38 Studios and Copernicus may be done and gone, but at least one of the minds behind the game still loves it.
Author R.A. Salvatore, who developed the Amalur universe, responded to a post on the Daily Kos yesterday, offering his views on how good — and how finished Copernicus was:
“This game is much further along than is being reported – I wish I could show you some if it – and the environments, the animations and the game-play would blow you away,” he explained.
Truth is, most of what you’ve seen is rough compared to what we have. We had zones in WHITE BOX that were prettier than many you’ll find in running, completed, published games. And the combat and animation… super… top-notch all the way around.”
For a game that was so far along, strange that we never heard very much about it.
Salvatore went on to say that the MMO market was “very different now than it was six years ago” while hitting upon Star Wars: The Old Republic‘s struggles.
Hey, Bob: At least The Old Republic launched. Just sayin’.
It’s understandable that Salvatore would still be attached to the product he spent five years helping to create. Equally, though, one could question whether having high-priced talent, like Salvatore and Todd McFarlane led to 38′s being unable to pay its bills and ultimately resulting in its shuttering.
But that’s probably for the state of Rhode Island to figure out now.










