Diablo III has been under heavy criticism from players since launch.

From a lack of server support and auction house bugs, to the horrendous difficulty spike in later gameplay and the new repair costs, things haven’t always gone so well. A lot of people have had a lot to say about the game.

In fact, the lack of end-game content has now gained enough steam on the forums to get an official response.

Community manager Bashiok has  been taking to the Diablo III forums, posting in the End Game solutions thread admitting, “the item hunt is not enough for a long term sustainable end-game.”

Players have been left feeling that Inferno is grindy and a bit boring. One comment really drove that home with a player saying , “Act 4 is currently pointless due to the small number of elites and the the drop rates being identical to AcT 3. Act 3 is superior in every way to Act 4, which seems nonsensical to me.”

That sentiment is not being ignored. Bashiok has responded, saying,”Hindsight is 20/20 I suppose, but we believed pre-release that the item hunt would be far more sustainable, and would work to be a proper end-game for quite a while. That didn’t turn out to be true, and we recognize that.”

When asked about a solution for this lack of end-game content he said D3 isn’t WoW, and they can’t realistically pump out heaps of new content for it the same way.  “There needs to be something else that keeps people engaged, and we know it’s not there right now.”

It looks like right now they’re hoping that the PvP Arenas coming in patch 1.1 will be a temporary fix for people looking for something to do at the higher end of the game, but that patch is still a ways off.

There may still be light at the end of the tunnel, though. One of the final things Bashiok offered concerned players was this, “We have some ideas for progression systems, but honestly it’s a huge feature if we want to try to do it right, and not something we could envision being possible until well after 1.1 which it itself still a ways out.”

The whole thread can be found here.

Maybe adding an auction house into a game where players are meant to hunt items like treasure goblins wasn’t the best idea if this was their original end-game strategy.

Do you think something is missing from your Diablo-punching grindfest? Let us know if you’re even still playing.

Carina spends her time yelling at a variety of things, from video games and lag, to clouds and those kids on her lawn. All efforts to convince her that she is no where near the right size to be an Asura have failed, resulting in some... disturbing conversations.
  • http://www.facebook.com/liam.williams.184881 Liam Williams

    One question….. How can I make my hands shapeshift like yours do in this video? :)

  • http://www.facebook.com/pazario Pablo Azario

    What about an “almost infinite” dungeon with an dificulty progresion? and may be a few non tradeable items that drop only in that long dungeon?

  • http://twitter.com/inkogni Alex

    o snap, the game isnt what they designed it to be. same shit happening with other blizzard game if you ask me. GIVE THE DAMN END-GAME CONTENT.
    hit 60 in D3, played in the inferno and loaded DayZ+LoL.

  • Revanhavoc

    I never want nostalgia to override innovation.

    That is what happened with Diablo 3.

    The game has not evolved in a fundamental way during the development process. That happened because nostalgia soothed the souls of the developers instead of innovation lighting a fire in their souls.

    It’s the difference between going on an adventure vacation to somewhere you’ve never been, contrasted with the same old trailer park you’ve vacationed at since you were 6 years old. (Good thing we burned that place down years ago, Revan.) Diablo 2 broke new ground. (Diablo 3 should be burned down…)

    …I mean wait we never burn anything down…He just means we don’t like the game.

    • TacoBaal

      I assumed people would have realized what they were getting into had they played Diablo 2. The whole point is to grind for the PvP, except PvP hasn’t been implemented in yet.

  • http://www.facebook.com/people/Willi-Enderle/1668850948 Willi Enderle

    Blizzard has become very lazy and is just fooling around with their customers.
    1st step: play through the short story
    2nd step: play through the short story again
    3rd step: play through the short story again
    4th step: play through the short story again
    Yeah! Thats a great concept! Our fans buy everything we throw out to market anyway!

    I wish there was a refund because of crappy, uninspired, mindless gameplay and story.

    • http://www.facebook.com/michael.fountain.79 Michael Fountain

       you must be new here, what the fuck do you think d2 was about?

      • http://www.facebook.com/people/Willi-Enderle/1668850948 Willi Enderle

        Fact is:
        Its Diablo 2 with lesser features

    • http://twitter.com/Critzkreig Cody Moody

      Yeah Willi, that was D2 in a nutshell..and many people think that game is the greatest of all time.

  • Krzysztof Kotarba

    item hunting… LOL gold farming and raiding AH, nothing else… PvP will be huge fail if there won’t be separate items for pvp, coz game will be totaly pay to win.

    • http://www.facebook.com/profile.php?id=1259926377 Travis Velociraptor Dunn

      Completely true. However that will just cause a new form of grind. :/

    • http://twitter.com/Critzkreig Cody Moody

      Totally pay to win, except the fact that you can buy shit with in-game currency too….

  • http://twitter.com/bluechicken7 Jesper Petersen

    What about they made a lobby (more than one obviously) so its easier to find people to play with, maybe more than 4 in every game would be lot better aswell. thats what kinda sucks atm for me, i dont really feel that public “mode” makes me make new online friends to play my game with. i feel there need to be a lobby like in diablo 2 where you hang out and find people that are up for a few runs of any kind.

    that and pvp is a really thumbs down for me, i would like to see pvp sometime before i grow old and some interaction between players, dont really feel that public games are done right, i have used it a few times but i havent felt like “wow i wanna farm/do-stuff with him, let me add him” but that might just be me.

  • http://twitter.com/dularr Dularr

    Starting to see Real ID friends wander back to WoW after finishing up D3.  Interesting seeing them play D3 and then re-activating WoW for a month or so, leveling their mage to 85. Buff mages.

