When it comes to video game piracy, everyone has an opinion.
And the conversation is generally circular. Pirates will say that they pirate because companies charge too much, or they’re fighting against DRM. Mainstream game companies say that they’re adding DRM to stop the pirates.
That hasn’t gone so well.
General consumers are just asking why they’re being punished for wanting to buy and play a game?
But then there’s the indie devs who, while they would rather not have their work stolen, will argue that piracy doesn’t hurt them that much and in some cases even helps them.
One developer, Paul Greasley took an interesting tactic of dealing with the whole piracy issue by adding a third option of downloading his new game Under the Ocean from the PirateBay and calling it “The Annoying Cockroach Edition”.
After being berated by a fellow developer for “promoting piracy” and hurting the industry, Greasley responded on his blog — WARNING: explicit language therein — that the most money he’s made on a game is due to Reddit taking notice of the Cockroach Edition.
He also said that his stance on the subject is that if you can’t afford his games, he doesn’t care if you pirate them.










