Diablo III Fans Burn Blizzard On Metacritic

Written by: (@QuintLyn) | May 18, 2012 7:15 am

61 Comments

Blizzard may have apologized for fans Diablo III launch night problems, but it appears that was a little late for some people.  Understandably upset by not being able to play the game for an hour or more after launch, fans turned to the most obvious place to voice their disappointment: Metacritic.

While some of the reviews left on Metacritic were no more than simple trolling of Blizzard, many shared the same point: it’s ridiculous that a game that can be played in single player requires a person to log onto the internet.  Of course, while there is a multi-player option that would obviously require a connection — these people do have a point.

A lot of people just want to play the game alone.  And these people were denied access to the game because Blizzard requires all players to be connected to the internet in an effort to cull cheating. It is a case of punishing the many for the actions of the few.

As of this writing users have left 2639 ratings for an average score of 3.7 and the negative reviews are almost double the amount of positive.  It does seem some people are already forgiving Blizzard, however, as people are admitting in later reviews to changing earlier ones.

 

Diablo III Fans Burn Blizzard On Metacritic

  • Jeff Gremban

    Hey how about post a nice news post about how every single blizzard game and website have been down for nearly an hour…

    • http://www.facebook.com/djlanders020 Dave Landers

      First world problems….

    • http://www.facebook.com/peter.windey Peter Windey

       Odd, I have been playing Diablo for about 7 hours now. No disconnects, no issues whatsoever.

  • http://twitter.com/Qualif0 Erik

    Didn’t expect so much hate tbh, but I can understand it. Feelsgood with swedish supranetwork

  • Tony_G8

    I loved Diablo 2 but will not be buying this because of the DRM and having to log on.  I don’t like being punished for doing things the right way.

  • Dennis Schmidt

    Wow, don’t think I have seen Gary so unenthused opening a segment before….

    • MMO_Doubter

      I was thinking the same thing. Coffee maker is busted?

  • http://www.facebook.com/people/John-R-White/100000469008732 John R White

    hey guess what if you Pre-order torchlight 2 on steam you get torchlight 1 for free and guess what it looks just like diablo 3 lolol

  • http://profile.yahoo.com/7MPGC5FCQJZGFKICKCMALR3AYY Eric

    The backlash Blizzard got on their forums while D3 was down was ridiculous. So many post about wanting refunds and even lawsuits, just stupid imo. Though I will admit playing ‘which post is gonna get deleted next’ kept me entertained a bit longer than it should have…

  • http://www.facebook.com/profile.php?id=502693945 Jason Fabok

    I bought D3 yesturday and started playing (First time playing any Diablo game) and Im liking the game, but I was getting disconnected every 10-15 minutes and losing some ground quest wise.  BUT after joining the general chat channel, everything runs smooth now.  Im enjoying the game and hoping to do some multiplayer with friends in the coming weeks.  To me, the disconnection problems were crappy and annoying, but the blizzard tech knowledge base helped me find the solution.  I can understand why the DRM thing sucks, but it’s still a fun game to play. 

  • http://twitter.com/crocodilius ryan phillips

    Around the mid 90s this thing called “the internet” started becoming popular.
    If you havin net problems i feel bad fo you son, i got 99 problems but KB/s aint one.

    • MMO_Doubter

       If the server is down, you got a problem.

  • http://www.facebook.com/people/Scott-Thompson/813179837 Scott Thompson

    The real money auction house REQUIRES that loot be generated on the Blizzard server not by an individuals client. It would be to easy to hack or otherwise ‘cheat’ the system if loot was generated by the client. That being said, there should be a way to create ‘offline’ characters that can’t exchange loot or who’s loot can’t be sold in the auction house. (and a way to stop people from pirating the game, which is the other big reason the game requires you to be online ;) )

    • MMO_Doubter

       Piracy is the excuse, not the real reason.

  • fallos24

    i know multiple who didnt buy diablo 3 just cause you need the interent to log in. im sure the game is great even though i havent touched it yet(2 more weeks!!), but offline lan and single play should be a feature implemented in this type of game.  

  • MMO_Doubter

    The industry is paving the way for sub fees for single player games. THIS is why the companies are implementing this restriction.

    ‘Services – not products’

    MMOFringe

    • http://profile.yahoo.com/7MPGC5FCQJZGFKICKCMALR3AYY Eric

      Pave the way? its already here. 

      Look at WoW 1-85 or most any other MMO. The only time you ever need to play with other people to progress is after max level, until then its a single player game that you can play with your friends or total strangers if you so choose.

      edit: typo

      • Jado Cast

        If this is true, it will fail on its face.  They will lose so much money and customer loyalty.  Basing your games on sub fees has already failed in the MMO market (except for a very few games like WoW), and it would be even more of a failure in single player games.  

  • kyle robinson

    Terrible out dated graphics and the cash shop is the deal breaker for me having to have a constant internet connection is the nail in the coffin….

    • Jado Cast

      I feel exactly the same way.  Had this been a $20 game with off line mode I would have bought it.