  • TacoBaal

    Blizzard is no longer about innovation, it’s just rehash and extreme polish. The last IP they came up with, StarCraft, was 14 years ago…

    • http://www.facebook.com/Arekesu Alexander Mitchell

      They have jobs listings for an “unannounced game” and they have been working on Titan since about 2008. Of course they also wanted to give there old IPs sequels, the problem with Blizzard is that any game they make takes them 5-7 years to make. 

      • MMO_Doubter

        They have always taken many years.

        The difference is that the games don’t show the quality those years used to produce.

        • jayremy

           Totally agree with that. A game like TES: V took a while, not nearly as long but you felt it was totally worth it.

          Generally there are many great game titles that aren’t as slow to produce yet still do great jobs.

          Blizzard has been living off the fame of their original title’s success and names. The only series that as transcended that was Warcraft, but honestly the MMO has only went downhill not far into it. The RTS of Warcraft was skyrocketing in epicness every additional title.

    • http://profile.yahoo.com/MTZ7JQYDM5ATNT2K5KJL4URLZQ Peter

      If you mean taking Warhammer 40k, narrowing it down to Marines (Marines), Protoss (Eldar) and Zerg (Tyranids) is innovation then go ahead. Blizzard hasn’t come up with a single idea of their own (they bought Diablo IP)

      • jayremy

         Heck that new “titan” MMO game may be what other IP they find they can buy out in that time since they seemed to have lost their creative talent and edge outside the Warcraft RTS days.

  • http://www.facebook.com/people/Matthew-Guillemette/100000971394220 Matthew Guillemette

    Yeah…I didn’t even beat Hell. I got to Act 4 and hit lvl 60 and just got bored. Didn’t find much incentive to play after that.

  • http://www.facebook.com/people/Michael-Johnson/1353890372 Michael Johnson

    You mean people DON’T want to play a hack-and-slash version of WoW?
    Go figure.

    • ArsenicSundae

      Yeah, that kind of surprised me in a good way.  Still, it doesn’t absolve them of the crimes of always online single player and the RMAH.

  • http://www.facebook.com/people/John-Alvino/1094406295 John Alvino

    Interlacing FTW! :/

    • iamthemikeb

      son of a balls.. I totally looked over that today while fixing my mic issues. Dammit! 

  • addictedtohalo

    The reporter doesn’t sound as in the know and proffesional as the other reporters at Gamebreaker.

  • mike B

    PvP is supposed to be the endgame but they failed to launch with it…wtf  :/  ok so we farm gear until then….but…..

    Bots and Visa users get/sell the loot, while everyone else grinds for gold…The gold bots have inflated things so much that it takes weeks just to afford ONE item on the normal AH. IMHO, they need to rethink the “value” of gold or reset all in game currency to 0 (/sigh). A gold cap for buyouts would help a lot. I also think if the RMAH is ever going to be a success they will need to lower the max sell price and maybe limit the item quality aloud (though i think the game would be better without a RMAH at all). 
    There are many items I still want for PvP even though I’ve cleared act 4 inferno, but I don’t see myself logging in anytime soon…

  • http://profile.yahoo.com/2LCIYLFDZ6DH3IR2I7IY6ANQSU REMCO Estimating

    “Maybe adding an auction house into a game where players are meant to
    hunt items like treasure goblins wasn’t the best idea if this was their
    original end-game strategy.”


  • http://twitter.com/Hengman14 Chettra Heng

    Purchase DLC content for D3? LOL! Yeah… right, like I’m going to give them anymore more money for a game they designed to essentially have players farm them real money, literally. Blizzard is the epitome of a company that no longer makes games to make a GOOD game, but rather makes games to make money. It’s a real shame.

  • http://www.facebook.com/michael.fountain.79 Michael Fountain

    add ladder, and raise the level cap to 99 like d2, ladder system was so fun
    and add the old PVP back to the game pvp out of town. fuck arenas this isnt wow.
    i love wow arenas but this is diablo 3

  • http://twitter.com/DaveC524 Dave

    Uber events like Uber Tristram from D2, runes as items, runewords, jewels, and socketable skulls. Basically, become on parity with D2:LoD. The fact that Diablo 2 currently has more stuff to do than D3 is atrocious. The fact that I’m seriously considering going back to Diablo 2 on Battle.net until Blizzard fixes D3 is really, really bad. Oh, Blizzard could also re-add the Mystic since they basically completed her before scrapping her as an artisan in the final year of development.

  • http://twitter.com/Hikarodesu Johnathan Chenier

    So… why are there so many idiots around here? THIS IS DIABLO NOT WOW! It’s their own fault for buying a game without knowing what they were even getting into. Diablo 3 has lived up to it’s franchise’s name… This is what happens when you give people playing world of casualcraft a free game from a different genre. You get people complaining that it’s not world of casualdiablo.

    Adding the auction house did not detriment to the end-game of item farming in ANY way. If you played Diablo 2 you would know that the players just made their own auction house system, as well as selling items for RL money. (they STILL sell items for RL money in D2)

    • ArsenicSundae

      But it *hasn’t* lived up the franchise name.  I know.  I’ve played both of the predecessor games to death and this… cheap knockoff, doesn’t do the Diablo name justice.  What it does live up to is the lowered expectations many of us had before it even released, because we were paying attention to what was being said and shown.

    • http://www.facebook.com/people/Willi-Enderle/1668850948 Willi Enderle

      I am not complaining because of lack of “end-content”
      I am complaining because of the lack of entertaining gameplay. I complain about a poorly written story. All the problems that occur in and out of the game, because it was released in an unfinished state. About uninspired, very repetitive level design.
      About an experience that is never worth the 60 bucks i paid for, and a system that makes it impossible to sell my copy because i am not satisfied with it.

      Thats the reason why i am complaining, and i think i have every right to do.

  • Sathure

    Lack of endgame content?

