City State Entertainment’s CEO Mark Jacobs joins Gary Gannon once again to discuss the Camelot Unchained Kickstarter launch and the future of the game.
The Camelot Unchained Kickstarter launched yesterday and Mark Jacobs has taken some time out to talk with GAMEBREAKER about it. He and Gary discuss a variety of things about the game and its kickstarter, including what fans can expect for backing the project.
I’m not just talking reward tiers, but what Jacobs and City State feel is due fans and backers in terms of openness and communication as well.
When Jacobs and the team set out to do the Camelot Unchained Kickstarter, they didn’t just throw a bunch of tiers together and hope that would work. They took their time, looked at successful and unsuccessful kickstarters to see what they had done and why it hadn’t worked for them.
They also asked fans what they would like to see and came up with a truly impressive set of tiers that will hopefully include something for everyone. You might want to hurry on some of the tiers, however. Especially if you’re in this for your own private island.
During their talk, Mark tells Gary about what it takes to put a Kickstarter together. As it turns out, they were working down to the wire on getting everything right before the launch and even still editing things with 15 minutes left to go.
Now that it’s launched?
Well, the team gets a little bit of breathing room and can concentrate on a few other things. And we get a chance to take a peek at what they have planned.
So far, the Kickstarter is doing incredibly well. I checked before starting to write this post and Camelot Unchained has already reached the 30% mark on the funding goals meter.
The project still has 29 days to go, so the team is definitely in a good spot at the moment.
Check out the Camelot Unchained Kickstarter for yourself and see what they have going on.