DayZ Designer Angry at WarZ


Written by: (@InnerGeekZone) | January 17, 2013 3:00 pm

DayZ Designer Angry at WarZ
22 Comments

In “I don’t blame you a damn bit” news today, DayZ designer Dean Hall has been commenting on Reddit about the recent WarZ fiasco, and he’s not hiding his true feelings about how WarZ positioned itself to parallel what he was creating, fed off of the DayZ buzz, and then proceeded to ruin the reputation of both games with false promises and a bad game. He isn’t angry so much about the poor quality of the game itself, but more about how WarZ forced itself into the market with a game and name that created confusion, even among his own family.

“I am angry about the WarZ. I’m very angry,” Hall wrote. ”I’m quite hurt personally because anyone can see how similar the words are, and while the average pc games     DayZ Designer Angry at WarZgamer knows the difference individual people don’t. I’ve had family members/close friends mistake the difference and confront me about what they believed was unethical behavior they thought I was making. I really don’t think anyone can understand just quite how exasperated that can make you feel when you’ve gambled everything on something, put your whole self and reputation on the line. So it hasn’t made my life very pleasant and I disagree entirely with the conduct and how consumers have been treated.”

The two games were so similar in style and name in fact that Hall has received negativity from a whole lot of people who do not know the difference between the two games. What began as a marketing ploy for WarZ has become a backlash of anger for DayZ. Even in a conversation a few weeks back in Gamebreaker chat during the height of the WarZ debacle, someone mentioned something about DayZ and I immediately asked why that game wouldn’t just die already, not realizing for a second that the conversation was about DayZ and not the troubled WarZ. It can all get a tad bit confusing, even for those of us who write about this kind of stuff. You often hear that competition is good for the consumer, and Hall addressed this as well.

pc games     DayZ Designer Angry at WarZ“I’m just going to come right out and say it, so that people start to stop with this whole “competition is good” thing. Competition can be good, under the right circumstances. Personally, the WarZ scandal and the price people have been paying has made me think, personally, that we’ve been undervaluing the project in terms of price.”

“If one company releases a product, that doesn’t perform well and is at a high price, and succeeds – what example does that set for other companies? People need to behave like rational consumers and not just instantly buy everything they see – otherwise all they will end up with is crap. The moment gamers start organizing and rewarding developers that meet what the consumers want – is the moment the publishers will be forced to value their developers more (and pay them more).”

DayZ is a stand alone mod for Arma II, and as such there’s not a giant machine cranking out the game. Dean Hall is not hidden away behind PR reps and community management teams, therefore we get a good feel for how he really feels about the entire situation.

“In terms of being a professional, no, I don’t think I am. My aim is certainly not to be a professional. I think I am being a creative person, and I’m being a public person. I am successful because the public got behind me, therefore I think the public has a right to know what I think so they can make their mind up about me.”

“I also think there is something immoral about not standing up for what you honestly think. I think I’ve been pretty guarded about what I’ve said, I have said far less than any single major review site has said and nobody is calling them unprofessional. Nobody is calling steam unprofessional for removing the game.”

And finally we get to the best quote of the entire thread. Words from a game developer who seems to really love the game, not the fame and fortune.

“I think a good developer should be a person not a professional. Because games are personal. I care more about being a good person and if that conflicts with some abstract sense of professionalism then to hell with professionalism. I made DayZ for the game I want to play, not because I wanted a career in it.”

 


  • Eggers

    He has every right to be upset, I understand his point of view, but I worry that this might sour his tale for the industry and that would be huge loss for all of us.

  • DoctorOverlord

    It is unfortunate to hear the two games are being confused.    I think many gamers know the difference and their word-of-mouth hype will help differentiate DayZ if it delivers a good experience.    But there will still be people getting ripped off by WarZ.  

    And that is a pretty cool end quote.

    • http://TheInnerGeekZone.com/ Troy Blackburn

      Yes sadly there will always be some confusion, but the closer we get to DayZ 1.0 the further we get from the WarZ mess, and we as gamers can do our part to make as many people as possible aware of the difference. Hopefully DayZ stays on track to be a good game.

  • http://twitter.com/cosmic_kirby CosmicKirby

    Dean Hall just gained some gamer rep in my book.  Someone toss him a tabard.

  • J_Symon

    Good on ya Rocket!  I hope that the DayZ stand alone game (whenever it’s released) blows people out of the water and puts WarZ and this controversy to rest for good!

