Blizzard Hotfixes Diablo 3 for the Safety of Inferno/Hell Teams

Written by: (@WadeDMcGinnis) | June 14, 2012 11:30 am

21 Comments

*Warning May Contain Spoilers*

If you, like many others, have been having a difficult time with bringing in your friends for Inferno and Hell mode than these patch notes will make you and your team mates excited.

Blizzard’s latest hotfix has removed the Monsters in Diablo 3 from gaining strength in damage based on the number of players. They will still have more health but players will no longer dread their power increase.

Also with this patch came the adjustment of gold dropping from vases and ash pots. Tyrael no longer has collision when he is your follower and a bug was fixed which previously allowed players to continually repeat the same quest.

Sorry, no repeatable rewards.

In light of these changes, are you and yours going to hammer out the harder difficulties or does this change make the game less “fun”? Leave a comment below and let us know!

Blizzard Hotfixes Diablo 3 for the Safety of Inferno/Hell Teams

  • http://twitter.com/Virg_Ilio Virg_Ilio

     Seriously, I regret buying Diablo 3. Want my money back.

    • jason jacobson

      Completely agree. The game is unplayable until patch 1.0.3. Now with the RMAH out, the gold AH is completely useless, even small upgrades are several million gold…Torchlight 2 better hurry the hell up, or GW2, dont care which.

      • http://twitter.com/WadeDMcGinnis Wade D McGinnis

        I am just waiting for someone, most likely me, to drop items for cheap and watch the chaos lol.

      • http://twitter.com/WadeDMcGinnis Wade D McGinnis

        I am just waiting for someone, most likely me, to drop items for cheap and watch the chaos lol.

  • http://www.facebook.com/people/Michael-Johnson/1353890372 Michael Johnson

    Finally 

  • http://www.facebook.com/profile.php?id=1447920237 Jordan Crawley

    Hahahahaha ^ Seriously? Cry more please, the game is still a challenge and is definitely still being balanced. Quit the game if you want and leave the rest of us to continue enjoying playing it.

    • http://twitter.com/WadeDMcGinnis Wade D McGinnis

      Many will find the game enjoyable regardless but those looking for that taste of D2 days may have to find it elsewhere :(

    • http://twitter.com/WadeDMcGinnis Wade D McGinnis

      Many will find the game enjoyable regardless but those looking for that taste of D2 days may have to find it elsewhere :(

      • Christopher Rose

        It’s called Path of Exile, a seriously great indie game. Very challenging, very “dark”, awesome graphics and TONS of customization ala DII.
        It’s F2P and going into open beta in August, but you can buy pre-purchase now for early access and some cash shop credits.
        Oh and the cash shop is 100% cosmetic and “ethical”.

  • Jim Salter

    test

  • Jim Salter

    test again

  • Jim Salter

    test 3

  • Krzysztof Kotarba

    I’m sorry… what is hard on killing in 1 hit… This is not difficulty, it’s just total BS… Difficult game requires skilled play, diablo require gear, nothing more. This is the most unskilled game ever made. Gear =/= Skill

  • http://twitter.com/Deadalon Deadalon

    Balancing gold farming after 3 weeks of endless farming?

    In other words… why on earth should I play when I have been HINTERED in getting items compared to others that had longer time farming at start…

  • http://twitter.com/Deadalon Deadalon

    D3 PVP = Play to win and NOTHING ELSE!!  Thankfully LOL is back topping Xfire and D3 is sinking faster than a rock.

  • http://www.facebook.com/obrienweb Chris O’Brien

    Is the pvp going to use your pve gear in it?  I sure hope not…

  • Shallyn

    Well either the random unique mobs needed to be nerfed or the characters retweaked because I got tired of being one-shotted and went back to my safe little WOW world for awhile.  So maybe I’ll give D3 another try….

    • http://twitter.com/WadeDMcGinnis Wade D McGinnis

       Just make sure to rez me!

  • Kagitaar

    The amount of ignorance astounds me. The monster damage not increasing for MP was done to let a barb playing with three ranged friends be able to stand in melee without getting punished for doing his job in melee range; when a tank specced melee still gets crushed instantly in a 4P game, something is wrong. 

    As for the system changes before class changes, you obviously have no idea what making these changes entails. It’s not a matter “let’s nerf monks and let WDs have crap pets for another week” it’s a matter of making a list of issues, finding the quick easy/ critical ones and popping them out, then working on the harder/ less critical ones as soon as you can after. They aren’t sitting back waiting to hit a magic patch button just to piss you off, this takes a lot of work and testing to push out.

  • http://www.facebook.com/goliathsix Michael Roberge

    “alot of people have made it through inferno” -.- Really… ?? No. I’d be curious to see the percentage of players who have made it past act2 of inferno. 

  • http://www.facebook.com/profile.php?id=100000174542312 Frank Bernardi

    lol these guys are fuckin idiots. This game is nothing like WoW stop fucking compairing EVERY game to WoW. They nerfed inferno because it needed to be nerf nuff said stfu about it…

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