Blizzard World of Warcraft Developer Interviews


Written by: (@oliviadgrace) | December 7, 2012 12:51 pm

Blizzard World of Warcraft Developer Interviews
4 Comments

Developer Interview Round-Up

We were lucky enough to talk to Blizzard Lead Systems Designer Greg “Ghostcrawler” Street on Tuesday, you can see the resulting interview here. GAMEBREAKER thought it would be a great idea to round up all the other interviews carried out among the WoW Community Sites in one place.

Lead Systems Designer Greg “Ghostcrawler” Street:

Lead Content Designer Cory “Mumper” Stockton:

Lead Quest Designer Dave Kosak
Lead Designer Tom Chilton
Lead Encounter Designer Ion Hazzikostas

 


  • http://www.facebook.com/people/Hamad-Ali-Al-Jalahma/512893526 Hamad Ali Al-Jalahma

    Thanks

  • Ravenstorm

    Olivia, you esplode ma brain with the synergy of links! Thank you!

  • http://twitter.com/dularr Dularr

    Just listened to the Dave Kosak interview with Darkmoon Herald folks.  Very funny, very likable. Love the reference to the “Sad Panda Town” and kicking the panda up the hill.

    Acknowledged the Golden Lotus had too many repeating dailies and the story was a bit muddled. 

    Discussed how the Tiller dailies hit a really nice balance.  Fun mix of rewards, takes you to parts of the map you didn’t explore while leveling, doesn’t take too much time.

    How the 5.1 dailies found the right balance between moving the story forward without grinding out to many dailies. 

  • http://twitter.com/kirzanSix Michael Coulombe

    You thought right! This is a great idea and post. Following all this over Twitter would be a headache. For me, anyway!

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