    Diablo is NOT an MMO. FFS. People need to wrap their heads around this correctly. It’s a hack and slash RPG with multiplayer. This is like saying Fallout 3 had a serious lack of end game content. Or Baldurs Gate didn’t have enough end game.

    What the hell is wrong with people.

    • Pat Hamilton

      Diablo isn’t, Diablo 3 feels much more like one.

      • Spammerbam

        Sure Diablo 3 “feels” like one, but Sathure is right, with the option to play up to 4 players in a party, the game isn’t a “Massive” Multiplayer Online; it is only an RPG with multiplayer features.

        • Jay

           If it wasn’t always online… I’d agree with you.

          If people could Mod the game and such, I guarantee there would be much less static.

  • http://twitter.com/HallusH HallusH

    yeah.. but as always it took them 1month to admit it. there’s nothing to do after you kill diablo.
    which for some people like myself took 2weeks.
    so blizzard was sneaky enough to “hotfix” classes and attackspeed. which for most part was a very lame way to make the game last longer. since there’s nothing to do even if you’re a guy with a checkbook. and good drop 250$ on the best items and kill diablo.
    as for hardcore mode. server stablity is so poor unless you play from the room next to the servers room. which’s why most deaths on hardcore is from lag and disconnects.
    as at this point end game is the real money AH.
    that’s why whenever the AH is down. like it was the whole last week pretty much.
    you have a pointless game launcher on your desktop.

    so even if there’s a new patch. or even a dlc. players will still have that meh feeling from the game imo.

  • http://twitter.com/yarb23 Yadiel Báez

     Hey Mike, I’m just going to drop this here:

    I think he is the guy to blame for the disaster of D3

  • jayremy

    People like to judge the game being worth it by how long it keeps you occupied. Of course it does, but less so because of the fun factor and more so because of the “carrot and stick” design. You just play on because you want to fulfill your character with better/viable stats/gear combination choices, you want to fulfil your ability options and wheel then of course get the prestige and challenge of playing the hard mode.

    The problem with Diablo is it’s like any other game say a typical shooter or single player action(rpg) game offering multiple modes of difficulty. However when I play any of the major single player games I am not forced to start at easy mode, go through 4 modes to reach the top and have access to all the built in weapons and abilities.

    So really it is artificial feeling a game extension. The story is great the first time, but having to repeat the same thing over and over… oh and over is not optimal for entertainment.


    Even the challenges later on are just the fact mobs can move faster, hit you harder with more HP. It’s all good but when it comes to later games where there is those “jailor”, “waller”, “mortar”, invincible “minions” and maybe more sometimes and some class are impossible to deal with even at appropriate levels. So even the challenge of it seems rather unbalanced or not interesting form of challenge, instead of creating new obstacles. The results feel more binary simple win or a death train.

    I agree on the ladder deal, we need a ladder system (for reference) like bastion rather than the crappy WoW copy-paste achievement system.

    I think the progression style and gear could’ve been done much better regardless of the last version. Them wanting to change some things and not others from the old series is why it feels broken to many. Still I think innovation trumps tradition anytime.

  • http://twitter.com/Hoigwai Hoigwai

    No, I am not playing anymore, I found it very unsatisfying for 4 reasons.

    1. Far far far too short of a story arc. Would have rather had a story line that lasted you all the way thru 60. Then you would replay on harder modes.

    2. Not incredibly creative. The abilities just aren’t very original I mean they even used the same ability again on the wizard in Hydra.

    3. They ignored the lessons learned from diablo 2.

    4. No truly unique items, everything is RNG based. If the hunt for items is the goal it feels very uninspired.

    • jayremy

       Some or perhaps many (depending on the class) of the ability options you get for the runes are flat out useless 80-100% of the time. Playing Witch doctor for example I found less choices that made sense for abilities and runs, while barbarian had some, wizards and demon hunters had more.

      When a good number of rune/abilities seem to under-perform way below others they need to be replaced or changed to something more appealing.

      Crafting for items systems is utter garbage, the level gap between items for it is way too huge. I have tomes and pages of blacksmithing collecting dust, that should’ve been put to use for filling those item gaps in more or increasing chances to get desired stats (at least for alts).

  • http://twitter.com/Deadalon Deadalon

    So… ppl have spent thousands of Dollars on items .. and they want something to do with them ?  Shocker !!

    I killed Diablo on inferno with items wirth 5MG and 1 hander with 500DPS.   Basicly the rest of the game is not worth playing much longer cause there is nothing worth playing it for. 

    But ye… AH killed the game in so many ways. 

    But I understand ppl beeing angry when they realise that there is no1 buying their items that they farmed for hours upon hours…. 

    • jayremy

      I have barely bothered with the AH, and still the game has dulled out early enough. I spent good time because of the “carrot on a stick” pursuit of hoping for a better gameplay experience: with more abilities, the general fulfilling my character build up and challenge. Needless to say, I did not really get that, stopping part ways through hell. Instead made additional class and got a bit bored of a repetition, in the end I feel like I wasted my time.

      I played recently the game Bastion and I felt was an epic amount of time spent on a game similar to Diablo (yet different) and that game only cost me somewhere between $15-20 to buy.

  • scottsummer


  • http://www.facebook.com/profile.php?id=100002173879747 Scott Mclean

    They need to add a “Challenge” mode dungeon, IE and endless dungeon with unlimited floors that gets harder for each floor you are on, untill you hit ‘Your’ Gear wall.

    For example, Have floor 1 give normal drop chances, mobs, and an easy “floor” boss
    floor 30 will have a higher drop chance, harder mobs, and a harder “Floor” boss
    And for lols have floor 9001 have super high drop chances, super hard mobs, and a boss that is insane that can almost instagib you.

    Edit: yes, it is a dungeon grind, but it will be random generated and have the feel of progression but the best part is, it will have a leader board, Who got to what floor/how long it took them.

