38 Studios Defaults On Loan Repayment To State Of Rhode Island

Written by: (@winterinformal) | May 17, 2012 10:39 am

12 Comments

More details — none of them good — have emerged regarding 38 Studios‘ meeting with Rhode Island Governor Lincoln Chafee earlier this week, including a video of Chaffee’s comments to reporters after the meeting.

38 Studios failed to make a repayment of $1.125 million on its $75 million loan from the state on May 1, prompting the visit from Chafee, who posed the question to reporters: “How do we avoid throwing good money after bad?”

If the company becomes insolvent, the state of Rhode Island would actually gain the rights to the Amalur franchise and all associated IPs, as reported by Joystiq.

The state would likely sell the assets to another development company, in the hopes of recouping some of the loan. But the total amount paid would probably not cover the entire value of the loan, which, with interest, would amount to over $100 million.

Mobbed by reporters, Curt Schilling declined to speak, saying only that he would make a statement in the future. Schilling made $114 million as a Major League Baseball pitcher, according to Baseball Reference.

What do you think? Will 38 Studios pull out? Or is it just going to get worse from here? Let us know in the comments below?

UPDATE: 38 Studios is apparently paying off its loan to the state by not paying its employees. Oof.

38 Studios Defaults On Loan Repayment To State Of Rhode Island

  • Jado Cast

    Put a fork in it, they are done!  Sad, I actually liked KoA:R.  

  • Shawn Robertson

    what the hell ad was that before the video

    • http://twitter.com/Tidonius Tidonius

      The Chevy Sonic or the HTC one?

  • http://twitter.com/ItsatrapLOL KB

    got a huge typo there in the graphic, guys.  ’Probelms’?

  • http://www.facebook.com/profile.php?id=1150780908 Richard Francis

    Yeah, KoA:R was good. I was looking forward to what they might do with a MMO.

  • Sklys

    As much as we love to play and talk about video games. It still all comes down
    to one thing $ MONEY $

  • QSatu

    That’s kind of sad. Let’s hope it will end well.

  • Revanhavoc

    Really cool story and great reporting. I appreciate when Gamebreaker covers the business and legal issues that define the video game industry behind the scenes.

  • Kaolai Saeteurn

    KoA was a good game, well not perfect is was fun and had good direction with the combat and did not deserve some of the harsh criticism while other games….Skyrim got almost a pass for similar flaws. 

  • http://twitter.com/chumppi chumppi, Riku M.

    “They were deep before the launch.” Bullshit. It’s the corporation heads who’ve screwed everyone else, like always.

  • jayremy

    Very sad, the MMO may not come out and the chances are now significant enough to worry. It was probably my most anticipated MMO if anything, it had action combat, a non-class based system, the gameplay was smooth, the story was good and again the combat worked in a way that was fun

    I hate to be the guy that starts this (somewhat bad comparison) but sad to see such great games not get support of gamers but games like the last few CoD titles, that really haven’t brought anything into the scene besides (nazi) zombies are topping charts.

    KoA was not no Skyrim but it was very close and  equally important functioned smooth with a bearable UI.

  • http://www.facebook.com/people/Miguel-Crespo/501398647 Miguel Crespo

    KOA is a awesome game, still love playing it. I hope they find a way to fix this. I really want to check out the MMO

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