Adam Adamowicz’s Skyrim concept art helped bring the world to life.
One of the things I love about video games is the art that goes into them — and not just what you see in the finished project. For me, some of the best video game art are the doodles, sketches and drawings that are done in the first stages of designing the game. So, when I saw this collection of Skyrim concept art that was done by Adam Adamowicz over on PC Gamer, I thought I’d share.
Adamowicz became a concept artist at Bethesda starting in 2005 and worked on Fallout 3 as well as Skyrim. As a result, it’s a pretty safe bet that most gamers are familiar with his art, even if they’ve never heard his name.
Dragons, adventurers, castles, and meat?
There are thirty-two pieces of Skyrim concept art in this gallery and the variety of things that Adamowicz is responsible for designing is impressive. Of course, you’ll see the expected dragons, warriors and buildings of all varieties. There are rolling hills, rainy nights and villiages in the distance. All of these are things we expect to see concept art for.
But perhaps more interesting are the drawings of things such as scrolls and a variety of meats that can be found within the game. These are the little things that people often don’t even notice as being “designed” when playing, due to all our attention concentrating and the scenery, architecture and atmosphere. Oh… And of course, the dragons. All those dragons.
A fond farewell.
Sadly, Adam Adamowicz passed away early last year due to complications from lung cancer. So, while we take the time to admire these pieces of art let’s take a moment to remember all the hours of beautiful, immersive gaming that he helped to deliver.













