  • Spammerbam

    Right on the spot and how I feel about this game. All you do is grind endless hours for gears, sell them in AH, and buy better gears just so you can survive in the later Acts of Inferno.
    What happens after you beat all of Inferno? Nothing, you grind and purchase better gears to show off to the world that you have the top gears (and no life).

    I stay away from the Real Money Auction House because seriously, Diablo 3 is NOT worth the $60 I spent and it surely doesn’t deserve more money from the 15% transaction fee.
    Correct me on this, but I’m going to predict that PvP is going to be a failure because it’s pretty much Pay-2-Win.

    • http://www.facebook.com/people/Willi-Enderle/1668850948 Willi Enderle

       If they dont create weapons and armor specific for PVP, this will be the embodiment of Pay2Win

      • Spammerbam

        True that! Cheers~

    • Old Ben

      > What happens after you beat all of Inferno?

      You get on with your life…? 

      • Spammerbam

        Haha, that too!

  • http://twitter.com/SilverTaurusPL SilverTaurus

    Think WoW spoiled the community a bit =P
    How many hours did you spent in game ? And how many do you usualy spent in non mmo games before you FINISH IT?


  • Jay

    Why wouldn’t a raid work? Maybe not for casuals, but I don’t think the casual people are complaining much… If DIII had raids, I’d even want to keep playing it.

    Catering to casuals is ruining the game industry IMO.

    • MMO_Doubter

      It is ruining it for some of us, for sure.

      Depth is a dirty word these days,

      • Jay

         Hey Roger, been awhile. Sad but true… I think companies like Bioware are afraid to add depth, because of casual game sale’s numbers. Dragon Age is a perfect example of this…

  • http://www.facebook.com/profile.php?id=506728308 Julian F’n Mugnieco

    WoW spoiled Blizzard is what happened. Not the other way around. They got successful with a game, and decided that everything, right down the art style, was a winning combination, and since the original D2 team left, decided to toss D3 onto that formula’s pile. 
    You can’t blame the community for expecting a Diablo title to be a Diablo title. I’m not saying it’s a WoW clone in the least. It’s not even technically an MMORPG. What I am saying however, is that people have a right to be entitled to a video game. You paid money for a product, which in this case is both a service, and a good.

    There’s a lot of hate on the D3 forums, and granted, some of it is just nonsensical rage, but most of it is warranted. 

    I for one yearn for the days before Actiblizzion, when there was a little more soul in a Blizzard franchise. Hopefully they come back with a new formula in Titan =/

    • Old Ben

      Yeah, back in the day when they just copied Westwood Studios games. :-P

      • http://www.facebook.com/profile.php?id=506728308 Julian F’n Mugnieco


    • jayremy

       People always call us disillusioned fools but we all know it is the truth. There are not rose tinted glasses. WoW was never “epic” or 100% entertaining, just good enough to keep me playing for many years. It was incredibly fun as a new game even though it was pretty broken in Vanilla. Blizzard really stopped being passion driven not long after their last Warcraft RTS (Reign of Chaos + The Frozen Throne) despite originality of content.

      They have been given way to much credit in all that they do and their mistakes just because everybody looks at how much money they bring in.

  • Old Ben

    Is the content in D3 significantly less than in D2 or D1? Is it significantly more expensive? Didn’t D1 and D2 get repetitive after you finished them? So what exactly is the (new) problem?

    • http://twitter.com/Deadalon Deadalon

      Items going for 250$ doesn’t make things significantly more expensive?  Remember … it was BLIZZARD that added this feature and its their job to make items really feel like they are worth 250$.  Atm items are not even worth 25 cents and there are defenetly months if not years till this so called “endgame” is added. 

      OFC ppl are pissed when 250$ toy becomes boring to play with…. But there is only BLizzard to blame for that – instead of staying true to gaming.

      • Old Ben

        I’m pretty sure no one forces to to buy them. 

        • http://twitter.com/Deadalon Deadalon

          Game is still pushing you to buy stuff rather than grind it.  For example… gold in the game becomes worthless pretty fast if you dont use it in AH.  So from very early on BLIzzard is teaching you to go to AH and buy stuff rather than actually get your own gear or balance the grind with items you can buy for gold from NPCs

          • Old Ben

            > gold in the game becomes worthless
            > pretty fast if you dont use it in AH.

            Not sure what that means. How does gold become “worthless” ? Can’t you use it to buy from vendors? And what if you spend it at the AH? How does that force you to spend $250…? In fact, no one forces you to use the AH at all.

            Just because something is there, you don’t have to use it, especially if you think it makes the game worse. It’s like putting mustard on your dessert and then complaining about the taste. 

            Why don’t you simply ignore the AH and play the game? Kill monsters, advance to the next level, and so on? That’s pretty much what Diablo’s gameplay has always been. I’m not sure what else people were expecting; the only thing missing from what Blizzard “promised” is PvP.

            Diablo’s “endgame” is when you end the game and go do something else.

          • 7BitBrian

             Stuff from vendors is useless, the gear from them sucks really really bad.

            Putting that aside, I do remember D1 and D2 taking a lot longer to complete, maybe it was just me, but it seems like this one was literally short on content.

          • http://twitter.com/Deadalon Deadalon

             Yes the game is way to short.  Every character should have had its own story – well before the star fell and then lead in diffrent paths with diffrent maps.  WOuld have increased the replayablity. 

  • http://twitter.com/TheOpapanax Most Morbid One

    Blizzard got to bleed us out for the expansion.. “and you know this maaann”..

  • http://twitter.com/dlcross David Cross

    I’m so happy that I didn’t buy D3.

