This week on The Republic, gameplay analyst Jonathan Crow explains why players in Star Wars: The Old Republic spend most of their time in their city… I mean fleet. As well as why pugs have gotten harder to form even with the increase in free-to-play gamers coming in.
If you have been wondering why the player death to raid boss kill ratio has been steadily dropping, then brace yourself as this has been answered, players get better.
Also, Damion Schubert discuses the lack of a long sought after feature: Chat bubbles. He updates the situation on neutral gear, which if you remember, was suppose to be out at release but was pushed back time and again.
We also have viewer questions ready to be answered and if they are not, then expect to see a Jawa being jettisoned into space.