moody

        The only way that will happen is if you remove battlegrounds. Why go somewhere when you can sit in the city and earn more honor AND conquest just doing BGs?

    • http://twitter.com/Critzkreig Cody Moody

      The guards have almost 400k HP and are level 90 elites. If that doesn’t discourage a group of three or four friends from PvPing in the enemy capitals, I don’t know what does.

  • MMO_Doubter

    I admit that some of the MoP changes sound good – particularly the nerfing of guards on PvP servers.

    The continued dumbing-down of the game I DO NOT like.

    • http://twitter.com/Critzkreig Cody Moody

      Yep, remove Battlegorunds and this “arena”. Anything less than a 72hr honor grind to Grand Marshall / High Warlord is CAREBEAR CASUAL.

      • http://www.thejerseywife.com Jersey Wife

        oh wait you were being sarcastic about the honor grind? *eyeroll* Granted the honor grind was a rough period but with a few tweaks I’d happily go back to it. The only downside we saw at the time was that you had to compete against y our own faction for promotion each week. Nix that and allow more people to advance by creating “brackets of honor earned” Eh it’s 8 am and I haven’t had coffee but I preferred busting my ass in a battleground against people from my own server all day. At least when you earned your rank you knew you worked for it. 

        WoW has been in dumb-down mode since WotLK released. But that’s my personal opinion. *shrugs* There are those who are willing to grind to achieve, Seems the only ones who truly get P’O'd about the game are those who fall into the “Care Bear Club” 

  • http://twitter.com/thedenofsin The Den of Sin

    “Never been seen before”…  That’s a complete fabrication.

    The first BG is exactly like the Payload maps from TF2.  
    The second BG is exactly like the Black Garden from Rift, with 4 shards instead of 1.  Even the scoring system is the same.

    • http://twitter.com/Critzkreig Cody Moody

      Actually, the shards don’t do damage to you…they make you DEAL more damage, while taking more damage from players.

      And, I didn’t realize TF2 was a keybind based MMO, or am I missing something?

  • http://www.facebook.com/people/Michael-Johnson/1353890372 Michael Johnson

    If Blizzard wants WvW back in WoW, they need to revert Southshore 
    But since the Alliance are basically comic relief while the Horde conquers everything, I doubt it will happen.

    • http://twitter.com/Critzkreig Cody Moody

      You joking? The only reason Southshore existed was because the game was in a primitive state: there were no battlegrounds. So yeah, we can go backwards and remove BGs, but that’s the ONLY way to encourage PvP in the world. MMO players take the path of least resistance – meaning, if BGs are better than world-pvp at getting you gear, then people will ALWAYS choose BGs over ganking nubs in SS/TM.

    • http://www.facebook.com/people/Paul-Thibeault/1149196875 Paul Thibeault

      I know you’re just trolling, but could you at least change the tune? Nobody actually thinks there’s a difference between horde and alliance anymore – saying so makes you look stupid.

  • http://twitter.com/dularr Dularr

    There are so many chock points within the Mist of Pandaria. Jade Forest with the level 85 Horde and Alliance starting areas. The Temple of the Jade Serpent, very reminiscent of the SM world PVP, before LFG.

    The Valley of the Four Winds, Krasarang Wilds amongst other, have so many questing hubs the Horde and Alliance will be standing on each other.

  • nexxe

    Another failed attempt at world pvp by Blizzard.  This will bomb just as hard as Silithus “world pvp”.  You heard it here first.

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