  • Draugmahl

    I am lost as to what the major difference is between D2 and D3? End game? Seems like every other single player game with a multiplayer component and a difficulty slider…

    • http://www.facebook.com/voidofthesoul Philip Edward Ferguson

        the only difference is the AH and RMAH

  • Ravenstorm

    Diablo 3 is a disappointment deluxe, deluxe meaning Blizzard getting a bad streetrep by selling their fans boring monkeycrap and them believing we’ll just keep eating it.

  • Kevin O’Keefe

    These over the top headlines are starting to wear on me. 

    • http://profile.yahoo.com/5F67A4WUUVMLLVP4MNYEAQOVIU Rob

      Which word gave you the most trouble, maybe I can help. Nothing over the top about this one, sport. It was on point. PLUS it served it’s purpose your here and your typing. The end.

  • 7BitBrian

    It’s still a slow motion train wreck, the game itself is not bad, but honestly, I don’t think it was worth $60 and certainly isn’t something that can sustain players. The fact that they are attempting to make an “end game” something to keep players playing, in a single player(with co-op multiplayer) game, instead of working on more actual content, is nonsensical to me.

    This game is not a MMO, and if they’d stop trying to make it one it might turn into a decent game, but as of right now it’s some sort of mutant hybrid that can barely stand.

    • http://www.facebook.com/people/Jason-Quinn/504633100 Jason Quinn

      that’s exactly it, they tried to design it as a MMO and people are trying to play it like one but it isn’t.

    • Deathstar2x

      Didn’t they mention it somewhere Diablo 3 was supposed to originally be a MMO?

      Edit: It’s from Max Schaefer’s interview. (Blizzard North’s Founder; Diablo 1 & 2)

  • Sulac0

    I recently started on Inferno on my HC monk, and farming for hours with the 5 buff, but not rly getting any descent drops can get a bit boring, I know its only Act 1 but hey its HC and inferno and I’m still getting L52 rare drops -.-

    Don’t get me wrong its still a challenge as you can get some nasty packs, but it would be kinda nice getting just a little something out of it. Fx getting like mainly L60 items, cuz you need to be L60 to start on Inferno mode.

    What I miss from the old Diablo days are the ladder, low lvl set items, be able to imbue white items and praying for something cool to spawn, in the good ol’ cube ^^, be able to distribute your stats points…just to mention a few things ^^ 

    • mynameis

      diablo three strayed too far into the world of warcraft realm they had the preect concoction all they can do now is go back into the drawing board think of some way to wipe out d3 like it was all a dream and go back to the original mechanics. you wnt to know how to save it make a forum of what went wrong and listen to the true diablo fans not these world of warcraft guys cuz i played both D3 and WOW for five minutes and hated.build your character yourself and be allowed to play with friends till they do that ill stick to D2 cuz D3 they fucked up on Blizzard there is a reason why people play diablo and not WOW and its we can build our own characters,and WE DONT HAVE TO PLAY ONLINE.

  • Bryce Bushell


  • http://www.facebook.com/cyndor.smith Cyndor Smith

    I didn’t know D3 was supposed to hold everyone’s attention forever, I think the problem is that to many have to many high expectations for this type of game. I mean even most of the MMO’s out don’t have a good end game and they should,  non of the other Diablo  games had any end game content. These people that complain are just spoiled.

  • http://www.facebook.com/people/Robert-Caliolo/100003765889295 Robert Caliolo


    WoW failing

    Starcraft a failure: failing

    ME3 a let down: failed

    Diablo 3 a let down: failing

    Seeing a pattern here this past year.

    Something tells me Blizzard is not on the buy list anymore.

    • http://www.facebook.com/people/Rifat-Ansary/673460405 Rifat Ansary

      “ME3 a let down: failed”
      “Something tells me Blizzard is not on the buy list anymore. ”

      I love the Blizzard touch in ME3.

    • http://www.facebook.com/people/Jason-Milligan/100002897983906 Jason Milligan

      Between the Starcraft and ME3 comment, I’m having a hard time telling if you’re trolling or just a moron.

    • Joseph Gabrielli

      ME3 isn’t a blizzard game and SC2 isn’t failing, but the rest is spot on.

    • http://twitter.com/dularr Dularr

      You missed that Bilzzard SWTOR subs are down and having server mergers.

      The good news is Blizzard Rift has a new xpac coming out.

    • pc11

      Mass Effect 3 … Blizzard … you poor thing, those drugs really got your brain all messed up.

  • http://www.facebook.com/tony.golightly Tony Golightly

    dear blizzard;

    you just had to emulate diablo 2.. not make a diablo clone. yes. i said CLONE. i’m trying very hard to not think of this as a diablo game, but as a diablo clone…

  • http://profile.yahoo.com/LBXQ2YOVBJRTPJU32MNQIBLGZM ajporter

    They should have made the crafting far deeper then it is. With different specializations.  Of course that competes with the RMAH which is why they didnt do that ;)

  • http://www.facebook.com/people/Jason-Quinn/504633100 Jason Quinn

    got 200 some odd hours out of it, stopped playing. Don’t even care any more.

  • Joseph Gabrielli

    They should just admit the the failure of their company 

  • http://www.facebook.com/voidofthesoul Philip Edward Ferguson

    i played this. i got to 47 and started missing D2 so i started playing D2 and have alot more fun. now i just need to wait for my friends to get over the D3 hype<90% of the time they spend is spent on the RMAH/AH which as the woman in this video said..defeats the entire purpose to the D2 style of gaming. the way the quest system is designed is also terrible.Personally it was better in D2 this was not worth the 12 year wait but this is just my 2c.

  • http://twitter.com/thekkadvance The KK Advance

    This is just crazy. Did people expect more? It plays like a single
    player, it looks like one and it is one. And just as many other single
    players it has co-op/multiplayer so you have something more to do when
    you have beaten it. What do you do with other single player games once
    you have beaten them? You replay or wait for an expansion or sequal, you
    dont go onto forums asking for end game content.