  • http://www.facebook.com/kirzansix Mike Coulombe

    Very, very understandable. Dean Hall has already WAY TOO MUCH on his mind. Come to think of it… Maybe that’s what WarZ was all about to begin with. Think about it, it’s like Uwe Boll intentionally making bad movies because he gets his revenue elsewhere for doing so. WarZ released a game so blatantly similar, made a huuuuuuge mess, only to screw with Dean’s mind. It’s not unknown to anyone following him that his situation isn’t very good right now. If they took out DayZ, then no matter how crappy WarZ is, they’d get more people.

    Ok that’s EXTREMELY over-thinking it. My guess is: It’s just random people who know Basic decided to follow youtube guides and code a game while really drunk on vodka. It’s just a shame it’s affecting others so badly.

  • Depravity

    I’m upvoting the thing tenfold.

  • Jeremy Keat

    Then release the damn next DayZ already instead of the laggy obstructive UI mess it has been  and but the nail in the WarZ coffin.

    • Monstercloud

      Yeah! Release the stand alone before it’s done! That will separate it from War Z and it’s practices!

      • Jeremy Keat

        Rustled your guy’s jimmies, lets get real serious and literal about the internet please.

        • Monstercloud

          As we all know, text is a perfect way to pick up inflections.

    • InvaderMig

      Please don’t engage in the practice of excessive derp.  It doesn’t help anyone, and we all end up worse off for it.

  • http://profile.yahoo.com/PITNFOHLUXZBNSLBMHAXWMJYUU David

    well im here to say i love day z i play a friends warz and it sucked so bad so i showed him dayz and he loved it war z a dam spawn camping kill feast 

    LOVE THE JOB YOU DID DEAN HALL DONT GET DOWN MAN ITS ALL GOOD AND WHEN  DAYZ STANDALONE COME OUT  IT BE WAR WHAT
    KEEP UP THE GREAT WORK MAN LOVE THE GAME

  • http://twitter.com/AisarGaming Aisar

    It’s total bs and Hammerpoint Interactive has been blacklisted in my book.  You don’t blatantly copy another game like that, to that degree.  They crossed the line.  Most games are iterative, you barrow ideas and mechanics from other games while still making a NEW game.  He should be omfg pissed off about this whole thing.  I am getting angry just typing this.  Shame on them!!!  I don’t even care if DayZ releases in a half finished pos state, at this point I would throw 20 bucks at them just because this whole thing is shameful and at this point I just want them to succeed and give Hammerpoint the finger.

  • http://www.facebook.com/people/Ian-Smith/100000531128393 Ian Smith

    “I think a good developer should be a person not a professional.
    Because games are personal. I care more about being a good person and if
    that conflicts with some abstract sense of professionalism then to hell
    with professionalism. I made DayZ for the game I want to play, not
    because I wanted a career in it.”

    Best quote, indeed.  Unfortunately, it doesn’t fit in my current game of choice forum signature.  lol.

  • Demi_God

    Dean Hall has every right to be pissed and I hope Day-Z becomes the success that War-Z  tried to steal.

  • http://www.facebook.com/profile.php?id=100001268656417 Joshua L Sant

    I don’t usually care about developers stealing ideas from other developers to make good games but they didn’t take good ideas to make a better game, they took the very identity of the game and tried to make it their own without even improving on it or adding their own flair. 
    Honestly, if anyone has been unprofessional here it has been them with their god-awful PR.

  • http://twitter.com/MiZTiiX MiZTiiX

    he has the right to be angry

  • http://twitter.com/Champsquire Champsquire

    Dean Hall has the right idea, you should create a game for a game YOU want to play, not as a career, you can make a career out of it, but still, every game should have your heart and soul put into it.

  • Abdulbari Pravin

    I actually agree that He has the right. WarZ actually runs on
    the engine of another game called Battle Zone INC. which is
    free! What’s the pint of buying WarZ then?!

  • Abdulbari Pravin

    Another thing is that DayZ gives you Three games while WarZ gives
    you only one!

  • http://www.facebook.com/liam.m.oxley.3 Liam Micheal Oxley

    DayZ has been built with a DIY ethic. 
    i dont think im alone in thinking that this is what hass made it so popular and loved. Dean obviously wanted to create this game which has been missing for ever, hard as nails zombie survival wwith perma death. why not?

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