The Guild Wars 2 January patch is here!
For a “small” patch the Guild Wars 2 January patch is pretty impressive. And, it seems like the devs put a lot of thought in to some of the small details, such as how to get players to realize there’s new content and where it’s located.
Signs and Heralds
If, for some reason, you’re one of those people that can miss seeing a city if you blink, ArenaNet has you covered — with signs. That’s right, just follow the signs into the city and you should be fine.
Once in any major city, players can count on heralds to tell them where events are happening. This, plus the addition of a whole new achievement category, is certain to get people traveling around the world. It seems like it should also have a long running value as the devs can just “alert” the heralds whenever something new is going on and the heralds can send players on their way. And, well… let’s face it… who doesn’t enjoy getting achievements?
New laurels and the daily system
While there’s no laurel reward for the January monthly, players can look forward to receiving a laurel for completing the daily achievement. The dailies change every day and ArenaNet has even added an underwater combat daily in the Guild Wars 2 January patch.
Eventually, players will be able to pick and choose which parts of the daily they want to do, but that’s a bit off.
Significant adjustments have been made to dynamic leveling so that players will be weaker when adjusted down and stronger when adjusted up. The upside is that players will be able to receive loot at their own level from any enemy.
The hosts discuss all of the above and several other things that came with the Guild Wars 2 January patch. Plus, they take on your viewer questions.
And, if you missed last week’s show, you can check it out here.