    End Game content was invented to keep you spending money on sub fee’s in
    the first place (which is just fine). Some strategy games have end game by defualt since you
    just keep on going and so do some RPGs, but again, its just another form
    of replay value to see everything that is already there in the game. I
    think people treat D3 more like some kind of MMO due to the whole real
    money auction house and the always online DRM shenanigans with its hot
    fixes and nerfing. They even treat it somewhat like an MMO them selves
    which dosent help when the whole game concept is focused around a single
    player experience (same as D1 and D2, kill diablo, now do it again on a harder difficulty, after that, replay or play something ells).

    This probably would never have happened if they had skipped the real
    money auction house and always online. If they just had said “here is
    our new Diablo game with lan/multiplayer and MP co-op, we will patch in a
    pvp arena lobby later, enjoy”. The only thing that would have happened if they would have done so would be some diehard fans complaining that it didnt messure up to D2 or D1 (which is ok ofc). Now they sit with
    this mess instead.

    Some of you talk about loot drops and inbalance in the game. Yes, those
    are valid points and makes the game less attractive to play for a longer
    time period. In other words the game mechanics regarding these things
    were poorly executed and should be put
    to blizzards attention. This however (imo) has nothing to do
    with the concept of end game content.

    Regardless of what is what, I think we all feel that blizzard has
    executed the launch and maintanence of this game poorly and it could
    have been a lot better one way or another.

    (you who read this should ofc treat this as my opinion and not me saying
    your opinion on this matter is wrong or stupid or dosent matter. This is just how I see



  • http://twitter.com/Kaastforever Ray

    Gamebreaker you let me down with this article. I miss when Gamebreaker was all about the discussion’s and the theory crafting… I feel like your posting articles to draw attention. I get it, Gamebreaker is a business in itself. :P

    D3 is a great game. I believe the hype of D3 created incorrect expectations for player’s who maybe did not quite understand Diablo gameplay. In my opinion, the auction house is the critical flaw. (RMAH/AH). Blizzard has the formula right, it needs to be tweaked at this point, and Blizzard has ALWAYS come through. The affix’s are absolutely brilliant compared to D2. The gameplay is far superior, customization is great!

    To be very blunt as well, if your not playing this with friends (consistently) then your doing it wrong. :D

    • http://twitter.com/Luke_Malcolm Luke Malcolm

      Well of course alot of people thought it was MMO and would drain WoW of players, I agree with you there most people don’t understand what Diablo is at all. It was just another flavour of the month to be honest. The D3 community is still playing and they enjoy it, i’m still playing it and I enjoy it.

    • 7BitBrian

       How exactly did Gamebreaker let you down with this? they reported on posts from players and Blizzard employees, they never said any fo the stuff their selves, they just told us what was said.

      Are you mad because ti paints a game you like in a less than positive light? Honestly what did you want a “Diablo 3 is the greatest game ever!!!!!” hit? WTF would that be about?

      • http://twitter.com/redshirtarmy Red Shirt Army

         You have to admit, the oversized super bold text at the top of each article, often with media buzz words to draw eyeballs to it, combined with lack of research into such things (such as the whole SC2 article GBTV posted a few months ago that was utterly wrong in it’s facts) and some facts in this article wrong, you can see how they are letting some of us down. I prefered GBTV when it was more of a grassroots podcast network and not a gimmicky ripoff of mmorpg.com trying to over sensationalize certain headlines and several times not doing the proper research and fact checking you expect. The old GBTV we let such minor things slide because they were not attempting to be both a “press” site with news / articles mainly just podcasts now they want to do both. If you want to do press, do it legit.

        I like GBTV don’t get me wrong, I’ve been watching various shows of theirs since Legendary episode 4 but yall are slowly turning into the grocery store tabloid of gaming news, and over saturation of advertising products some of us do-not-want (i.e. Netflix). (And for those saying “its a business they have to make money somehow”, isn’t it ironic the great thing about netflix as a business model is NO commericals in the tv shows they offer? hypocrisy is a bitch at times aint she?)

    • http://www.facebook.com/profile.php?id=1260066056 Steven Diaz

      I would take D2 over D3 any day.  D3 is basically an arcade game.  D3 was marketed as a Diablo game even though it actually is far removed from it.  That’s the reason for all the failed expectations.

  • http://www.facebook.com/Jstricklolwut Jeremy Strickland

    had diablo 3 downloaded on my pc longer before the servers came up, than i did after they came up. real talk.

  • http://twitter.com/SeedEve AppleSeed2148

    Blizzard was more eager to make people play Battlenet 2.0 than D3.This is game is having an identity crisis.

    “I wanna be an MMO”
    “I’m a single player…euh ..Online..doh

  • http://www.facebook.com/profile.php?id=1094283426 Connor Grogan

    That barb is really bad.

  • http://twitter.com/Just_Izumi Izumi

    It’s not often that you see Blizzard admitting their mistakes in the early days of a game release… They usually do it toward the end of it’s life… For example, interviews before the release of the next World of Warcraft expansions.

    They are probably admitting it that early with Diablo 3 because they already got your money. Lol.

    I don’t own Diablo 3, I seen to many problems with it while watching it’s development. :s My thoughts were confirmed. Don’t hate the franchise or anything. Just didn’t like the endless loop they were setting up. :/ Don’t get me wrong, I don’t mind grinding but I don’t want to pay for it if it is the only option in the game at release.

    • http://www.facebook.com/profile.php?id=1260066056 Steven Diaz

      Next time, warn me!  Jeez, now I’m stuck with a coaster that cost me $60.

      • just_izumi

        I didn’t mean it like its broken or something… Just didn’t like the way it forces players to always be online to play single player and only constantly grinding the same content with just a different difficulty level. Nothing new to do.

