World Of Warcraft Cross Server Zones Hints Towards Server-less

Written by: (Twitter @_Caltu_ - ) | May 10, 2012 6:00 pm

48 Comments

Serverless World Of Warcraft?

We have been joking on Legendary for a long time now about a serverless Titan following all of the new technology they have been implementing over time in WoW.

We’ve had cross-realm chat with Battle.net, we’ve had cross-realm grouping, and we’ve got cross realm raiding — Darnell was all like “YER YER YER Cross Realm Realms

Today, Blizzard decided to drop the bomb on us about Cross Realm Zones, giving us a fit.

Not only can you group up with friends on other servers, but you can actually be questing buddies with this new feature.

This feature will be making the lower level zones a lot more populated as they pool players from multiple servers to increase the population to a more entertaining level. No more will Silverpine Forest host you questing around the north and only one more player towards the south, finally we will have to fight with over players to farm quest objectives and mobs.

I am loving this new direction that Blizzard are taking. We can all agree that questing is one of the most dull things for us to do in WoW, its very linear and you have no sense of meaningful experiences. But questing with other people with a sense of human interaction makes everything more fun.

The thrill of a PvP gank, the rushing to tag mobs, clicking like a crazy person to loot the item — all these things give questing another level of interaction and fun. It gives you that break from the norm in the linear enviroment as you actually have to pay attention rather than the mind numbing content you’ve experienced many times before.

We are going more into this tonight during Legendary as we scream “Called it!”

World Of Warcraft Cross Server Zones Hints Towards Server-less

  • http://www.facebook.com/people/Michael-Johnson/1353890372 Michael Johnson

    It’s interesting to see how WoW and Guild Wars 2 stack up to SWTOR at this point.
    Both WoW and Guild Wars 2 are charging head on in getting rid of servers, while SWTOR not only has a sharding system but doesn’t even have transfers available.

    • http://www.facebook.com/people/Elijah-Lambert/100003822456990 Elijah Lambert

       True, but Swtor is still new; and at this point in any mmo, weren’t as far. Actually, i do remember hearing on one of the casts from our GBTV, about them wanting work do something like this but of course they have to put out more things that are higher priority and i’m sure when they’re around as long as wow, they’ll have just as much if not more, who knows.

      So not an exact fair comparison to wow as the time it’s been around. And GW2 has already been used to it with their Cooperative online RPG, GW1.

      And to be honest, i wouldn’t be surprised to see any other mmo’s starting to do this as this is a very popular community building trend, i think.

    • http://www.facebook.com/people/Elijah-Lambert/100003822456990 Elijah Lambert

       True, but Swtor is still new; and at this point in any mmo, weren’t as far. Actually, i do remember hearing on one of the casts from our GBTV, about them wanting work do something like this but of course they have to put out more things that are higher priority and i’m sure when they’re around as long as wow, they’ll have just as much if not more, who knows.

      So not an exact fair comparison to wow as the time it’s been around. And GW2 has already been used to it with their Cooperative online RPG, GW1.

      And to be honest, i wouldn’t be surprised to see any other mmo’s starting to do this as this is a very popular community building trend, i think.

      • http://www.facebook.com/people/Michael-Johnson/1353890372 Michael Johnson

        Ya know, I think it’s funny that MMOs are the only product that are horrible when they’re new.

        You buy a new blender, you expect it to be better than the old one.
        You buy a new car, you expect it to be better than your old one
        You buy a new MMO,  you pay to beta test it for 2 years before it’s good.

        • Old Ben

          > You buy a new blender, you expect it to be better than the old one
          > You buy a new car, you expect it to be better than your old one

          You buy a new lightbulb… oh, wait. :-P

    • http://www.facebook.com/people/Bill-Lia/57201115 Bill Lia

      So your soul purpose in life is to not only troll SWTOR videos… but to also post negative SWTOR comments on non-SWTOR videos?

      • snikendelarveføtter

        How is telling the truth the same as trolling? Please enlighten me.

        • http://www.facebook.com/people/Bill-Lia/57201115 Bill Lia

          When you constantly bash something even in an unrelated forum its trolling. We all get that this guy dosen’t like swtor. He has only told us over and over again.

