Yesterday, our own Mike Schaffnit and Austin Regimbal reported on some changes that Diablo III players had been noticing regarding how their classes play.
As it turns out, players, you are correct, things are not what they were.
Three classes — Demon Hunter, Monk and Wizard — have all received some tweaks to active skills. While some of these are fixes, others are indeed nerfs. The changes are as follows.
The Demon Hunter has had changes applied to both the Smoke Screen skill and it’s accompanying Lingering Fog skill rune. Both now last for half the duration they did before.
The Monk class has had nerfs applied to both the Tranquility Skill Rune and Matra of Healing. Like the Demon Hunter’s smoke screen, Tranquility’s duration is cut in half.
As for Mantra of Healing, it will now only give two times the base healing effect rather than four. The accompanying Boon of Protection rune has also been changed to stop absorbtion at 1000 hp.
Those playing Wizards will see changes to the numbers of missiles that can be generated at once using Arcane Torrent. Blizzard has now set that number at ten. The amount of new missiles fired per kill has also been dropped from three to one.
I feel a little sorry for Schaff on that last one.
Just a little, though.
Has the nerf bat hit you hard in Diablo?