  • http://twitter.com/SeedEve AppleSeed2148

    Path of Exile is the real successor of Diablo 2 not that under product that Blizzard is selling.

    • http://twitter.com/Hengman14 Chettra Heng

      I have preached this on my stream pretty much everyday. But I still get Blizzard fanboys in chat that can’t understand that Blizzard doesn’t make the best games anymore.

  • http://www.facebook.com/people/Feyd-Darkholme/100000194391744 Feyd Darkholme

    The crappy launch is a moot point because the always online DRM shouldn’t have ever been there in the first place to make it an issue. Everything else is either a non-issue or can be forgiven as far as I’m concerned if it didn’t have the DRM. Arguments that Diablo 3 is not a single player game not meant to be played solo are full of it.

    • MMO_Doubter

       Clearly, it is a zero-player game.

    • http://twitter.com/Deadalon Deadalon

       Yes – Blizzard created this issue for themselfs.  Offline mode would have helped alot over the first few days and the game would have gotten much better reviews at start.

      Had this been any1 other than Blizzard… the game would have been shot down as total failure.  It still is and BLizzard need to to ALOT to get their rep back now.

      Is the game good?  Dont know really -  I can only play at peak times and with the server load and latency issues… I get a 1-2 sec delay on combat.  Pretty much unplayable.   At the same time WOW is running smooth with no issues so its not my IP that is causing this.–

    • Jado Cast

      +1

  • http://twitter.com/Deadalon Deadalon

    There are alot of ppl that have problems atm with the online feature because the game is Incredably dependant on latency.  Its litterally unplayable over 400-500ms and that is happening now on peak times. 

    So its not just error 37.  The gameplay enjoyment is serverly hit with increased lag. 
     

  • Damir Miric

    Please kill the music in videos its annoying … very annoying.

    • http://www.youtube.com/user/cpjontek?feature=mhee cpjontek

      ^ This.

    • Jado Cast

      Yes, please find a new sound loop for breaking news.  It’s very very annoying.

  • http://www.facebook.com/ReynardDudos Tim Mrahcg Perry

    We do not forgive. We do not forget. Lol

  • http://www.facebook.com/people/Tomislav-Krznaric/1225770729 Tomislav Krznaric

    those are no  blizzard fans those are piratebay idiots….3.7 cmon anyone has brain

  • Sharuko

    When D1 and D2 came out it was on top of the gaming genre, it really brought innovations and things we hadn’t seen before.  Although D3 is a sold game (a 7.5 or 8 out of 10) it has unnecessary Blizzard hype it really doesn’t deserve.  In fact, many of the games mechanics are dated and pretty  much on par with D2 that came out 10+ years ago.

    It is time for Blizzard to start innovating and not rehashing the same product over and over again.

    • http://twitter.com/Critzkreig Cody Moody

      Soo, you think people wouldn’t cry about “YOU CHANGED THE DIABLO FORMULA” or “BLIZZARD TRIED TO FIX WHAT WASN’T BROKEN” ? Everybody wants change until the change actually happens.

      • Jado Cast

        You make a good point.  Some D2 hardcore fans already cry foul that D3 was changed too much and dumbed down for the mainstream.  But in life, you’re never going to make everyone happy.  But you can innovate like Runic did with Torchlight 2.  I’m not going to argue it’s a better game, but they did install new mechanics in the same genre that make it feel fresh, with LAN play, offline play, and for only $20.  

    • Revanhavoc

      Many of the staple franchises of the gaming industry need to take that advice, but profit from a sure thing is the reality we live in.

  • http://www.facebook.com/people/Michael-Johnson/1353890372 Michael Johnson

    Im hoping the always-online garbage is because Blizzard doesn’t want people hacking items into the game and then selling them on the real money auction house.

    I hope it isn’t just them pushing this new DRM

    • MMO_Doubter

      As  has been pointed out here and other places, this could be achieved by the game having online characters saved by the server and offline characters saved on the user’s PC. Just as Neverwinter Nights handled this issue.

      • http://twitter.com/Critzkreig Cody Moody

        And then the complaints would be “Waaaaah blizzard won’t let me play my main character with my friends!!!!!!1!”

        • http://profile.yahoo.com/ITHF7XKYGVXFAPCDMDJTKHLBBU Lian Wan

           That wouldn’t be true either, they could have offline/LAN characters and BNet characters.

          That complaint also exists in one form already anyway since characters aren’t transferable between regions.

  • kyle robinson

     This game should cost 19.99 then i’d get it because that’s all its really worth 29.99 tops.

    • Jado Cast

      Absolutely agree. I pre-purchased Torchlight 2, but after D3 beta, no way I’ll pay $60 for a game I have to be on line to play.  When it’s in the clearance bin I might pick it up.

  • Kman1242

    Server failures happen every Blizzard launch. At least all the WoW ones did when I was still playing it, and yet, with this, and the acknoledgement of the fact that a ridiculous amount of people pre purchased, they still thought the servers could handle it. Thats what bothers me the most, they haven’t learned from a single launch, this always happens, and I bet they’ll manage to screw up MoP’s launch aswell.