        That’s a problem to me… I’d rather the content get steadly harder with a normal and harder mode but not by doing the same thing over and over… Reminds me of the Dragon Soul raid right now, Blizzard’s old habits.

        (Also wasn’t to keen on the real money auction house because it inflates gold prices for gear and keeps you grinding out gold and gear even longer if you aren’t lucky with drops).

        If only they released PvP with the game at launch, it would have made me want it more because it looks like great fun.

  • http://www.facebook.com/garry.leonard.94 Garry Leonard

    solution: givem e 60 dollars

  • http://twitter.com/Nathiest Nathiest

    Adventure Packs. Totally. 

  • http://twitter.com/crocodilius ryan phillips

    i could still play Diablo2 to this day and not feel there needs to be anything else, so whats missing? is everyone just too lazy to gear-up this day and age?
    i dont know…i certainly dont blame the auction house but D3 isnt on the same level as D2.
    so many little things changed and what people wanted was just an updated D2.
    like its no longer an open world. i cant use waypoints and freely change acts.
    the camera seems closer to the character than before not giving you much reaction time.
    you can just tell different guys made this game than the first 2 games
    and i dont (and alot of people dont) think they hit this right.

    still holding out hope this game will come together by the expansion like LoD did.

    also: theres no reason to sell “adventure packs” because theyre getting paid
    from the RMAH. if they start doing that theyve totally moved on from
    what “old Blizzard” was and raped the ideals of Diablo2.

    • http://profile.yahoo.com/EUGKRFCTDAHRUCSGKY5RZP6YVQ chris

       they could do adventure packs with in game currency, kinda like how staff of herding costs 1.7 mill to complete. That may get people who arnt good at farming to buy gold off AH and blizz will make a profit indirectly while not seeming like greedy bastards

  • pc11

    Some thime ago i made a point of not buying any game published by the “big companies” until some months passed and the dirt or shine was revealed after countless morons, err i mean fanboys, err i mean “players”, played it.

    Wisest decision ever. The 60$ I would have spent on crap like this have bought me 4-6 games on Steam and GOG with much better value.

    Wise up people. The power is on the consumer side so stop giving in to hype and fanboyism.

    PS: even better I gained the habit of waiting a whole year in some cases and by the time I buy the game its half price GOTY edition with all patches DLCs included.

    • http://twitter.com/EsadBosnic Esad Bosnic

      Yes, totally agree on this point! Waiting, while playing all the other dozens of games, makes the GOTY editions such a steal.

  • Hicks64

    My gripe with D3 is there’s very little attachment to your character like in D2, which you tailored your stats, skill points, and gear towards a certain build. Yes there’s choice in skills and runes, but beyond that you just gear for a badass weapon and your primary stat. D2 you balanced or stacked your character for hit recovery, freeze duration, cast times, etc to help do what you wanted (pvp, magic find, kill lots of stuff, etc.), D3 just seems less dimensional than D1 & 2.

  • integerx

    Whatever happened to playing through a game and then putting it on the shelf when you are done?

    • http://twitter.com/Deadalon Deadalon

       Real money auction house and items priced at 250$?
      Its only BLizzard to blame for this.  

      • Sylphss

         How actauly is blizard to blame for people spending 250$ on some pixel, they wont realy need ??

        It’s not something you need to do. Like the guy you reacted to said , why not stop playing it when you are done with it? I didn’t see this sort of strange displeasement when people played trough Skyrim.

  • jgelling

    Well I’ve never been a fan of the Diablo franchise, but is anyone terribly surprised they didn’t design D3 to be as endlessly addictive as WoW?

  • http://www.facebook.com/profile.php?id=1103680651 Dave Jeannotte

    Remember that episode of TWIMMO that you did a few weeks back where you talked about how one of the devs who was working on D3 and left for another company talked about how D3 was originally considered to be an MMO.

    Guess they should have stuck with that idea… because a large portion of the player base no longer finds the endless gear grind mechanic fun.  I also think the AH killed any chance of that type of game play to be effective, giving players an easy way to trade gear with ANYONE in the world for gold/real money eliminates the grind altogether.  Instead of grinding to find the best gear, you’re grinding for gold.  You’re not playing through the entire game, you’re farming one act or one spot in one act over and over AND over.

    I wasn’t going to buy D3, but got it with the annual pass.  Now I don’t play D3 and I don’t play WoW… man, that was a waste of money.

    • David Alcon

      The gear grind might have been fun had the gear had more inspiring “cool” abilities like in D2.

  • http://www.facebook.com/blarwick Bret Larwick

    I’d love to see them add some kind of post-60 progression.  Some way to continue to tailor your character beyond just gear.  An alternative xp-style system perhaps where a “level” worth of xp is translated to +1 or something to a stat of your choice.

    • MMO_Doubter

      Jesus. Kill me now.

      That sounds horrible.

  • http://www.facebook.com/andre.pires.754 André Pires

    This is so retarded” d3 was made for d2 fans! i hate this new fancy new age kids whining 24/7 on foruns about game end , what game end? how about ppl that play 15 years d2 all over again and again and they still playing d2! serius grow up this is retarded ! they dont want game end they want arcade games! serius bann all those retards from d3!

  • Kagitaar

    The people who are complaining have to have not played D2, as the D2 and D3 endgame of item hunting is exactly the same. The AH only makes an activity that was done by 3rd party sites and often was scamming into a safe 1st party one.

    Carina, you might want to play a different game if you are bored, it is allowed.

  • squzy

    Its the bleed over from anual pass holders from WoW. They had no idea what Diablo was about. The zone chat / trade and AH did lower the threshold to quickly buy some new gear to get into the next act. But if you continue to buy new gear and keep farming old Acts just for the gold and then not calling it challenging?