          • snikendelarveføtter

            No wonder words like “trolling”and “bashing” are losing its meaning….they are used to describe everything. I suggest you look up both words, and then explain to me what part of that comment was trolling and bashing. 

          • http://www.facebook.com/people/Bill-Lia/57201115 Bill Lia

            Troll – {In Internet slang, a troll is someone who posts inflammatory,extraneous, or off-topic messages in an online community, such as an online discussion forum, chat room, or blog, with the primary intent of provoking readers into an emotional response or of otherwise disrupting normal on-topic discussion. The noun troll may refer to the provocative message itself, as in: “That was an excellent troll you posted.”}

            So when someone, in every post, has the same negative thing to say I call that trolling. If it wasn’t for this person saying the exact same thing all the time I wouldn’t have called it trolling.

            The topic was about how WoW is getting cross server realms. Great for them. I think that’s cool. I also really like GW2′s server structure. Would I really like the same structure in SWTOR? Yes! Does SWTOR have already? No. Am I going to piss and moan about how the game doesn’t have everything I ever wanted in it? No! I enjoy playing it for the things it has and for the things that are coming. If I didn’t like it… or got tired of it I wouldn’t go around posting everywhere I could about how it sucks, needs to die, worst game ever blah blah blah. I would just quit. I don’t understand the the thought process by some gamers that if they don’t play that game for whatever reason that it needs to fail and then endlessly tell everyone why they left it. I understand the feeling of disappointment and needing to vent about it by why say the same thing over and over?

            Was that enough explanation?

          • snikendelarveføtter

            I definitely share your general view about trolls, but as i havent seen him complaining repeatedly, it didnt seem like trolling to me, but i’ll take your word for it.

      • http://www.facebook.com/people/Michael-Johnson/1353890372 Michael Johnson

        When I see a redeemable quality of SWTOR, I will praise it. Until then, there is very little substance in SWTOR, just like every EA MMO

        • http://www.facebook.com/people/Bill-Lia/57201115 Bill Lia

          No need to praise it if you dont like it. I understand why you dont. What I dont understand is the need you have to constantly repeat yourself on every video. You have made your point… move on.

  • http://www.facebook.com/profile.php?id=1260795388 Kelley Gray

    You missed an “R” in ‘SeRverless’.
     

  • http://profiles.yahoo.com/u/BFA4FCEWISQ6RGAQJXCJKC5L5I K O

    psst. The title should be seRverless (I’m a spelling perfectionist, sorry). On the home page – here it’s fine.

    And meh. I could go either way on this – I like reading the quest text and following the (until Cata -largely broken-) story.  But whatev’s – I’m all for change. :-)

  • http://www.facebook.com/people/James-Weilage/100000409904552 James Weilage

    ok so how about cross realm guilds????

  • http://twitter.com/dryiggles Jeremiah Yip

    Regarding the pvp, I believe you can already queue together with friends that are on your battletag friends list in BGs, but not the arena and RBGs.

    It definitely would be great if you could do arena/RBGs with your friends without having to be on the same server.  I do see it happening if they implement the game to be Serverless.

    And I am sure everyone would love to be able to game with friends who may not be on the same server without having to pay a transfer.

  • Old Ben

    > Blizzard dixit: 
    >
    > Cross-realm zones give us the capability to ensure
    > that level-up zones retain a population size that feels
    > more like the high level areas of the game

    Or they could actually spread things around the world that max-level players would be interested in doing. But I guess that would mess up their carefully crafted max-level gameplay experience (of sitting in front of the AH waiting for the dungeon / raid finder to deliver your automatic friends so you can run that same instance for the 200th time).

    > We can all agree that questing is one of the
    > most dull things for us to do in WoW

    Compared to running the same 2 or 3 max-ilevel instances over and over and over again? Or doing the same 5 dailies over and over and over again? No, I don’t think we can agree. In fact, leveling a new class (especially if you do it in an area that you hadn’t quested in before) is probably one of the least dull things in WoW.

    > The thrill of a PvP gank, the rushing to tag mobs,
    > clicking like a crazy person to loot the item — all
    > these things give questing another level of interaction and fun. 

