Each week Monty Sharma answers your video game business related questions. If you have a question for Monty please send it to monty@gamebreaker.tv
Questions on this weeks show:
Kenny Barras - Now THIS is cool! Question for Monty: is the rise of ‘always online’ singleplayer gaming experiences the industry’s way of cashing in on gamers wallets for maximizing profits, or is it more geared toward social engineering and viral marketing to increase footprint?
JuDa ReSt - In your opinion which has the better payment model Buy to Play or Free to Play model?
Nicholas Garduno - Do you think we’ll see a resurgence of P2P MMOs as the world economy improves and people have more money to spend on games? Or are f2p just too profitable
Roman Anguiano - Can F2P games thrive on consoles?
Dewey Cooksey – How do developers test their systems? Are there any automated processes that can iterate through all the variations of the design, or must everything be tested manually?
Jeremy Keat - Why do games always seem to have something major missing in them to appease any crowd completely these days? I am not talking about 100% bug-free but actual game features that seem in demand in large by the gamer “market”. What way or do you think some issues come down to (production) management of a game company. Every MMORPG out there seems to have some major downside to them or some superior route not taken.










