The details on the SWTOR reputation system have been revealed.
In a recent dev blog, Jesse Sky, outlined how the SWTOR reputation system will work. For those unfamiliar with reputation systems in other games, it’s fairly simple. As a player earns reputation with each organization, they can use that reputation to purchase special rewards from the appropriate vendors. According to Sky:
Items and equipment with a reputation rank requirement can only be purchased, used, or equipped if you meet or exceed the rank requirement.
Through the SWTOR reputation system, players will be able to purchase items, equipment and titles. However, it should be noted that there will be a weekly cap on the amount of reputation a player can earn with any specific faction.
More good news is that with the SWTOR reputation system, reputation points and ranks that players earn will be shared across their entire legacy. This means that all characters contribute reputation points to the same pool and once you’ve unlocked rewards or titles, all characters in a legacy will have access to them. This is fantastic news for any player who doesn’t want to be stuck playing just one character to grind reputation. Of course, this also means that even characters who share the same legacy but are different factions will receive the same reputation bonuses.
Did someone say “barber shop”?
Apparently the development team has been kicking the idea of a barber shop around, and some of them even love the idea. But will we actually see one any time in the near future? Or is SWTOR‘s system designer Nathan Emmott just agreeing that it would be pretty awesome to have?
My tauntaun is faster than your speeder?
Nathan Emott also weighed in on the idea of animal mounts. Apparently, it’s something the dev team would really like to do, but of course… He’s not dishing out the details yet. What a tease…
All that, plus your viewer question. And, as always, if you missed last week’s episode, you can check it out here.