    I guess the  main problem comes when AH / gold farming allows for a quicker / ensured way to gear up instead of running challenging content.

  • http://twitter.com/AnesthesiaOlogy Josh E

    Honestly, I’m not sure there’s any way for them to save D3 as a game. But, I feel like adding an adventure pack system similar to DDO would simply piss off a lot of people. Demanding everyone have to pay more just to have an endgame and something to do to even play the game at all is silly. Even DDO has a LOT of free-to-play adventures, enough to actually constitute a game. I really don’t think there’s much of a way to fix this.

  • http://twitter.com/Yoitshunterhere hunter osborne

    It missed the coop play style.  If I play a game past normal with people I am doing stuff inefficently.  If I ask to play with my friends they dont want to play their mains because I havn’t spent enough money sitting on the AH to get All resist vit/damage gear.  Also the best items in the game are rares which was a return to d2 vanilla instead of d2 lod.  I wanted d2 lod with epic legendary items and set bonuses that made my character powerful.  It gave a sense of accomplishment when finding a set and unique/legendary item.

  • Hirram

    ” Diablo III has been under heavy criticism from players since launch.From a lack of server support and auction house bugs, to the horrendous difficulty spike in later gameplay and the new repair costs, things haven’t always gone so well. A lot of people have had a lot to say about the game.”

    The opening paragraph of this article nails the real problems wit hD3 right on the thread and Bashiok doesn’t touch any of these issues with a 10ft pole.  They need to fix rediculous cheap – you-fail affix combos among other things.  A game that causes you to gear to deal with trash to the point that you one-shot bosse the first time you see them at the current difficulty level is broken – and that’s Diablo 3 endgame in a nutshell

  • Hirram

    Sry double post

  • Hirram

    “ Hindsight is 20/20 I suppose, but we believed pre-release that the item hunt would be far
    more sustainable, and would work to be a proper end-game for quite a while.
    That didn’t turn out to be true, and we recognize that.”

    The opening paragraph of this article nails the real problems with D3 right on the head and
    I’m afraid Bashiok is not touching on any of these issues. They need to fix the
    ridiculous cheap – you-fail affix combos among other things. A game that causes
    you to gear to deal with trash to the point that you one-shot bosses the first
    time you see them at the current difficulty level is broken – and that’s Diablo
    3 endgame in a nutshell.

    The problem is not that gear hunting is not a viable end-game solution. It is. The problem
    is that the risk/effort/frustration vs. reward and gratification is simply not
    there. I don’t mind difficult but I want the time and frustration to be worth
    it. As it stands now I know several people that don’t play this game anymore
    because the ridiculously unfair and cruel affix combos they’ve run up against
    vs. the reward for putting up with such frustration is simply not there.

    Cheap you fail mechanics are not fun. I question my own sanity when I die to the enrage
    timer because of affix combinations that are impossible to solo within the
    timer; and I don’t care to hear about playing co-op, this game was marketed as
    being soloable. Players should be able to do so without ripping their hair out
    over affix combos that are total rubbish for a solo player.

    Getting a shot or two in, then running screaming like a little girl waiting for your
    cooldowns to come up is not fun. The difficulty level and gear requirements vs
    likelihood of getting said gear is fundamentally broken. Fix these issues and they’ll
    have a game that people enjoy grinding gear for.

  • http://www.facebook.com/people/Martin-Kops/552357655 Martin Kops

    The Only solution to Diablo 3’s endgame at this point is to delete the game and forget they made it, the whole mechanics and gameplay experience has been lowered to acceptable levels for all people, like from playing lego to playing duplo, that is what I feel when playing diablo 2 and 3, diablo 3 is just way too dumbed down so everything in the game feels way too simple, Blizzard speaks about many custimization options, well, they are wrong, there are less options, no attribute points, no skillpoints, I cannot travel to other towns and do diffirent acts, I can no longer choose which online game to join, I HAVE to trade items on AH because online trade games don’t exsist anymore. Lack of legendaries, no Set items for lower levels, Uniques you find are only good till some level, at lvl 60 they are worthless, rare items have almost always the wrong stats making the hunt for loot just obsolete, so we are forced to farm gold for the rest of the remaining acts in order to complete inferno, and then, you cleared inferno, what do I do now?… nothing because that’s it.

    And adding cooldowns on skills and potions isn’t making the game harder, that is simply making the player handicapped.

  • Elusive Fox

    The auction house wasn’t the only horrible design decision they made though.  After your first play through mobs/bosses dont really get any more complicated mechanics for you to worry about, sure random elites get 1 extra ability per difficulty, and bad combinations can be brutal but once you learn how to deal with a particular combo you are fine, and for the most part its just about gear, am i geared enough to not be 1-2 shot, ok than i can breeze through everything.  Diablo on Inferno playes EXACTLY the same as Diablo on normal except he hits harder and has more hp, but in inferno you have more hp and hit harder too so it really is the same fight but longer.

    The core mechanics and game play are good but I think they confused making end game challenging with forcing people to gear up for end game, I also completely agree that if they wanted items to be the focus and not the challenge, they needed to abandon the idea of an AH.

    On top of which the difficulty curve is fairly wonky so if you dont gear through the AH you really are wasting your time. and if you do you end up in a position where random elites destroy you sometimes but act bosses are boring… and the trash is boring, and if you go to the next act you get destroyed… and then suddenly you get a touch more gear and bang your destroying everything again… and repeat the process… its not challenging cause you play the game well its challenging cause you met the gear bar…

    As far as a solution for pve at thsi point, while I think that Diablo raiding could be fun, I dont think their engine could support it in all honesty I see a noticeable performance difference at 4 people over 1 or 2 and my computer/connection is fairly decent so.  Personally though I think the damage has already been done and there is very little anyone could say to get me to re-invest more time into the game…