  • Revanhavoc

    I have to say – there isn’t a crack for the game yet. So I guess in the that sense the DRM has been successfull in the initial release.

    • http://www.facebook.com/omartellers Omar-Gabriel Tellers

       I would assume cracking it would require the same methods used for other always-online/ no-offline-mode games(MMOs). Private servers.

  • Kagitaar

    Wow, so many whiners. So the login server couldn’t handle a couple million people at once for a few hours and the world ends. Get real guys.

    • MMO_Doubter

       YOU get real.

      Server issues shouldn’t keep people from playing a single player game.

      • Kagitaar

        And you’ve been told time and time again it isn’t. The issues lasted a few hours for most and were cleared up within a day for the rest, calm down.

        • MMO_Doubter

          I don’t know if you are a masochistic idiot or  a Blizzard shill, but you are excusing  a technical issue would not exist at all for many players without the online connection requirement.

          Blizzard has changed the franchise for the worse (if you are a player). Defending that makes your posts worthless. A single player game being unplayable due to server issues is ridiculous and unacceptable.

          • Kagitaar

            Aw, he’s calling me names, so cute. Just because you want to play the game alone does not mean it’s single-player. 

            The issue would not have existed if it was offline, true, but it was also so fleeting I can not see the hatred it’s begat being justified. I was affected, I could not play at launch, so I went to bed, got up, and it was all fixed just like magic.

          • MMO_Doubter

            Keep that in mind, because this won’t be the only time there are server issues.

            Players  are not going to be okay with Blizzard deciding (directly or indirectly) when they can play solo.

            Online problems are a tradition in global multiplayer. They only exist now in solo games as a  CHOICE by Blizzard and some other companies. Your gaming is being made WORSE on purpose, and you are defending it.

          • http://www.facebook.com/people/Tomislav-Krznaric/1225770729 Tomislav Krznaric

             its not single player game…but blizzard is so successful bcs they dont listen to whiners like you i can handle tehnical difficulities if the game is worth it and i know blizzard game is worth the wait so ….. if you dont like it dont play i mean ppl like you bashed bf3 bcs of beta  no mather there wos no conquest mode or anything they said  it sucks….. and now you cant play a game for an hour and you bash the most successful company in gmaing… plizz tell me do you think they would be so successful if they would listen to all you whiners with all your problems instead of looking for what 90 % of fans want ??

          • MMO_Doubter

             Are you suggesting that 90% of players WANTED Blizzard to remove offline and LAN play from Diablo?

          • http://www.facebook.com/people/Tomislav-Krznaric/1225770729 Tomislav Krznaric

            option to have it would not be bad, but bcs of piratebay idiots and auction house i like it and so does all of my friends who bought it…pc gaming is destroyed with hacks and piratebay and i want company i support to make the best way they can making money and securing their fans, its got to this point that you will see more and more of this dont  blame companies blame hackers and idiots who pirate games for this…..torchlight will be pirated to the max by all idiots who couldent hack diablo and company will loze alot of money … you want that  for hack and slash …. we had alot of hack and slash pc games 10 years ago what do you think why they are all gone…..i hope blizzard makes only online games in future coz i dotn wana see daiblo go away bcs of idiotic hackers

          • Kagitaar

            Not suggesting that at all, and there will be server issues in the future I’m sure, but my point is that this was a very minor hiccup and this specific incident has been blown out of proportion. 

      • http://www.facebook.com/people/Tomislav-Krznaric/1225770729 Tomislav Krznaric

         Get a life my god….. ppl like you are poison for gaming

  • Spammerbam

     Lineage Eternal.

  • Deffizzle

    Pretty much all blizzard games require a connection of some sort. Honestly if ppl eould spend 5mins20 to google the game an read up on it,you would see it requires a connection. So its dumb fault if you paid 60$for for a game sn reading the back pf the box

  • Nhoj1983

    Loving every second of the game.. honestly I can’t even call the online connection thing drm.. or if it is it gives far better experience because of that fact.  It is SO easy to play with friends.. log in.. click button.. your playing with your pals.. so so so would prefer this system over a full offline mode.. that and I never thought of diablo as “single player” it’s a co op rpg that just happens to be almost as good in single player mode.

    • MMO_Doubter

       They didn’t ADD co-op mode. D1 & D2 had that. They REMOVED offline and LAN modes.

  • Olikin

    I didn’t actually mind the wait to log in, it was kind of expected on launch night to be honest and that’s a problem that will sort it’s self out as the traffic subsides. My real problem is that Blizzard launched a game with a ton of bugs and issues. Take a look at any of the Mac forums on the D3 website every Mac user out there is getting appallingly low fps that make the game unplayable unless you set the screen resolution to 800×600 which makes the game look like it was made in 1992.
    That little wait is not the issue, paying a fairly steep price for a broken game is.

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