    I thought you were going to say “teamwork, welcoming new players to the game, getting to know different people”. But no, I guess “fun” in WoW these days really means “being an asshole to everyone else”. And if you can screw over someone from another realm (so they can’t even warn others about you), even better, eh? Thanks for reminding me why I stopped playing.

  • Sharuko

    Blizzard is genius at marketing, the marketing people at Blizzard deserve raises.  This is a nice way of serving mergers without calling it that dreaded word.

  • http://www.facebook.com/lpeace.88 Leo Lamphier

    cross realm realms

  • RockerDC3

    Unless they eliminate node and target tagging, this will make questing worse as it increases resource competition.

  • serrano786

    Ever since i can remember, the Blizzard team has managed to take elements from other mmos and tried to make them better. The first time i saw cross server pvp was in Star Trek Online. Shortly after STO launch, Blizzard announced cross server battlegrounds. The new cross server zones will be only the beginning of a short installment of patches that will soon make cross server pvp objectives similiar to Guild Wars 2′s WvWvW. I’m convinced Blizzard has moles inside other mmo developing companies, but i digress.

    Perhaps Blizzard will make there version different and better. Better just because most changes that were made in WoW over the years have usually been with praise, and if not, it just became something else to deal with but usually ended up becoming the status quo. OP Hunters pre BC? I haven’t played WoW since pre ICC buff buff, but i am curious nonetheless to see where this goes.

    • http://www.facebook.com/people/Robbert-de-Wilde/1806039882 Robbert de Wilde

      it’s been a long time since Blizzard actually took an idea and made it better. But yeah every MMO does this, and they should if something works well why not use it in some way yourself. Don’t reinvent the wheel if it works, right? I do think Blizzard is losing its touch though, WoW needs some pure innovation. Look at Diablo 3, nothing new there.

      • http://twitter.com/crusadernero Crusadernero

        We dont know how long they have been working on this. For all we know they could have been working on this for a very long time and just not tell us about it before now.

      • serrano786

        True, I do love Arenanet’s take on the way mmo’s should be, its nothing groundbreaking they are doing, but they are take elements from others and making the better imo. They were successful by doing their own thing and today most mmo’s just try to hard i believe…*cough* swtor. Mmo developers just need to get their head out of there…you know what…and just focus on making something they enjoy i.e. GW2. Never had so much fun playing an mmo/beta. I’m  convinced this will be the next mmo I put at least a year into.

        As far as D3 is concerned, D2 had so many hours dumped into it, and really…isn’t updated graphics and a little gameplay improvements all we really wanted…D2 was awesome, today though most gamers are just jaded and can’t really appreciate games. 

  • http://www.facebook.com/kayla.roese Kayla Roese

    Sooo sick of WoW copying other games. They seriously need to come up with their own ideas.

    • http://profile.yahoo.com/7MPGC5FCQJZGFKICKCMALR3AYY Eric

      hey, if it ain’t broke, steal it.

      I actually find your statement a little ironic tho seeing as how people always seem to give new games grief because they’re “just like WoW!” or simply called WoW-clones. It’s a competitive market, if someone does something cool, you gotta do it too or risk falling behind.

    • Old Ben

      This pretty much _is_ “their own idea”. Merge servers while keeping the big cities instanced per realm. Does any other current game do that?

      The downside, of course, is that if you’re questing with someone from another realm, they disappear if you both walk into a city.

      • Jordache Loffhagen

        Luckily people don’t actually like playing with other people (other than friends/family etc.), they just like to know that they’re not the only one playing the game, which is what this fixes perfectly.

        • Old Ben

          Well, considering the fact that WoW essentially makes players in the same faction compete against each other (for kills, for experience, for resource nodes, for drops, etc.), I’m not so sure that people prefer to level alone in a busy area, compared to having that area all for themselves.

          The only way this can be an actual advantage to players is if they form groups.

    • http://twitter.com/crusadernero Crusadernero

      Most stupid thing I have ever heard. Imagine if the gaming industry could NEVER stuff from eachother. I am pretty sure we would not play the games we play today, they would be worse. Blizzard takes ideas from other games and tweak them abit and so does other companies.

