We’ve got a little more info on that mysterious November content update for Guild Wars 2.

A new page recently went live on the official site, showing off The Lost Shores, labeled as “a massive one-time world event that will change Tyria forever!”

Based on the location, in the Sea of Sorrows, one might think that The Lost Shores will be somehow related to Orr, which also rose from the sea, but there’s still a lot we don’t know, such as the level ranges of the event or exactly how long it will run.

But coming so soon after the culmination of the Mad King’s escapades, it’s nice to see ArenaNet going into the breach once more.

And, to add to the intrigue, ArenaNet has posted the following image to its Guild Wars 2 Facebook page:

mmorpg guild wars 2 mmorpg     The Lost Shores

Which several intrepid interpreters have translated as the following:

Avast! Ahoy all ye landlubbers!
The hardworking members of the consortium are proud to announce the upcoming unveiling of your dream vacation! coming soon we will open the gate – the asura gate – connecting Lion’s Arch to a veritable tropical paradise of magnificent proportions!
swim in the radiant waters*!
relax on the beach*!
dance the night away*!
Prepare to hoist your jolly roger and to embark on a most majestic adventure with your favorite band of salty dogs!
Arr You Ready?
*Towels not included. The consortium cannot be held responsible for aquatic-related and rythmic-related injuries(or other injuries related to misadventure or otherwise general buffonery). Our medical staff will be on-call to happily ignore your needs should they inevitable arise.

Jason Winter has held several positions in the tabletop and video-gaming industry since 1996, including writer, editor, marketing coordinator, and game designer. He's the former editor of Beckett Massive Online Gamer and almost considers himself competent in PvP. In addition to his work with Gamebreaker.tv, he also blogs about video games at http://jasonwinter.wordpress.com.
  • http://twitter.com/MattstaNinja Mattsta

    That page is only the right half of the poster. ArenaNet posted the left half of the poster to their  Flickr. You put the two pieces together for the full poster which is what that translation is of.

  • http://twitter.com/QSatu QSatu

    There will be a new dungeon on this island. 

  • http://profile.yahoo.com/W76UOX2IDTRMMYTPASSJDLXLRM Bob

    ANet has already said that lowbies will be uprated to level 80 for this event (like they do for WvW).

  • DoctorOverlord

    I like how we’re seeing beached whales appearing on the shores of Lion’s Arch.  Nice way to add a touch of foreboding!   

    I hear people are watering the whales, I wonder if they can be saved?

  • Razor4884

    It’s rumored that the new PvE “mode” will be a new, different kind of dungeon…

    • Nick Cattane

      It was already confirmed on massively – Colin indicated it’s a dungeon that progresses in difficulty the further you go in – sort of like each area is a level of difficulty and only the best groups will be able to get all the way through it.

  • Revanhavoc

    This game is just B2P how are they doing all these constant updates and events? Amazes me. 

    • DoctorOverlord

      They were able to provide content updates in GW1 though I don’t think they were monthly.  You have to think they streamlined the process even further with GW2.   It really sounds like ArenaNet put a lot of work into development tools needed to make content so they could produce it more efficiently.  

    • http://www.kaiketsu.enjin.com/ Corey “Crimzen”

      Heh, not having a sub doesn’t mean you can’t bring in tons of income from your game. Think about it, comparing sub fees to how much money people are spending in their gem store. There are plenty of people who have spent waay over 40 bucks on the gem store just in one sitting, which is already 2 and a half months worth of a sub. So imagine if a big chunk  of your player base was at least spending 20 bucks a month on gems. That’s already covering a full sub fee for most games, plus a few extra bucks towards another persons.
      Studies show that people are more inclined to spend money when it’s optional and not forced upon you every month. Which is partly why a lot of these companies are looking more at free to play and buy to play models with some type of a cash shop. League of Legends is another great example.

      • Revanhavoc

        The non-subscription fee model or F2P model are replacements for traditional sub free structure, they aren’t really advancements in the form of profitability.

        There aren’t any companies who have a product that could be successfully sub-based, but choose to go F2P or B2P like GW2 because they think they can make more money. I simply cannot agree on the business side of that. Everyone *wishes* they could have what WoW has as far as a paying subscriber base, but the market has more or less dictated that competition in that space is very difficult.

        The F2P space? Competition becomes a good thing because of the ease of access. That makes games like League accessible to the masses, and so instead of restricting that access with something crazy like a sub fee, they find alternative methods of profitability.

        That is not to say the profitability of F2P or B2P compares with an equally successful subscription MMO. I don’t think there’s much of a debate on that.

        What really amazes me is that League throws a champion here, a skin there. GW2 seems to have legitimate events and some heavy programming going into their releases. It’s extremely impressive. Like you explained though the cash shop is obviously doing well for them. And I’m sure they had some of this planned in advance because it seems like they know what they’re doing.

        • http://www.facebook.com/jonathan.hornsby.7 Jonathan Hornsby

          Having played in every pre-purchase beta event I can say that Arena Net did one really brilliant thing; they created development tools that let them create and patch in a large selection of different event types in a very short span of time, very cheaply.

          Seriously, given the stated development times of some of their end of beta events it would not surprise me at all if this three day event coming up only took them three days to produce and on an amateur modder’s budget.

  • http://www.facebook.com/shane.cominotto Shane Cominotto

    One time event yes. Will chance tyria for ever.. meaning that it will be here to stay after the initial event is over.

  • http://twitter.com/WadeDMcGinnis Wade D McGinnis

    Is it too much to ask that these pirates take Logan and ship him off to no where’s ville?

  • Ravenstorm

    Omg… I glanced over the title and read The Lost Wh… Sorrey! Damnit me.

    Edit: and I was like: Whaaaaaaaat?