BioShock Infinite‘s “Heavy Hitters” series keeps on truckin’, and this time we get our first look at the game’s new Siren enemies.
While we don’t get to see much of the Siren herself, it’s cool hearing Infinite‘s Creative Director — and Irrational Games CEO — Ken Levine discuss the history behind this new enemy type. Levine states that the Siren is a “nod to a major social movement at the turn of the century.” That movement?
The belief that people could actually communicate with the dead.
Stay tuned to GAMEBREAKER.tv for all of your BioShock Infinite news leading up to the game’s October launch.