  • Brozathon

    what website is legendary?

    • snikendelarveføtter

      this website

  • http://twitter.com/hunterdoersam phd

    Wow is falling apart, this is pathetic 

    • Jordache Loffhagen

      Subscribers stable at 10.2 million. Yeah totally falling apart :)

      • http://www.facebook.com/people/Robbert-de-Wilde/1806039882 Robbert de Wilde

        They haven’t released numbers since then…

      • http://www.facebook.com/people/Paul-Marian-Heipl/100001150601533 Paul Marian Heipl

        how many of those are just resurected players ? My former guild (20 ppl I know IRL) just got a bunch of scrolls (ok out of 20 like 5 still had an active account) to play a month and then re-quit.

      • Old Ben

        Hello, Jordache-who-registered-today-just-to-post-on-this-thread.

        > Subscribers stable at 10.2 million

        Stable… for one month. What a remarkable achievement.

        Over the last 12 months, WoW has lost approximately 1.2 million subscriptions (11.4 million subscribers in May 2011, 10.2 million in February / March 2012). 

        Anyway, that’s “just” the global number of subscribers (which takes into account Asia – where the subscription model is very different – as well as the scrolls of resurrection and annual passes).

        A more interesting statistic would be the stability of the actual player base.

        Since WotLK (and especially since Cataclysm), there seems to be much higher “player churn” (new players joining, playing for a couple of months, and then leaving), at least in the west. It would be interesting to see numbers for new accounts and deactivated accounts, instead of just the total number of subscriptions. It would also be interesting to see how those subscriptions are broken down geographically. But, for some reason, Blizzard no longer releases any of those numbers.

  • Jordache Loffhagen

    It’s a pity that Mike B is away for this news bit. He’d be going nuts.

  • http://twitter.com/Deadalon Deadalon

    GWs is solving empty zones much better.  Downleveling players is great.

    This Cross realm does not solve the real issues  of empty servers where ppl can not do normal raids and AH is barren and need of basic items.

    • Old Ben

      That’s because GW2 isn’t simply trying to patch the symptom (empty zones), but going after the cause (by making those zones useful and interesting regardless of your level).

      In WoW 99% of the world becomes completely useless at max level, and there really isn’t much Blizzard can do to fix that without revamping the whole world (again) or copying GW2′s dynamic level adjustment (which would be very hard, given the exponential stat scaling in WoW).

  • http://www.facebook.com/people/Shawna-Daniels/1135007726 Shawna Daniels

    I don’t play WoW, but I think the idea of this sounds pretty good. It’ll make the questing areas feel more alive.

  • http://www.facebook.com/profile.php?id=1094283426 Connor Grogan

    Oh great.. now I instead of a quiet lovely questing time I have to deal with assholes tagging mobs and killing quest mobs. Not to mention another lovely way to ruin RP in quieter zones. No doubt they wont put RP servers together because heaven forbid we ever get a cohesive community ever.

  • http://www.facebook.com/benni.nord Benni Nord

    This sounds cool. But is filling up the questing areas in wow really a good thing? As Connor Grogan says, people tagging mobs and such will be more common and end game has so far not been much about questing and more about standing around in the capitals trying to find people to do stuff with.

    I get the feeling that people on low alliance pop server, like my own, might rather hang out in goldshire rather than in front of the AH to talk to people. SW is pretty much dead on my server and is plagued by horde invations on a weekly basis. 

    This is a great way to make the some questing areas feel more alive at launch of MoP,
    but I’m scared of my beloved Stormwind being a desert wasteland a couple of months after launch. Why not go all the way and just make what mr Gannon has talked about and have all areas be dynamic?

  • http://profile.yahoo.com/RCNAA4HGQ6IKTPX2QB6UUZAEYM Tala

    This should improve my ganking experience.

  • http://www.facebook.com/profile.php?id=100001947990935 Bernard Banger

    Sounds shit unless they have drops tagged for specific loot otherwise all the loot stealing will just drive people away from WoW… no wait GW2 and WoW MoP are doing a good job of that!

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