Some of us at GAMEBREAKER have been saying for a while that F2P is the way to go.
Kotaku sat down with COO Peter Moore to talk about E3, EA’s trend in social gaming, but more importantly, F2P and whether $60 games have staying power in the world.
Moore’s thoughts on F2P and microtransactions — which used to be taboo to even mention — will become the model for players. Gamers will get the game for free while if they want to be cooler, better, more defined, then they will pay for that option to do so.
“…it’s free to me to walk into The Gap in my local shopping mall. They don’t charge me to walk in there. I can walk into The Gap, enjoy the music, look at the jeans and what have you, but if I want to buy something I have to pay for it.”
As to whether $60 games have staying power:
“It may well be that there will be games that survive and they are the $60 games, but I believe that the real growth is bringing billions of people into the industry and calling them gamers.”
When a game can balance F2P well it works, but done poorly it can cripple gamers. Personally I am eager to see F2P take a stronger stance in the market, but what about you?
Is this method of paying for games really what gamers want, or is it a passing trend? Leave a comment below and let us know.










